Photoshop Chapter 6 Flashcards

1
Q

you can use type to express the ideas conveyed in a file’s imagery or to deliver an additional message.

A

Type

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2
Q

should be limited, direct and to the point.

A

*Type

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3
Q

the way the characters look (size, color, and design)

A

Font

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4
Q

is mathematically defined, can be scaled to any size without losing its sharp, smooth edges.

A

Outline Type

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5
Q

composed of pixels, and can develop jagged edges when enlarged.

A

Bitmap Type

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6
Q

have a tail or stroke at the end of the characters.

A

Serif Font

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7
Q

do not have tails & are commonly used in headlines

A

Sans Serif Font

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8
Q

used to display unique characters

A

Symbol Fonts

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9
Q

the size of each character is measured in ( 1 inch is equivalent to 72 points or six picas.)

A

Points

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10
Q

12

A

Default Photoshop Type Size

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11
Q

determines the size and physical properties of the object

A

Structure

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12
Q

determines the lighting effects

A

Shading

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13
Q

determines where the shadow falls relative to the text

A

angle

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14
Q

affects the amount of visible dimension

A

altitude

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15
Q

determines the pattern with which light is reflected

A

Gloss Contour

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16
Q

determine how pigments are combined

A

Highlighted Mode & shadow mode

17
Q

converted to an image layer (can no longer be edited)

A

Rasterized

18
Q

let you create waves or curves in type (glass, pinch, ripple, etc)

A

Distort Filters

19
Q

height of ridges within an object or text

A

Relief

20
Q

adjustments made between characters and lines of type

A

Type Spacing

21
Q

each character occupies the same amount of space

A

Monotype Spacing

22
Q

each character

A