PHILLIT MODULE 4 Flashcards

1
Q

is difficult to classify

A

fiction

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2
Q

usually written in paragraphs, not verses.

A

fiction

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3
Q

seldom performed in front of an audience:

A

fiction

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4
Q

created using imagined events, characters, and even places, which means that it
cannot possibly have happened in real life.

A

fiction

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5
Q

in other words fiction is a ____

A

lie

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6
Q

100 – 1,000 words

A

flash fiction

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7
Q

1,000 – 10,000 words

A

Short story

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8
Q

10,000 – 20,000 words

A

Novellete

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9
Q

20,000 – 30,000 words

A

Novella

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10
Q

30,000 words and beyond.

A

Novel

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11
Q

Another word for fiction is

A

story

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12
Q

In literary terms, a story is an

A

imagined narrative.

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13
Q

a rhetorical mode used as a pattern of paragraph development

A

narration

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14
Q

six basic elements of fiction

A

plot, characters, point of view, voice and dialogue, setting, theme

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15
Q

differentiated plot and story

A

e.m foster

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16
Q

who said that plot examines the causality of
each event, usually connected by the phrase “and so”.

A

E.M FOSTER

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17
Q

provides us with a more in-depth understanding of how and why
each event follows the other,

A

PLOT

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18
Q

traditional Greek drama, which is usually divided into three part

A

protasis, epitasis, catastrophe

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19
Q

German dramatist in the nineteenth century, used Aristotle as jumping off point and
restructured the dramatic plot, which he said can be divided into five parts.

A

Gustav Freytag

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20
Q

plot is divided into five parts:

A

exposition
rising action
climax
falling action
resolution

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21
Q

this is also known as the introduction. The setting, point of view, and the main character’s situation at thebeginning of
the story areintroduced here.

A

exposition

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22
Q

this is where the inciting incident occurs: the moment that starts the story moving along, and the main
character encounters more and more difficulties the further along the story he or she progresses

A

rising action

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23
Q

this is the pinnacle of the story, where all the events in the rising action arrive at this point. This is usually where
your character needs to make a choice that would have long-lasting consequences

A

Climax

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24
Q

this is the “untangling of knots” in a story. This is when the consequences of the choices made by the
characters are finally dealt with.

A

falling action

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25
the ending of the story. This may be open-ended, with an option to be continued in the imagination of the reader, or closed,with every plot point accounted for by the end of the story.
resolution
26
The plot moves because of the main character’s____???
motivation
27
The main character’s motivation is usually hindered or halted by someone else’s motivation that runs corollary to the main character. This creates
conflict
28
an internal conflict, in which the characters struggle with themselves regarding moral or ethical choices.
Man vs. Himself/Herself
29
an external conflict, in which two or more characters are up against each other because of different motivations.
Man vs. Man
30
an external conflict, in which the characters are up against the forces of nature or circumstances in which they have no contro
Man vs. Nature
31
Fictional characters are usually made up of three part
appearance,attributes,andaspirations.
32
refers to the physicality of the character. This does not just refer to what they look like I visual level – hair color, eye color,body shapeand size – but other sensory detailsaswell
appearance
33
refer to the personality and preferences of the character. They can be kind or mean, introvert or extrovert, like ice cream or know every word of their favorite song.
attributes
34
refer to the motivation of the character. In other words, this answers the question, “What do they want?”.
aspiration
35
-referstohowoften we see the character/s in the story
Presence
36
referstowhetherthe reader is for or against the motivation of the character
Position
37
the manner of creatingor portraying a character in a story.
Characterization
38
how far the plot of your character moves along
Movement
39
are usually point-of-view characters and are central to the plot of the story
major
40
The major character whose motivationthe audience believes and empathizes with
protagonist
41
are portrayed using all three aspects of a character (appearance, attributes, and aspirations)
Round character
42
usually exist through out the entire plot. A change usually occurs in their characterization (e.g., from a coward to a brave person)
Dynamic Character
43
only appear in specific scenes or have specific role and are not central to the plot of the story.
Minor character
44
are portrayed using only one or two aspects of a character. They existtosupport round characters.
Flat character
45
characters usuallyexist only during a certain section of the plot. Theircharacterization does not change (e.g., a coward remainsa coward.
Static character
46
this is when you directly describe the characters in terms of their appearance or even their attributes.
Direct characterization
47
this is when you allow the audience to slowly recognize who the characters are and what kind of person they are.
Indirect characterization
48
this is when you show the flaws or strengths of your character compared to other characters in the story.
Comparative characterization –
49
this is when you allow the character’s actions, movements, or physicality to show the reader what kind ofperson they are.
Active characterization
50
the perspective from which a story is told or narrated
POINT OF VIEW
51
uses the pronouns “I, me, my” and variations thereof. It is usually assumed that the one who is telling the story from this perspective is the narrator of the story.
1ST PERSON
52
uses the pronouns “you, yours, ours” and variations thereof. This is the least used perspective, because it assumes that the reader is a character in the story.
SECOND PERSON
53
uses the pronouns “he, she, it, they” and variations thereof. This assumes that the narrator of the story is omniscient and is not involved in the characters’ lives and the events of the story.
THIRD PERSON
54
PROS Intimacy - Can create a deep bond between the reader and the character
FIRST
55
CONS Limited - Based on observation (and speculation) of the consciousness
1ST
56
PROS Places the reader in the character’s shoes - Requires technical control
2ND
57
CONS Can be gimmicky - Unorthodox
2ND
58
PROS Not bound to one consciousness - Distance is modulated by the reader and the consciousness - The writer must limit or select what thenarrator talks about
3RD
59
CONS What appears unconventional might remove the readers from their suspension of disbelief
3RD
60
CONS - Requires control of the consciousnessbeingused - Multiple POVs can be problematicunlessthewriter sets out to mark that for the readers
3RD
61
is one whom the audience can believe in and usually fades into the background, allowing the events in the plot and the actions of the character to take center stage
RELIABLE NARRATOR
62
on the other hand, is a point of view that is deliberately inconsistent or opposite of what is happening in the plot
unreliable narrator
63
5 kinds of unreliable narrator
picaro, madman, clown, naif, liar
64
is an unreliable narrator who always exaggerates or brags about his own abilities even though he may not have done them all.
the picaro
65
An example of this is the character Humbert from Vladimir Nabokov’s Lolita.
the picaro
66
unreliable narrator who is either experiencing mental illness such as schizophrenia, paranoia, or dissociative identity disorder, or is mentally defending himself because of post- traumatic stress or other psychological disorders
the madman
67
An example of this is the character of Esther Greenwald from The Bell Jar by Sylvia Plath,
madman
68
unreliable narrator who does not take narration he is performing seriously and intentionally makes fun of the characters, the narrative, or even himself.
the clown
69
An example of this is the character Bras Cubas from Joaquim Maria Machado de Assis’s The Posthumous Memoirs of Bras Cubas.
THE CLOWN
70
an unreliable narrator whose perceptions are either too immature or limited through his point of view, which makes the character seem either innocent or ignorant about the events in the narrative
the naif
71
example is The Great Gatsby by F. Scott Fitzgerald.
the naif
72
is usually an unreliable narrator who deliberately confuses the reader throughout the narrative, usually to hide his shameful past
the liar
73
An example of this would be Holden Caulfield from JD Salinger’s The Catcher in the Rye, who consciously tells the reader about an invented character background for the reader to sympathize with him.
the liar
74
attitude of the writer toward his subject matter or writing, and relies exclusively on the writer’s personalfeelingsor opinions towardthetopiche iswritingabout.
tone
75
refers to the conversational exchange between two or more people. Dialogue is usually used as a means of characterization, as well as a technique to move the plot along.
dialogue
76
of story refers to the tone or style of a particular literary piece.
voice
77
Four Ways of Writing Dialogue
direct, indirect/ reported, stylized, Asynchronous Dialogue
78
usually happens in the moment. This is usually enclosed in quotation marks and preceded by “He said” or “She said”. It is part of the action of the scene. It can be interrupted by narration, characterization, or description, which can work to serve the pace of the story.
direct dialogue
79
that happens off-screen and is usually summarized or reported by the narrator. It compresses unnecessary dialogue while at the same time establishes that a conversation has taken place.
Indirect or Reported Dialogue
80
ukjiisually tries to mimic the manner of speech of a character, including the accents and inflections that are usually abandoned by the writer in an effort to make the language conform to its grammatical and syntactical rules
Stylized dialogue
81
dialogue that does more than convey information or an exchange of ideas, but also functions on a figurative or metaphorical scale.
asynchronous dialogue
82
refers to the place and time where the story takes place.
setting
83
refers to the physical world inhabited by a character or where the story takes place.
place and space
84
can refer to three things: the historical period or kind of society that the story is taking place, the passage of time within the story, or how the character perceives the movement of time in the story.
time
85
is the combination of time and space (and even point of view) to create an emotional landscape felt throughout the story.
mood/atmosphere
86
essentially the central idea in your story. It is the overarching narrative of emotional or symbolic resonance in your story andusually answersthe question,“What isyour story about?”
theme
87
is the writer’s intention about the theme. Essentially, it is trying to convey what the writer thinks or feels about the subject he or she is writing about.
thematic statement
88
refer to objects that represent, stand for, or suggest an idea, belief, concept, and abstraction that may not otherwise be rendered into concrete images
symbol
89
the arrangement of the other elements around the symbol. There are several kinds of symbolism used in literary texts.
context
90
when the narrative moves backward in time, usually as a memory or remembrance of how the past influenced the current goings-on in the narrative,
flashback
91
when the narrative moves forward in time, usually providing a glimpse of the consequences of the present- day action or activities of the characters.
flash forward
92
In medias res literally means
“in the middle of things
93
means to provide hints of future events. Usually, the logic of storytelling dictates that for every decision, there is always a consequence. Foreshadowing provides a hint of that consequence
foreshadowing
94
a dramatic unit that begins at one fixed point in time and ends in another.
scene
95
several kinds of symbolism used in literary texts
motif, tropes, archetype, allusion, and allegory
96
a repetition of a symbol in a story. It can be an object, an action, a word or phrase, or even a description. Motifs are dependent on the fictional world of the story and may not carry any meaning in the real world.
motif
97
are common literary devices, motifs, or figurative language that occur across several creative works. Tropes can be identified by the way they are commonly used by creators.
trope
98
usually refer to character templates in a story that fulfill a certain function. For instance, we know that the hero is usually the protagonist of the story or that the wise old man is a figure of wisdom and full of advice
archetypes
99
reference events or objects beyond the story that the writer assumes the reader knows about. The reader is the one who connects the reference in the fictional piece to its corresponding reference in the real world
allusions
100
also known as an extended metaphor and uses characters and events in literary or other art forms to represent and symbolize abstractions.
ALLEGORY