Object Oriented programming Flashcards

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1
Q

class

A
  • template for an object
  • defines that state and behaviour of an object
  • state is given by attributes
  • behaviour is defined by methods
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2
Q

attribute

A
  • gives an object properties
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3
Q

method

A
  • describes the actions an object can perform
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4
Q

object

A
  • a particular instance of a class
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5
Q

encapsulation

A
  • attributes are declared as private so can only be altered by public methods
  • used for information hiding
  • programs are made less complex by protecting data from being accidentally edited
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6
Q

polymorphism

A
  • when a subclass alters its inherited methods
  • either by overloading or overriding
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