Physics Key Concepts Flashcards
Kinematic Equation I
Xf = Xi + Vit + 1/2at²
Kinematic Equation II
Vf = Vi + at
Kinematic Equation III
Vf² = Vi² + 2aΔx
Trapezoid Area
A = 1/2h(b1 + b2)
PvT Graph Slope
Velocity
VvT Graph Slope
acceleration
PvT/VvT Graph area under curve
displacement
Newtons First Law
objects at rest remain at rest, objects in motion remain in motion unless acted upon by an unbalanced force.
Newtons Second Law
F = ma
Newtons Third Law
Objects exert equal and opposite forces when acted against
Inertia
a tendency to do nothing or to remain unchanged
Weight
Mass * Gravity
mg
Velocity (V)
d/t
Acceleration
Vf - Vi/t
Force
Mass * Acceleration
ma
Momentum (P)
mv
Impulse
Force * Time
Ft
change in momentum
Δp
Work
Force * Distance
Fd
Change in kinetic energy
ΔKE
Force * Cos(Theta) * Distance
F * cos(θ) * d
Fcos(θ) * d
Types of Forces
STRONG -> WEAK Strong Nuclear Energy Force Electromagnetic Force Weak Nuclear Force Gravity
Contact Force
force exerted when an object is in contact with another object
Field Force
force exerted on an object which is not in contact with another
Normal Force
mg
Fn = Fg
Fn = mgcos(θ)
Fn = Ff/μ
Tension Force
Ft = mg + ma IF UP
Ft = mg - ma IF DOWN
Friction Force
Ff = μFn
2 friction forces
Kinetic friction
Static friction
Newtons Law of Universal Gravitation
Fg = GM1M2/r²
G = 6.67 x 10 (-11) m³/kgs²
The force of gravity between 2 objects is directly proportional to the product of their masses and inversely proportional to the square of the distance between them.
Kinetic Friction
μkFn
the friction present between two or more objects that are in motion with respect to each other
Static Friction
Fs = μsFn
Static friction is a force that keeps an object at rest
G constant
G = 6.67 x 10 (-11) m³/kgs²
sin(θ)
opposite/hypotenuse
cos(θ)
adjacent/hypotenuse
tan(θ)
opposite/adjacent
Spring Force
Fs = kx
spring always want its equilibrium position. moves depending on whether it’s compressed or stretched
Spring Constant
K
measured in N/m
Elastic Limit
point where if you pull to hard, spring will not return to equilibrium
Fnet
all forces combined
Dynamic equilibrium mathematical description
ΣF = 0
V != 0
Static equilibrium mathematical description
ΣF = 0 V = 0
Specular reflection
reflected rays are parallel
happens when light reflects off shiny surface
Diffuse reflection
reflected rays scatter
occurs when light strikes rough surface
Gravitational Potential Energy
mgh
Kinetic Potential Energy
1/2mv²