Multimedia Hell Yeah Pwede Icopy Paste Flashcards
It is any combination of text, art, sound, animation, and video delivered to you by computer or other electronic or digitally manipulated means.
Multimedia
Many or More than one
Multi
Medium of Communication
Media
When you allow an end user or viewer of a multimedia project to control what and when the elements are delivered.
Interactive Multimedia
When you provide a structure of linked elements through which the user can navigate.
Hypermedia
It is the field concerned with the computer – controlled integration of text, digitally graphics, drawings, still and moving images (Video), animation, audio, and any other media where every type of information can be represented, stored, transmitted and
processed digitally.
Multimedia
It is the most common media type in computing application.
Text
It appear in many multimedia applications.
Image
It appear as part of application content and also to aid interaction.
Audio
It appears in many multimedia applications, particularly on the web.
Video
It can also include interactive effects, allowing users to engage with the animation action using their mouse and keyboard.
Animation
Software Engineers may use multimedia in Computer Simulations for anything from entertainment to training such as industrial training.
APPLICATION OF MULTIMEDIA
Engineering
Multimedia is used as a way to help present information to shareholders, superiors and coworkers.
APPLICATION OF MULTIMEDIA
Industry
Can get trained by looking at a virtual surgery or they can simulate how the human body is affected by diseases spread by viruses and bacteria and then develop techniques to prevent it.
APPLICATION OF MULTIMEDIA
Medicine
Have been used in classrooms for a while. At the beginning people could only access text, then soon came video and sound. The ease that the programs advantage the students with help them finish their own work quicker.
Interactive CD - ROMs
Let people to create slide show with helpful things in them like animation, web links, animated text and digital movies.
Multimedia Presentation
Uses multimedia to help people learn about a subject, or to help teach other people in the work place.
Computer-Based Training (CBT)
Gamers can control the camera angles and direction and speed of their character in the games as well. These games have realistic sounds and effects, offer complex puzzles to solve, and make the player feel very apart of the imaginary world.
Multimedia Games
DVD’s don’t only offer more applications then when seen at the movies, they also let the person watching interact with the plot, actors, by selection actions on screen.
Interactive DVD Movies
Now a days, shows on television often include the watching audience more often then not make the home entertainment systems more and more apart of you daily life.
Interactive Digital Television
Acts like information desks.
Information Kiosks
Are a lot more sufficient then having a whole pile of magazines at home you can have then all on your touch screen book.
Electronic Books nad Magazines
Are uses to basically show media, the person who designed a database can make it very easy to retrieve information that you seek quickly by putting key works or buttons that take you straight what you need.
Multimedia Databases
Communication has become a fairly important multimedia category lately with such things as phones, ipod, and computers developing and being wanted more and more rapidly.
Other Multimedia Products
Basically mix education and entertainment together, like educational games and such, these have also become a large teaching aid, especially within primary school.
Edutainment Products
Basically mix information and entertainment together, like documentary and entertainment, by maybe making it funny, or more enjoyable and interesting to watch.
Infotainment Products
Like device deployed in a public venue to give people self service access to products and services.
Kiosks
It is a store-and-forward method of transmitting graphics,
video clips, sound files, and short text messages over wireless network.
Multimedia Messages Services (MMS)
It is a sequence of characters or symbols used to convey information, ideas, or data. It is one of the most fundamental and versatile forms of communication, used in various mediums such as print, digital media, and visual displays.
Text
Individual letters, numbers, punctuation marks, and other symbols.
BASIC COMPONENTS
Characters
Formed by combining characters, they represent distinct units of meaning.
BASIC COMPONENTS
Words
Groupings of words that express complete thoughts or ideas.
BASIC COMPONENTS
Sentence
Text without any formatting, such as bold, italic, or color changes.
FORMS OF TEXT
Plain Text
Text with styling applied, such as fonts, sizes, colors, and alignment.
FORMS OF TEXT
Formatted Text
Text that contains links (hyperlinks) to other pieces of text or multimedia, commonly used in web pages.
FORMS OF TEXT
Hypertext
Conveying information, instructions, or narratives.
FUNCTIONS OF TEXT
Communication
Serving as a representation of language in written form.
FUNCTIONS OF TEXT
Representation
Storing information in a readable format, such as in books, documents, or databases.
FUNCTIONS OF TEXT
Data Storage
Allowing for creative expression in literature, poetry, and art.
FUNCTIONS OF TEXT
Expression
Books, newspapers, magazines, and other printed materials rely on text to deliver content.
USES OF TEXT
In Print
Websites, apps, eBooks, and digital advertisements use text for content and navigation.
USES OF TEXT
In Digital Media
Text is used in films, TV, video games, and other multimedia projects to provide information like titles, subtitles, and credits.
USES OF TEXT
In Visual Display
Tells a story or recounts events.
TYPES OF TEXT
Narrative Text
Provides detailed descriptions of people, places, or things.
TYPES OF TEXT
Descriptive Text
Explains or informs about a topic.
TYPES OF TEXT
Expository Text
Aims to convince or persuade the reader of a particular point of view.
TYPES OF TEXT
Persuasive Text
Fonts should be easy to read, especially for body text.
CONSIDERATION
Legibility
The font style should match the tone and purpose of the project.
CONSIDERATION
Appropriateness
Ensure that the selected font supports all the required characters and symbols.
CONSIDERATION
Compatibility
Traditional and formal fonts, often used in print media (e.g., Times New Roman).
FONT CATEGORIES
Serif
Modern and clean fonts, commonly used in digital media (e.g., Arial, Helvetica).
FONT CATEGORIES
Sans-serif
Decorative and cursive fonts, used for emphasis or in creative projects.
FONT CATEGORIES
Script
Fonts where each character occupies the same width, used in coding or typewriting (e.g., Courier New).
FONT CATEGORIES
Monospaced
Combining different fonts to create visual harmony, often pairing a serif with a sans-serif for contrast.
Font Pairing
It is a visual representation of an object, scene, or concept, captured or created through various means such as photography, drawing, painting, or digital creation.
Image
Images are used in advertisements to capture attention, convey messages, and evoke emotions that lead to consumer engagement.
COMMUNICATION AND MEDIA
Advertising
Photographs in news articles and reports help convey stories visually, often making a greater impact than words alone.
COMMUNICATION AND MEDIA
Journalism
Platforms like Instagram, Pinterest, and Facebook rely heavily on images to share personal experiences, promote products, and connect with audiences.
COMMUNICATION AND MEDIA
Social Media
Artists use images as a medium to express ideas, emotions, and creativity through painting, drawing, photography, and digital art.
ARTS AND DESIGN
Fine Art
Images are integral in creating logos, posters, websites, and other visual content, often combining text and visuals to communicate effectively.
ART AND DESIGN
Graphic Design
Illustrators create images for books, magazines, and digital content to visually represent stories, concepts, and products.
ART AND DESIGN
Illustration
Images are used in textbooks, presentations, and online courses to illustrate concepts, making complex ideas easier to understand.
EDUCATION AND TRAINING
Textbook and Educational Material
Visual representations of data and information help in summarizing complex topics and making information more accessible and engaging.
EDUCATION AND TRAINING
Infographics
In medical, military, and technical training, images and simulations provide realistic scenarios for learning and practice.
EDUCATION AND TRAINING
Simulation and Virtual Reality
Technologies like X-rays, MRIs, and CT scans create images of the inside of the human body, crucial for diagnosis and treatment planning.
SCIENCE AND TECHNOLOGY
Medical Imaging
Used in environmental science, agriculture, and urban planning, satellite images help monitor changes on Earth’s surface.
SCIENCE AND TECHNOLOGY
Satellite Imaging
In fields like robotics, AI, and autonomous vehicles, images are used to recognize objects, navigate environments, and perform tasks.
SCIENCE AND TECHNOLOGY
Computer Vision
Images are the foundation of motion pictures and TV shows, providing visual storytelling that entertains and informs.
ENTERTAINMENT
Film and Television
Both professional and amateur photographers use images to capture moments, create art, and share perspectives.
ENTERTAINMENT
Photography
High-quality images and animations create immersive experiences in video games, engaging players with realistic or fantastical worlds.
ENTERTAINMENT
Video Games
Product images are essential in online shopping, allowing customers to see what they are buying before making a purchase.
COMMERCE
E-commerce
Images of properties, including photos and virtual tours, are used to attract potential buyers or renters.
COMMERCE
Real Estate
Images in fashion catalogs and websites showcase clothing and accessories, helping customers make purchase decisions.
COMMERCE
Fashion
Images convey messages quickly and effectively, often more powerfully than text alone. They are used in signage, presentations, and instructional materials to enhance understanding.
USES OF IMAGES
Visual Communication
Companies use logos, product images, and promotional visuals to establish and reinforce their brand identity.
USES OF IMAGES
Branding and Identity
Images are used to capture and preserve moments, events, and historical records, serving as memories or evidence for future reference
USES OF IMAGES
Memory and Documentation
On digital platforms, images are used to engage users, from interactive content like memes and gifs to buttons and icons that enhance user experience.
USES OF IMAGES
Engagement and Interaction
In fields like data analysis and architecture, images and 3D models are used to visualize complex data sets, structures, or processes, aiding in decision-making and design.
USES OF IMAGES
Visualization and Analysis
It also known as bitmap images, are composed of a grid of individual pixels, where each pixel holds a specific color or tone.
Raster Graphics
Composed of paths, rather than pixels. These paths are defined by mathematical equations that create shapes, lines, and curves.
Vector Graphics
Reduces file size by permanently removing some image data. The data discarded is usually not noticeable to the human eye, but repeated saving can cause a noticeable drop in quality over time.
Lossy Compression
Reduces file size without any loss of image data, preserving the original image quality.
Lossless Compression
Widely used for photographs and web graphics.
JPEG (Joint Photographic Experts Group)
A high-quality, lossless format often used in printing and professional photography.
TIFF (Tagged Image File Format)
It is an uncompressed image format that stores color data for each pixel. Though rarely used on the web due to its large file size.
BMP (Bitmap)
It uses lossless compression and supports transparency, making it perfect for web graphics that need sharp detail, such as logos, icons, and images with transparent backgrounds.
PNG (Portable Network Graphics)
It is used for simple images with limited colors (up to 256 colors) and supports animation. It’s commonly used for web-based animated images, such as banners or memes.
GIF (Graphics Interchange Format):
It comes from sources like the sun and contains a broad spectrum of wavelengths.
COLORS IN IMAGES
Natural Light
The visible spectrum of natural light includes colors ranging from red (longer wavelengths) to violet (shorter wavelengths).
COLORS IN IMAGES
Colors in Natural Light
In digital images, colors are represented using the RGB color model, which creates colors by combining red, green, and blue light at different intensities.
COLORS IN IMAGES
RGB Model (Red, Green, Blue)
A color model is used for printing. It combines four ink colors: cyan, magenta, yellow, and black. Unlike RGB, which creates colors by emitting light, CMYK works by absorbing light.
COLORS IN IMAGES
CMYK Model (Cyan, Magenta, Yellow, Black)
It refers to the number of bits used to represent the color of a pixel.
COLORS IN IMAGES
Color Depth
It is a selection of colors used in an image, design, or multimedia project.
COLORS IN IMAGES
• Color Palette
Color palettes are essential for creating visual harmony and contrast. They ensure that the colors in a design work well together to convey the intended effect.
COLORS IN IMAGES
Purpose of Color Palettes
A laws protect the creators of original works, including images, giving them the exclusive right to use, distribute, and modify their work.
Copyright