PPP Flashcards

1
Q

What is the Programming Process?

A
  1. Establish goals
  2. Collect facts
  3. Uncover concepts
  4. Determine needs
  5. State problem
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2
Q

What are Programming Goals?

A

Indicate what the client wants to achieve and why.

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3
Q

What are Programming Facts?

A

Describe the existing conditions and requirements of the problem.

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4
Q

What is Programming?

A

An attempt to define the problem and establish all the guidelines and needs on which the design process can be based.

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5
Q

What are Programmatic Concepts?

A

Abstract ideas that are functional solutions to the client’s problems without defining the physical means that should be used to achieve them.

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6
Q

How are Programming Needs determined?

A

Balancing the desires of the client against the available budget or establishing a budget based on the defined goals and needs.

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7
Q

What are the four elements of cost?

A

quantity, quality, budget, and time

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8
Q

What are problem statements?

A

Statements the client and programmer agree describe the most important aspects of the problem and serve as the basis for design and design criteria by which a solution can be evaluated.

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9
Q

What are the four major considerations of any design problem?

A

form, function, economy, and time

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10
Q

What are Design Concepts?

A

Physical solutions to the client’s problems that reflect approaches to satisfying programmatic concepts.

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11
Q

Priority

A

The order of importance of things such as size, position, and social values.

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12
Q

Relationships

A

The affinities of people and activities affecting the organization of spaces and rooms.

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13
Q

Hierarchy

A

The idea of the exercise of authority and expressed through physical symbols.

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14
Q

Character

A

Response to the desired image the client wants to project.

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15
Q

Density

A

How a parcel of land or an individual building space is used to respond to goals such as efficiency, compactness, or interaction.

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16
Q

Service Groupings

A

Mechanical services or other functions that support the use of the building.

17
Q

Activity Groupings

A

Concept that states whether activities should be integrated or separated.

18
Q

People Grouping

A

The degree of massing of people derived from their physical, social, and emotional characteristics.

19
Q

Home Base

A

A place where a person can maintain their individuality; territoriality.

20
Q

Communications

A

Response to the goal of promoting the effective exchange of information or ideas.

21
Q

Neighbors

A

Concept that refers to how the project will promote or prevent sociality.

22
Q

Accessibility

A

Entry into a building and macing the facility usable by the disabled.

23
Q

Separated Flow

A

Segregating the movement of people, automobiles, service access, and other activities of a building.

24
Q

Mixed Flow

A

Promoting interaction among people.

25
Q

Sequential Flow

A

Concept that a specific series of events or processes is required.

26
Q

Orientation

A

Providing a point of reference within a building, campus, or other group of buildings to help keep people from feeling lost within a larger context.

27
Q

Flexibility

A

expansibility, convertibility, and versatility

28
Q

Tolerance

A

Allowing for extra space for a dynamic activity instead of fitting the space precisely for a static activity.

29
Q

Security Controls

A

Ways that both people and property can be protected based on the value of the potential loss: minimum, medium, or maximum.

30
Q

Energy Conservation

A

Minimizing the the amount of energy used to build and operate a building.

31
Q

Environmental Controls

A

The controls necessary to meet human comfort needs.

32
Q

Phasing

A

Concept of completing a project in stages to meet time and cost schedules.

33
Q

Cost Control

A

Ways to establish a realistic preview of costs and a balanced budget.