Motor learning and coaching Flashcards
Stages of knudsen-morrison model
Preparation Observation Evaluation Intervention Re-evaluation
Stages of the reflective learning process
Reflection
Recognition
Planning for improvement
Action (implement change)
Explain and list 3 ways to analyse performance
1-Lab Testing: computerised, various factors can be manipulated
2-Field testing: performer is analysed at training
3-Competitive analysis: analyses when under game conditions and game pressures
2 methods of anaysis
1- quantitative = use of numbers is objective (based on facts)
2-qualitative = subjective based on opinion (knudsen-morrison model)
Skill to skill
When a skill developed in one sport has an influence on a skill developed in another sport
Theory to practice
Transfer of game plans/skills/tactics into game play
Plans may be specific to athletes and competition
(whiteboard can be used in front loding to show set plays and positions)
Training to competiton
Transfer of skills developed in training into competition
Coaches must replicate game demands at training
Correct decision making is critical to successful performance
Define shaping
when athletes learn a simplified version / incomplete version of skill
The performer practices
Then coach adds missing components
Define Chaining
the skill is broken down into component parts
STart by teaching the first part until perfect then add the second component ect.
(forward and backward chaining)
Define simple skill
Little practice to learn Little cognitive ability Limited decision making Limited components taught as a whole
Define a complex skill
Repeated practice required More cognitive ability Many components More decision making Broken down into components to be taught
Define a static skill
Stationary position
Predicable environment
Limited decision making
Define a dynamic skill
Performer is moving
Increase in decision making
Open environment
Replicated game play
Moving from simple to complex drills
Increase attention demands
Reduce auditory cues
Increase speed
Increase objectdifficulty
Moving from complex to simple drills
Reduce object difficulty
Increase auditory cues
Decrease speed
Decrease attention demands