Motion Pictures Test 2 Flashcards

1
Q

French term for staging or putting on an action or scene, Refers to the overall look and feel of a movie, The sum of everything the audience sees and hears (sound) and experiences while viewing it

A

Mise-en-scene

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2
Q

the process by which the look of the settings, props, lighting, and actors is determined

A

Design

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3
Q

the organization, distribution, balance, and general relationship of actors and objects within the space of each shot

A

Composition

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4
Q

Functions of Design: (4)

A

Expresses a movies vision, Creates a convincing sense of time, space, and moods, suggests a characters state of mind, relates to developing themes.

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5
Q

Person responsible for the overall design concept of a movie, hired to work with the director and director of photography.

A

Production Designer

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6
Q

Design Departments: (7)

A

Art, Costume Design and Construction, Makeup hairstyling and wardrobe, location and properties, carpentry set production and decoration, greenery and transportation, and visual effects and special effects

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7
Q

Most important elements of design: (3)

A

Setting decor and properties, lighting, and costume makeup and wardrobe.

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8
Q

the spatial and temporal environment (realistic or imagined) in which the narrative takes place

A

Setting

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9
Q

the color and textures of the interior decoration, furniture, draperies, curtains

A

Decor

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10
Q

objects that help us understand the characters by showing us their preferences in such things

A

Properties, props

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11
Q

A windowless, soundproofed, professional shooting environment

A

Soundstage

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12
Q

Guides viewers’ eyes through the moving image and helps tell the movie story, Calls attention to shapes and textures; shadows may mask or conceal things, and Light is controlled and manipulated to achieve expressive effects

A

Lighting

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13
Q

Contributes to the setting and suggests specific character traits, the clothing worn by an actor in a movie

A

Costume, Makeup, and Hairstyle

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14
Q

Style of Design: nonfiction,short, realistic depictions of everyday activities

A

Realistic

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15
Q

Style of Design: used stage tricks, mechanisms, and a variety of cinematic effects

A

Fantastic

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16
Q

The general relationship of figures, stationary objects, light, shadow, line, and color within the frame

A

Composition

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17
Q

What we see on the screen

A

Framing

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18
Q

What moves on screen

A

Kinesis

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19
Q

Framing implies:

A

POV

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20
Q

POV can be:

A

omniscient, subjective, or ambigious

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21
Q

Depict a world where characters move freely within an open, recognizable environment

A

Open Frames

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22
Q

Imply that other forces have robbed characters of their ability to move and act freely

A

Closed Frames

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23
Q

anything concrete within the frame (object, animal, person)

A

Figure

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24
Q

planning the positions and movements of the actors and the cameras

A

Blocking

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25
Q

The process of capturing moving images on film or a digital storage device, coined after motion pictures and means “writing movement with light”

A

Cinematography

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26
Q

one uninterrupted run of the camera

A

Shot

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27
Q

the number of times a particular shot is taken

A

Take

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28
Q

one camera position and everything associated with it

A

Setup

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29
Q

the primary person responsible for transforming the other aspects of movie making into moving images

A

Director of Photography

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30
Q

Responsibilities of Director of Photography (4)

A

cinematographic properties of the shot, framing of the shot, speed and length of the shot, special effects

31
Q

Does the actual shooting

A

Camera Operator

32
Q

oversees the camera lens, supporting equipment, and the material on which the movie is being shot, prepares the slate, files the reports, fills the magazines, and loads the camera

A

Assistant camerapersons

33
Q

Film gauges

A

8 mm, Super 8mm, 16mm, 35mm, 65mm, 70mm, IMAX

34
Q

Standard Color film stock today

A

Kodak’s Eastman Color system

35
Q

Lighting: designers include an idea of the lighting in their sketches

A

Preproduction

36
Q

Lighting: the cinematographer determines the lighting once the camera setups are chosen

A

Production

37
Q

Properties of lighting: (4)

A

Source, Quality, Direction, Style

38
Q

Lighting: reflector boards, a device used to help control light

A

Natural Light

39
Q

Lighting: focusable spotlights and floodlights

A

Artificial Light

40
Q

Lighting: shining directly on the subject, creating crisp details, ratio between lights and darks is
harsh

A

Hard lighting: Low-key

41
Q

Diffused; light hits the subject from many directions, very little contrast between darks and lights

A

Soft lighting: High-key

42
Q

balance between key and fill

A

Lighting ratio

43
Q

a primary property of light

A

Color

44
Q

the amount and quality of human and physical resources devoted to the image determines a film’s overall style

A

Production values

45
Q

the camera’s “eye,” whose primary function is to bring the light that emanates from the camera’s subjects into a focused image for the camera’s recording medium

A

Lens

46
Q

distances in front of a camera and its lens in which the subjects are in apparent sharp focus

A

Depth of Field

47
Q

Four major lenses:

A

Short-focal-length, long-focal-length, middle-focal-length, and zoom

48
Q

changes the point of focus from one subject to another

A

Rack Focus

49
Q

Academy aspect ratio

A

1.33:1

50
Q

American Widescreen aspect ratio

A

1.85:1

51
Q

Panavision and cinemaScope aspect ratio

A

2.35:1

52
Q

Picture of the place people are, not of their figure, etc

A

Extreme Long Shot

53
Q

Picture of one or more full figures

A

Long Shot

54
Q

Picture from the knees up

A

Medium long shot

55
Q

Picture from the waste up

A

Medium Shot

56
Q

Picture mid-chest to top of head

A

Medium close-up

57
Q

Picture of face

A

Close-Up

58
Q

Very small detail of figure

A

Extreme close-up

59
Q

Camera angles: (5)

A

Eye level, High angle, low angle, dutch angle, scope

60
Q

Eye level photo

A

Picture where we are all at eye level

61
Q

high angle photo

A

Camera is up looking down

62
Q

low angle photo

A

camera is down looking up

63
Q

dutch angle photo

A

Photo crooked to left or right side slightly

64
Q

scope picture

A

Picture that exaggerates the scale of something such as building to person etc

65
Q

the vertical movement of a camera mounted on a stationary tripod

A

Tilt Shot

66
Q

The horizontal movement of a camera mounted on a stationary tripod

A

Pan shot

67
Q

Shot taken by a camera fixed to a wheeled support

A

Dolly shot

68
Q

Made from a camera mounted on an elevating arm that is mounted on a vehicle

A

Crane shot

69
Q

a device attached to the operator’s body that steadies the camera and is used for smooth, fast, and intimate camera movement

A

Steadicam

70
Q

Technology that creates images that would be too
dangerous, too expensive, or simply impossible to
achieve with traditional cinematographic materials

A

Special Effects

71
Q

created in the production camera, on the regular negative

A

In-camera effects

72
Q

objects or events created Special Effects (SPFX / FX)

mechanically on the set and in front of the camera

A

mechanical effects

73
Q

created on a fresh piece of film stock

A

Laboratory effects

74
Q

Allows movies to be set in wholly imagined places, first used in early 1970s

A

Computer generated imagery (CGI)