Operational Terms And Military Symbols Flashcards
High Value Target
A target the enemy requires for successful completion of the mission
High Payoff Target
A target whose loss to the enemy will significantly contribute to the success of the friendly course of action.
Obstacle Effects
Pg. 8-79, Table 8-19
Block
Disrupt
Fix
Turn
Definition of Ambush
Attack by fire or other destructive means from a concealed position on a moving or temporarily halted enemy
Definition of attack by fire
Task in which a commander uses direct fires, supported by indirect fires, to engage an enemy force without closing with the enemy to destroy, suppress, fix, or deceive the enemy.
Definition of Block
A tactical mission task that denies the enemy access to an area or prevents his advance in a direction or along an avenue of approach.
Block is also an obstacle effect that integrates fire planning and obstacle effort to stop an attacker along a specific avenue of approach or to prevent the attacking force from passing through an engagement area.
Definition of Breach
A task in which the unit employs all available means to break through or establish a passage through an enemy defense, obstacle, minefield, or fortification.
Synchronized combined arms activity under the control of the commander conducted to allow maneuver through an obstacle.
Bypass
A tactical mission task in which the commander directs his unit to maneuver around an obstacle, position, or enemy force to maintain the momentum of the operation while deliberately avoiding combat with an enemy force.
Canalize
A tactical mission task in which the commander restricts enemy movement to a narrow zone by exploiting terrain coupled with the use of obstacles, fires, or friendly maneuver.
Clear
A tactical mission task that requires the commander to remove all enemy forces and eliminate organized resistance within an assigned area.
Contain
A tactical mission task that requires the commander to stop, hold, or surround enemy forces or to cause them to center their activity on a given front and prevent them from withdrawing any part of their forces for use elsewhere.
Control
A tactical mission task that requires the commander to maintain physical influence over a specified area to prevent its use by an enemy or to create conditions necessary for successful friendly operations.
Delay
To slow the time of arrival of enemy forces or capabilities or alter the ability of the enemy or adversary to project forces or capablities.
Destroy
A tactical mission task that physically renders an enemy force combat-ineffective until it is reconstituted.
Disrupt
A tactical mission task in which a commander integrates direct and indirect fires, terrain, and obstacles to upset an enemy’s formation or tempo, interrupt his timetable, or cause enemy forces to commit prematurely or attack in a piecemeal fashion.
An obstacle effect that focuses fire planning and obstacle effort to cause the enemy to break up his formation and tempo, interrupt his timetable, commit breaching assets prematurely, and attack in a piecemeal fashion.