Network Devices Flashcards

1
Q

Hubs

A
  • A hub is a multiport physical repeater used to connect end-user workstations.
  • Incoming frames received on any hub port are rebroadcast to all other ports except the one where the frame arrived.
  • Hubs are inexpensive but do not create separate broadcast or collision domains.
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2
Q

Collision Domains

A
  • A collision domain is a network segment where collisions can occur.
  • If multiple devices share a hub, they all use the same bandwidth, leading to potential collisions.
  • For example, if four computers are connected to a hub, collisions can happen when frames are sent simultaneously.
  • Hubs do not make forwarding decisions based on MAC or IP addresses.
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3
Q

CSMA/CD and Half-Duplex

A
  • Ethernet devices connected to hubs rely on Carrier Sense Multiple Access with Collision Detection (CSMA/CD).
  • CSMA/CD ensures that devices listen before transmitting data.
  • If no transmissions are detected, a device sends its data; if a collision occurs, devices wait before retransmitting.
  • Hubs operate in half-duplex mode, meaning devices cannot transmit and receive simultaneously.
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4
Q

Bridges

A
  • A bridge connects endpoint devices in a network.
  • It uses MAC addresses to deliver frames.
  • Bridges maintain a forwarding database with attached hosts’ MAC addresses.
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5
Q

Bridge Forwarding Process

A
  • When a packet arrives, the sender’s MAC address is recorded.
  • If the recipient’s address is known, the packet is sent directly.
  • Otherwise, the packet is flooded to all ports (except the arrival port).
  • Hosts use MAC addresses to determine if the data is intended for them.
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6
Q

Bridge Collision Domains

A
  • Each bridge port creates a separate collision domain.
  • Bridges help increase collision domain segmentation.
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7
Q

Bridge Broadcast Domains

A
  • Bridges do not create separate broadcast domains.
  • All devices connected to a bridge share the same broadcast domain.
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8
Q

Switch Basics

A
  • Like bridges, switches provide network connectivity to endpoint devices.
  • Switches operate at Layer 2 or Layer 3.
  • Layer 2 switches function similarly to bridges, while Layer 3 switches add routing functionality.
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9
Q

Switch Forwarding Operation

A
  • A switch uses data packet headers to forward packets to correct ports.
  • This reduces collisions, improves traffic flow, and enhances performance.
  • Switches break large networks into smaller segments.
  • Microsegmentation creates dedicated network segments for each switch port.
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10
Q

Layer 2 Switches (MAC)

A
  • Layer 2 switches use MAC addresses for switching frames.
  • Known MAC addresses are stored in the Content Addressable Memory (CAM) table.
  • The table associates MAC addresses with physical interfaces.
  • MAC addresses are dynamically learned as the switch forwards traffic.
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11
Q

Switch Broadcast and Collision Domains

A
  • Each computer connected to a switch has its own collision domain.
  • Layer 2 switches forward broadcasts, creating a single broadcast domain.
  • VLANs can separate broadcast domains within Layer 2 switches.
  • Layer 3 switches have integrated routing capabilities and enable direct VLAN communication.
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12
Q

Router Functionality

A
  • Routers forward packets between computer networks.
  • Unlike switches, routers create separate broadcast domains.
  • Devices connected to a router reside in separate broadcast domains.
  • Broadcasts sent on one network segment attached to the router won’t be forwarded to other segments.
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13
Q

Path Decisions and Routing Tables:

A
  • Routers make path decisions based on logical addresses (like IP addresses).
  • IP address information is stored in a routing table.
  • The routing table is stored in a Ternary CAM (TCAM) memory section.
  • TCAM tables allow nonexact matches for queries (unlike Layer 2 switch CAM tables).
  • Routers use TCAM tables for ACL rules, QoS policies, and routing table lookups.
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14
Q

Router Packet Forwarding

A
  • When a router receives a packet, it forwards it based on the routing table.
  • If a packet is destined for an unknown remote network, it’s dropped.
  • No static default route or gateway of last resort: ICMP Destination Unreachable error is sent.
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