Motor Learning Flashcards

1
Q

what is motor learning?

A

the ability to learn and produce a desired outcome

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2
Q

what is a skill

A

the ability to do something well, arising from talent, training or practice

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3
Q

what are motor skills

A
  • ability to produce a consistent motor pattern(ex. Diving, passing)
  • ability to produce a consistent environmental event (ex. Layup in a basketball game)
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4
Q

skill classifications

Closed Skill

A

Description: skills that are performed “without reference” to the environment
- it’s always done in the same enviroment (no one is effecting the doer)
- ex. gymnastics -> a gymnast doing a balanced beam routine (or anything that is judged)
- ex. archery -> shooting an arrow at a target under no conditions

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5
Q

skill classifications

open skills

A

description:** skills that are performed in a changing environment (you have to adjust to the environment all the time)**
ex: team sports (soccer, basketball, hocky…)

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6
Q

Skills exist on a continuum

A

gymnastics - prue closed
bowling - close to closed
golf - middle to near open (wind etc)
volleyball - closed to open
basketball - pure open

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7
Q

skill classification

Discrete Skill

A

has a definite beginning and end
- very brief duration
- ex. throwing a ball or discus
- ex. lifting weights (i.e. deadlift, back squat)

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8
Q

skill classification

Continuous skill

A

has no particular beginning or end
ex. swimming, running, cycling

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9
Q

skill classification

Serial skills

A

a group of discrete skills to make a new more complicated skill
- Ex. tumbling in gymnastics, spiking a volleyball, goalkeeper in soccer making a high ball save.

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10
Q

Readiness for learning

A

The preparedness of someone to learn a new skill effectively
consists: maturation, motivation, and prior experiences

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11
Q

readiness for learning

maturation

A

description: need certain organized patterns of growth established before learning can effectively contribute to development
ex. teaching a child to walk before they are pysically ready does not lead to the greatest outcome

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12
Q

readiness for learning

Prior experience

A

**Descriptioin: development occurs as a result of a child adapting to demands of the environment, and intellectualizing that adjustment
**
- Assimilation: interpreting new experiences
- Accommodation: adjusting thought processes to deal with new experiences

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13
Q

readiness for learning

Motivation

A

state of being energized to engage in an activity.
- drive to learn new skills through motivaiton influences their willingness to try new things.

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14
Q

how do we learn?

A
  • similar to computers
  • we follow a process(sensory inpot->perception->decision->action->outcome->feedback)
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15
Q

How do we learn?

Sensory input

A
  • info from sensory receptors and environment about movement
  • pass info along nerves to brain
  • this is called afference
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16
Q

How do we learn?

Perception

A
  • brain processes info, organizes, gives info a meaning
  • past experience helps
17
Q

How do we learn?

Decision

A

brain decides on an action

18
Q

ThHow do we learn?

Action

A
  • message is sent to appropriate muscle to respond
  • message sent via motor neurons to motor units in the muscle
  • this is called efference
19
Q

How do we learn?

Outcome

A

The resulting movement (i.e. muscle contracts)

20
Q

ThHow do we learn?

Feedback

A

back to sensory input

21
Q

stages of learning

verbal-cognitive stage

A
  • task is completely new to learner
  • learner determines what to do, and what goals are
  • improvement is rapid
  • movements are jerky and fragmented at first, based on previous learning
  • self-talk and attention demands are high (highly focused on task)
22
Q

stages of learning

Motor Stage (Associative)

A
  • cognitive problems are solved
  • start organizing more effective mov’t patterns
  • Performance increases rapidly
  • consistency increases
  • require less energy to perform task
  • less self-talk needed
  • anticipation develops, helps make movements smoother start to monitor own feedback
23
Q

stages of learning

Autonomous Stage

A
  • actions become automatic, require no attention
  • motor programs well developed
  • decrease in attention demands allows individual to perform higher order cognitive activities
  • self-confidence increases, ability to detect your own errors increases
24
Q

What is feedback?

A

feedback is any sensory in formation about a movement. Helpful in the learning process

25
Q

feedback

Where do we get feedback from?

A

intrinsic -the performer’s body (the feel of the movement)
extrinsic - the environment (consequences of your action)

26
Q

3 types of feed back

Visual feedback

A
  • viewing a demonstration, visualizing correct performance, making mental pictures
  • spatial awareness - understanding where your body is in relation to things in your environment
27
Q

3 types of feed back

Auditory feedback

A
  • cues you hear
  • examples: coach yelling “good hit”; sound of the racquet when the ball hits; swoosh of a basketball net
28
Q

3 types of feed back

Kinesthetic feedback

A

receptor in our body which gives us cues
- inner ear fluid -> important for balance and motion
- temperature receptors -> role in reflexes (shiver when cold)
- muscle spindles -> in belly of muscle, senses changes in length of muscle and speed of stretching, signals motor neurons to resist stretch (knee jerk reflex)
- golgi-tendon organs -> in the tendons, sense tension in muscles, sends signal to relax muscle
- pacenian corpuscles -> found in deep layers on skin, detect pressure and vibration in the skin
- joint receptors -> give information about position, movement, acceleration, or pain in joint

29
Q

five phases of a skill

1-preliminary movements

A
  • movements performed to get ready to do the skill, includes footwork and body positioning movements (ex. stand a certain position before racing)
30
Q

five phases of a skill

2-Backswing or Recovery Movements

A

movements performed just before they execute force-producing movements
ex. backswing in tennis shots, or arm recovery in swimming

31
Q

five phases of a skill

3-Force-producing Movements

A

movements done to produce force for impact or propulsion

32
Q

five phases of a skill

4-Critical Instant

A

point that determines a skill’s effectiveness
ex. the instant of release, or movement of contact, instant of takeoff

33
Q

five phases of a skill

5-Follow-Through

A

body movements that occur after the critical instant, slows body parts down gradually and helps prevent injury
ex. proper landing after you jump to hit the tennis ball