Module 2 - Systems and Design Thinking Flashcards

1
Q

3 key elements to systems leadership

A

System itself (complexity/insight)

Community (coalition)

The individual (collaborative)

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2
Q

Systems thinking comes in…

A
  • Collective mapping of system
  • Clear framework of systems change (convene, look & learn, engage & energize, act with accountability, review & revise)
  • Considers overall system and parts
  • Provides basis for problem solving
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3
Q

3 components of systems thinking

A
  1. Systems have interconnections and components (there are synergies involved)
  2. We can draw inspo and insight from that which is similar and that which is diff
  3. Systems leadership
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4
Q

Emergent behaviour

A

Physical systems with people in them (throw it all together, let it work, see some behaviour that will emerge predicted or not)

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5
Q

Functionality vs. form

A

Functionality: purpose of thing, how it works, what it does

Form: shape and size of thing relevant to context

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6
Q

T/F: Overall behaviour of this society depends on interactions betw systems

A

T

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7
Q

T/F: Modelling the life cycle of a textile through a household will be the same for every household

A

F: diff houses will have diff incomes, # of people, lifestyles, resources, appliances, etc.

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8
Q

Example of a process engineering problem/Q:

A

Where should we take measurements in order to fully understand the prob?

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9
Q

Tradeoffs for implementing surveillance/monitoring tech in municipalities

A
  • Faulty technology (failed/reduced number sensors = lower observability)
  • Balance cost of project with area you want to cover (may be costly)
  • Complexity of system for precise monitoring
  • Lead time for data processing
  • Need models that compensate for movements in other systems (ie. WW monitoring, when ppl are @ work vs. home)
  • Biases in monitoring
  • Are connecting systems (ie. wifi) reliable too? (have to account for these connections)
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10
Q

Models are only as good as ______

A

The data you give them (ie. if you train a model on specific circumstances, drastic changes in these circumstances mean the model won’t work well)

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11
Q

Balance equations arise often when:

A

We try to understand and model the world around us

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12
Q

Data can be collected _____ and _______, and in ______ and _______ frames

A

Spatially

Temporarily

Fixed

Moving

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13
Q

Many diagrams for systems thinking:

A

Recognize boundaries, flows, components

Systems may have matter, E, info, finances, people

Operations in systems: flows, storing, transformation, feedback control, exchange

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14
Q

Design thinking process

A

Empathize (observe)
Define (ID prob)
Ideate (how might we?)
Prototype (test assumptions)
Test

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15
Q

Worst things to do when it comes to design process

A

Fall in love with the idea

Build it out for 6 months for 100K (when it’s too late)

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16
Q

T/F: Design thinking is an entirely convergent way of thinking

A

F: Divergent and convergent, alternates throughout

17
Q

Notion of Lean

A

Whatever you do, you should always be focused on creating value

18
Q

Why is design thinking important?

A

Personal experience can blind

To free the mind, look at the world as it is, feeling the needs of others

19
Q

3 components of empathy

A

Observe (users leading lives)

Immerse (others’ shoes)

Interact (interview users)

20
Q

IDEO’s rules of brainstorming

A

Defer judgement

Encourage wild ideas

Build on ideas of others

Stay focused on topic

One conversation at a time

Be visual

21
Q

Criteria for selecting your top ideas

A

Choose ones that are connected to the problem statement

Choose ones that are relevant to your user

22
Q

Prototype = ?

A

Make you idea in physical form

23
Q

Rules for prototyping (from Tom Chi @ Google)

A
  1. Fine quickest path to experience
  2. Doing is the best kind of thinking
  3. Use materials that move at the speed of thought to max rate of learning