Network Theory Flashcards
Network Models
A network design specification for how the nodes on a network interact and communicate.
Physical Network Topologies
A topology that describes a network’s physical layout and shape.
Logical Network Topologies
A topology that describes the data-flow patterns in a network
Computer Networks
is a group of computers that are connected together to communicate and share network resources such as files and peripheral devices.
Network Components
are several common components that make up a computer network, each of which performs a specific task.
*Device
Hardware such as computers, servers, printers, fax machines, switches, and routers.
*Physical media
Media that connects devices to a network and transmits data between the devices.
*Network adapter
Hardware that translates data between the network and a device.
*Network operating system
Software that controls network traffic and access to common network resources.
Nodes
A node, commonly referred to as a workstation or a client, is any device that can connect to a network and generate, process, or transfer data.
*Redistribution point
are nodes that transfer data, such as a network switch or a router.
*Endpoints
Endpoints are nodes that function as a source or destination for data transfers
The Network Backbone
is a very-high speed transmission path that carries the majority of the network data.
*Serial
Consists of multiple switches connected by one backbone cable. Typically not scaled for enterprise-wide use.
*Distributed/ hierarchical
Consists of multiple switches connected serially to hubs or routers. Due to their hierarchical structure, these networks can be easily expanded without a significant cost impact.
*Collapsed
Uses a router or switch as the nexus for several subnetworks.
*Parallel
Suits enterprise-wide applications. Like the collapsed backbone network, the parallel backbone network uses a central router or switch but augments the dependent switches with multiple cable connections.
Servers
is a network computer that shares resources with and responds to request from computers, devices, and other servers on the network.
Clients
is an network compter that utilizes the resources of other network computers, including other clients.
Peer Computers
is a self-sufficient computer that acts as both a server and a client to other compouters on a network.
Host Computers
is a powerful, centralized computer system, such as a mainframe computer, that performs data storage and processing tasks on behalf of clients and other network devices.
Terminals
is a specialized device on a host-based network that transmits data a user enters to a host for processing and displays the results
Terminal emulator
Software that enables a standard client computer to appear to a host computer as a dedicated terminal.
Local Area Networks(LANs)
is a self-contained network that spans a small area, such as a single building, floor, or room.
LAN Administrator Duties
are responsibel for managing and maintaining the local network.
Wide Area Networks(WANs)
is a network that sspans a large area, often across multiple geographical locations. WANs typically connect multuple LANS and other networks using long-range transmission media.
WAN Administrator Duties
handles more complex technical issues than LAN administrators, and focus on resolving network issues rather than users issues.
Network Coverage Areas
is a geographical area of coverage depending on the network categories.
*MAN
Covers an area equivalent to a city or other municipality.
*CAN
Covers an area equivalent to an academic campus or business park. A CAN is typically owned or used exclusively by an entity.
*PAN
Connects two to three computers with cables and is most often seen in small or home offices.
*WPAN
Connects wireless devices in very close proximity but not through a Wireless Access Point (WAP). Infrared and Bluetooth are some technologies used for connecting devices in a WPAN.