Multimedia Flashcards
What is multimedia?
Multimedia is a combination of two or more categories of information
having different transport signal characteristics
Typically, one medium is a continuous medium while another is discrete.
Image, audio, video and graphics are examples of media
Five main elements of multimedia?
Multimedia combines different types of media such as text, audio, video, graphics, and animations to deliver information or entertainment content.
What are the steps from analog to digital conversion?
Analog to Digital Conversion consists of three
steps to digitize an analog signal:
1. Sampling
2. Quantization
3. Binary encoding
What is sampling?
Sampling is the process of capturing and digitizing analog data signals such as audio and video. The process involves measuring the amplitude of the analog signal at specific intervals of points and converting the measurements into digital data.
What is the standard sample rate for analog?
It depends on the device for the telephone it is 8Khz ,for voice over 16Khz and for audio CD and mp3 44KHz and some even go to 1MHz (blu-ray disc).
Quantization is
Refers to the process of reducing the precision of equality of digital data such as images audio video to make it manageable to store. It takes infinite points and turns them into finite number of points.
Binary encoding is
representing info into ones and zeros.
What is PCM?
Pulse Code Modulation
(PCM) a method used to
convert analog signals to
digital signals
Nyquist’s Sampling Theorem is
fundamental concept in the field of signal processing and digital communication. It says that to not lose data from continuous signal from its sampled version the sampling rate should be twice or equal to the highest frequency component in the signal.
DAC is
DAC- A digital-to-analog converter takes digital audio data and transforms it into an analog signal to send to
headphones or speakers.
Sample rate is
Sample Rate- Measured in Hertz (Hz), this is the number of digital data samples captured every second.
SNR is
SNR- Signal-to-noise ratio is the difference between the desired signal and the background system noise. In a
digital system this is linked directly to the bit-depth.
Text data is (how is it stored)
is stored when typed, and then there is software that converts text into normal code. From ASCII to binary code.
Audio data is (how is it stored)
we store it according to its frequency, every frequency has its code, when we compile it and turn into machine code.
How do we know the difference between frequencies in audio data?
We store the analog sound waves info in digital signals then we take in the info with different voltages of 0 and 1.