Photoshop Chapter 6 Flashcards

1
Q

type: text

A

you can type to express the ideas conveyed in a file’s imagery or to deliver an additional message

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2
Q

Type

A

should be limited, direct and to the point

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3
Q

Font

A

how to characters look (size, color, and design)

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4
Q

Outline Type

A

is mathematically defined, can be scaled to any size without lookin its sharp, smooth edges

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5
Q

Bitmap Type

A

composed of pixels, and can develop jagged edges when enlarged

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6
Q

Serif fonts

A

have a tail or stroke at he end of the characters

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7
Q

Sans Serif Font

A

do not have tails and are commonly used in headlines

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8
Q

Symbol Fonts

A

used to display unique characters

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9
Q

Points

A

The size of each character is measured in (1 inch is equivalent to 72 points or six picas.)

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10
Q

Default text size

A

12 pts

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11
Q

Structure

A

determines the size and physical properties of the object

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12
Q

shading

A

determines the lighting effects

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13
Q

angle

A

determines where the shadow falls relative to the text

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14
Q

altitude

A

affects the amount of visible dimension

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15
Q

Gloss Contour

A

Determines the pattern with which light is reflected

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16
Q

Highlight mode and shadow mode

A

determine how pigments are combined

17
Q

Rasterize

A

converted to an image layer (can no longer be edited)

18
Q

distort filters

A

let you create waves or curves in type (glass, pinch, ripple, etc)

19
Q

relief

A

height of ridges in an object

20
Q

Type spacing

A

adjustments made between characters and lines of type

21
Q

monotype spacing

A

each character occupies the same amount of space

22
Q

proportional spacing

A

each character can take up different amount of space

23
Q

kerning

A

controls the amount of space between characters and can affect several characters, a word, or entire paragraph

24
Q

tracking

A

inserts a uniform amount of space between selected characters

25
Q

leading

A

changes amount of space between lines of text

26
Q

character palette

A

helps you manually or automatically control type properties such as kerning, tracking, and leading

27
Q

Baseline

A

type rests on an invisible line

28
Q

baseline shift

A

vertical distance that type moves from its baseline

29
Q

layer styles

A

effects that can enhance the appearance of type

30
Q

Drop shadow

A

creates an illusion that another colored layer of identical text is behind the selected text

31
Q

Distance

A

determines how far the shadow falls from the text

32
Q

Spread

A

determines the width of the shadow text

33
Q

size

A

determines the clarity of the shadow

34
Q

anti-aliasing

A

partially fills in pixel edges with additional colors

35
Q

none

A

this applies no anti-aliasing

36
Q

sharp

A

displays type with the best possible resolution

37
Q

Crisp

A

gives the type more definition

38
Q

strong

A

makes the type appear thicker with more definition (like bold)