problem types(slides 3) Flashcards

1
Q

single-state

A

deterministic, fully observable

-Agent knows exactly which state it will be in; solution is a sequence

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2
Q

sensorless problem(conformant problem)

A

Non-observable

-Agent may have no idea where it is; solution is a sequence

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3
Q

contingency problem

A

Nondeterministic and/or partially observable

  • percepts provide new information about current state
  • often interleave search, execution
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4
Q

exploration problem

A

unknown state space

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5
Q

search

A

the process of looking for a fixed sequence of actions

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6
Q

search algorithm

A

input: problem
output: an action sequence

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7
Q

the four items of a problem

A

initial state, actions, transition model, goal test

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8
Q

successor(s)

A

states reachable from s by performing an actioin

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9
Q

transition model

A

Result(s,a) returns the state resulting by performing action a in state a

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10
Q

goal test

A

allows to check if state is a goal

  • explicit: eg “at Bucharest”
  • implicit: eg “Checkmate(x)”
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11
Q

Abstraction

A

state space must be abstracted from real world for problem solving

Abstract state= set of real states
same with abstract action
abstract solution= set of real paths that are solutions in the real world

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