Perception - Depth and Visual Scene Analysis Flashcards

1
Q

Why is difficult to design perceiving machines?

A

Visual inputs provide ambiguous information about 3D structures of the world

Image complexity makes it increasingly tricky for computers to organise visual scenes into distinct objects

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2
Q

What are the types of cues to infer depth?

A

Monocular (or pictorial) cues

Binocular cues

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3
Q

What are monocular cues?

A

Work with one eye

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4
Q

What type of depth cue is relative height?

A

Monocular

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5
Q

How does relative height help infer depth?

A

Vertical position of different objects in image

Where their bases are

Objects that are below the horizon and have their bases higher are typically perceived as being more distant

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6
Q

What type of depth cue is relative size?

A

Monocular

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7
Q

How does relative size help infer depth?

A

If two objects are of equal physical size, the more distant one will take up less of your field of view

Need to know relative size of objects when judging distance (top-down processing)

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8
Q

What type of depth cue is occlusion?

A

Monocular

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9
Q

How does occlusion help infer depth?

A

Closer objects will occlude further away ones

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10
Q

What type of depth cue is linear perspective?

A

Monocular

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11
Q

How does linear perspective help infer depth?

A

Parallel lines extending away from observer converge in the distance

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12
Q

What type of depth cue is texture gradient?

A

Monocular

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13
Q

How does texture gradient help infer depth?

A

Texture elements get smaller and more dense with distance

Foreshortening (circles become ovals) occurs when the surface is tilted away

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14
Q

What type of depth cue is motion parallax?

A

Monocular

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15
Q

How does motion parallax help infer depth?

A

Happens when we move or objects move

Closer = move faster

Distant = move slower

As we move, more distant objects will glide past us more slowly than nearer objects

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16
Q

What type of depth cue is shadows and shading?

A

Monocular

17
Q

How do shadows and shading help infer depth?

A

Cast shadows can create strong perception of depth

Brightness of surface depends on its orientation with respect to the light source

In cases of ambiguity, brain often assumes light comes from above

18
Q

What are binocular cues?

A

Requires both eyes

19
Q

What type of depth cue is binocular disparity?

A

Binocular

20
Q

What does stereoscopic vision mean?

A

Our two eyes receive a slightly different image of the world

21
Q

How does binocular disparity help infer depth?

A

Creates a difference in image location of an object seen by left and right eyes

Size of disparity depends on object’s depth

Via stereopsis

22
Q

What does corresponding position mean?

A

If one retina slid on top of other, points would overlap

23
Q

What is the horopter

A

Set of points in space that project to corresponding positions in the two retinas (zero disparity)

Includes the fixation point

24
Q

What is crossed disparity?

A

Objects closer than the horopter

No corresponding positions

Would have to cross eyes to fixate on it

Image lies further to left from right eye’s viewpoint than from left eye’s viewpoint

Image lies further to right from left eye’s perspective

25
Q

What is uncrossed disparity?

A

Objects further away from horopter

Would have to uncross eyes to fixate on it

Image lies further to right from right eye’s perspective

Image lies further to left from left eye’s perspective

26
Q

What is structuralism?

A

Reductionist approach pioneered Wilhelm Wundt

Need to understanding fundamental building blocks to understand perception

27
Q

What does structuralism believe perception is?

A

Sum of “atoms” of sensation

28
Q

What does the Gestalt school believe?

A

Pushed back against structuralism

Wertheimer, Kohler, Koffta

Whole form or configuration greater than sum of its parts

29
Q

What are illusory contours?

A

Images where boundaries of objects seen when no boundaries actually there

Some images evoke a perception of edges in locations where there is no change in luminance of colour

Difficult to explain via structuralist approach

30
Q

What are Gestalt principles of perceptual organisation?

A

All manifestations of Law of Pragnanz (‘good figure’)

Any image can be interpreted in multiple ways but we try and come up with simplest and best solution

Proximity
Similarity
Common fate
Good continuation
Closure
Symmetry

31
Q

What is Gestalt’s principle of proximity?

A

Elements closer together in space are more likely to be grouped together

32
Q

What is Gestalt’s principle of similarity?

A

Similar things grouped together

Could be in terms of any basic characteristic

33
Q

What is Gestalt’s principle of common fate?

A

Things that move together group together

Motion is a powerful way of segmenting objects from background

Motion tends to work with spatial processing

34
Q

What is Gestalt’s principle of good continuation?

A

Group elements to form smooth continuing lines rather than abrupt or sharp angles

Helpful when objects occluding each other

35
Q

What is Gestalt’s principle of closure?

A

Prefer interpretations when continuous figures

Group elements to form complete figures, even if incomplete

Uses top-down processing

36
Q

What is Gestalt’s principle of symmetry?

A

Formed in groups that are balanced or symmetrical

37
Q

What are the strengths of Gestalt principles?

A

Correct about many things - perceptual objects not just a sum of their parts

Principles generally hold across a wide range of images

38
Q

What are the weaknesses of Gestalt principles?

A

Vague and imprecise - not always clear what is meant by a “good” and “simple” shape

No workable theory of how it happens (underlying neural mechanisms)