Programming languages Flashcards

(34 cards)

1
Q

HTML tag

A

<html> </html>

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2
Q

head tag

A

<head> </head>

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3
Q

title tag

A

<title> </title>

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4
Q

body tag

A

<body> </body>

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5
Q

headings tag

A

<h1> </h1>

to <h6> </h6>

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6
Q

paragraph tag

A

<p> </p>

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7
Q

italic tag

A

<i> </i>

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8
Q

bold tag

A

<b> </b>

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9
Q

centre align tag

A

<center> </center>

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10
Q

hyperlink tag

A

<a> </a>
no spaces with =

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11
Q

mailto tag

A

<a> </a>

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12
Q

unordered list tag

A

<ul> </ul>

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13
Q

list item tag

A

<li> </li>

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14
Q

blockquote tag

A

<blockquote> </blockquote>

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15
Q

horizontal rule tag

A

<hr></hr>

  • no closing tag
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16
Q

image tag

A

<img></img> </img>

17
Q

Input assembly language
Does what

A

INP
Inputs a value and stores it in the accumulator

18
Q

output assembly language
Does what

A

OUT
Displays (outputs) contents of the accumulator

19
Q

Store assembly language
Does what

A

STA
transfers a number from the accumulator to RAM

20
Q

load assembly language
Does what

A

LDA
transfers a number from RAM to the accumulator

21
Q

add assembly language
Does what

A

ADD
adds the contents of a RAM address to the contents of the accumulator

22
Q

subtract assembly language
Does what

A

SUB
subtracts the contents of a RAM address from the contents of the accumulator

23
Q

brach assembly language
Does what

A

BRA
Jump PC’s contents to the RAM location (line) specified - used for loops

24
Q

end/stop/halt assembly language
Does what

A

HLT
stops the processor

25
data defintion assembly language Does what
DAT Defines variables
26
How to introduce your object to the object it will collide with an remove
Actor Name;
27
How to tell your object which instance of the object its been introduced to it cares about
Name = getOneObjectAtOffset(0,0,Name.class)
28
How to introduce your object to the world
WorldName worldName = (WorldName)getWorld();
29
How to remove the object
worldName.removeObject(Name);
30
How to play a sound
Greenfoot.playSound("pop.wav")
31
What to do first when dealing with the counter
move the new counter code out of the world's prepare method
32
How to create a new method to allow objects to access the counter
public Counter getCounter() { return counter; }
33
How to introduce the counter to your object
Counter counter = worldName.getCounter()
34
How to bump the counter
counter.bumpCounter(1);