Module 2 Flashcards

1
Q

Perceptual Process

A
  1. Sensation: Immediate response from sensory receptors (sight, sound, smell, taste, and touch).
  2. Perception: How consumers select, organize, and interpret these sensations.
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2
Q

Define Sensation and Perception

A

Sensation: When your senses first pick up a stimulus. It’s about the raw information your body gets from a product.
Example: Smell of a perfume, feel of a fabric.
Perception: How your brain interprets and makes sense of that sensory information. Example: You may perceive a brand’s logo as luxurious or a product’s scent as refreshing based on experience or preference.

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3
Q

Sensory Marketing

A
  1. Sight
    ~ Color influences emotions. For example, blue = relaxing, green = calm.
    ~ Cultural differences impact color meanings (green = bad luck in China but good luck in Ireland).
    ~ Children and gender impact color preferences (bright colors preferred by kids; girls like pastel colors).
  2. Smell
    ~ Scent marketing influences emotions and memories (Starbucks hides food smell for better coffee aroma).
    ~ Luxury hotels use specific scents matching their brand image (Auberge Resorts).
  3. Sound
    ~ Music impacts behavior, such as faster tempo during boarding to increase pace or slower tempo to relax passengers.
    ~ In-store music needs to align with brand and consumer preferences (H&M vs. Tiffany).
  4. Touch
    ~ Touch forms attachment, increasing purchase intent (Apple stores encourage product interaction).
  5. Taste
    ~ Age, gender, geography, and culture affect food preferences (southern US likes fried chicken, New England likes clam chowder)
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4
Q

Exposure and Thresholds

A

Absolute Threshold: Minimum amount of stimulation detected.
Differential Threshold (JND): Minimum change in stimulus detected. Important for marketers to make changes that consumers notice (slight price increase or packaging changes).

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5
Q

Attention

A

~ Consumers filter and attend to a small portion of marketing stimuli due to overload (4,000 - 10,000 ads daily).
~ Selection factors include personal preferences and stimulus traits.

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6
Q

Interpretation

A

~ Interpretations are shaped by past experiences and expectations. For instance, a $7 Starbucks coffee seems better, even if identical to cheaper coffee, due to perceived value.

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7
Q

Perceptual Mapping

A

~ Helps marketers understand how consumers view brands and compare them to competitors (cruise line positioning).

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8
Q

Learning Theories

A
  1. Incidental Learning: Learning without intention, like humming a jingle.
  2. Behavioral vs. Cognitive Approaches:
    ~ Behavioral: Focus on observable behavior (conditioning).
    ~ Cognitive: Focus on knowledge acquisition and processing information.
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9
Q

Classical Conditioning

A
  1. Association: Marketing uses classical conditioning to link a product/brand to desired consumer responses (Royal’s kittens).
  2. Stimulus Generalization: Consumers respond similarly to similar stimuli (imitator brands with similar packaging).
  3. Stimulus Discrimination: Recognizing differences between similar stimuli
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10
Q

Instrumental Conditioning (Operant Conditioning)

A

Reinforcement and Punishment: Learning through rewards and punishments to influence behavior (loyalty programs).

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11
Q

Marketing Applications

A

~ Classical conditioning creates brand associations (familiar jingles or mascots).
~ Operant conditioning involves rewarding behaviors to encourage repeat purchase (discounts, loyalty points).

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12
Q

Motivation

A

Motivation is the internal force that drives individuals to take action, aiming to close the gap between their current state and their ideal state.

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13
Q

How Marketers Use Motivation

A

Marketers create psychological tension by highlighting the gap between where consumers are and where they want to be. They offer products or services as solutions to reduce this tension.

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14
Q

Types of Motivation Theories

A
  1. Drive Theory:
    ~ Focuses on biological needs (hunger, thirst).
    ~ Motivational strength is linked to the biological needs’ urgency (starving before a buffet).
  2. Expectancy Theory:
    ~ Motivated by positive outcomes (rewards, compliments).
    ~ The strength of motivation depends on expected benefits like social status or self-esteem.
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15
Q

Motivational Direction

A

The direction of behavior, or what actions consumers take to satisfy their needs.

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16
Q

Types of Needs

A
  1. Biogenic Needs: Basic biological needs (food, water).
  2. Psychogenic Needs: Psychological desires (achievements, uniqueness, power).
  3. Maslow’s Hierarchy of Needs: Higher needs (esteem, self-actualization) emerge only after lower needs (safety, physiological) are met.
  4. Utilitarian vs. Hedonic Needs:
    ~ Utilitarian Needs: Practical and functional (snow boots for warmth).
    ~ Hedonic Needs: Pleasure and enjoyment (stylish snow boots).
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17
Q

Motivational Conflicts

A
  1. Approach-Approach Conflict: Choosing between two equally desirable options (deciding between two vacation spots).
  2. Approach-Avoidance Conflict: Wanting something but fearing negative outcomes (wanting to visit Japan but fearing high costs).
  3. Avoidance-Avoidance Conflict: Choosing between two undesirable options (two airlines you dislike).
    Marketing Solutions:
    ~ For approach-approach and avoidance-avoidance: Highlight benefits or additional drawbacks of alternatives.
    ~ For approach-avoidance: Minimize perceived negative consequences.
18
Q

Consumer Involvement

A

Involvement refers to the relevance of a product or decision to the consumer’s needs and values.

19
Q

Levels of Involvement

A
  1. Low Involvement: Consumers make quick, habitual decisions (everyday coffee purchase).
  2. High Involvement: Consumers invest time and effort to make the best choice (choosing a car).
20
Q

Cognitive and Affective Involvement

A
  1. Cognitive: Driven by thinking, information processing (health supplements).
  2. Affective: Driven by feelings and emotions (perfume).
21
Q

Product, Message-Response, and Purchase Situation Involvement

A
  1. Product Involvement: Interest in a specific product (customizable Coach bags).
  2. Message-Response Involvement: Involvement with the medium of communication (guerrilla marketing, interactive ads).
  3. Purchase Situation Involvement: Influence of buying context (buying a gift for a friend vs. buying for oneself).
22
Q

Affect

A

Affect refers to emotions and feelings that influence consumer behaviour. It ranges from evaluations (basic feelings) to moods and emotions (intense, complex feelings).

23
Q

How Marketers Use Affect

A
  1. Positive Affect: Marketers promote positive emotions through product benefits (IKEA ads showing happiness).
  2. Mood Congruency Effect: Positive moods lead to better product evaluations (scent marketing to improve moods).
  3. Negative Affect: Marketers use negative emotions to inspire positive actions (charity ads showing distress to motivate donations).
24
Q

Self-Concept

A

Self-concept is the set of beliefs and evaluations a person holds about themselves. It includes aspects like physical appearance, personality, mental aptitude, and more.

25
Q

Key Dimensions of Self-Concept

A
  1. Content: What you believe about yourself (intelligence, attractiveness).
  2. Intensity: How strongly you feel about your attributes.
  3. Positivity: Self-esteem, or how positive or negative you feel about yourself.
  4. Stability: How stable your self-concept is over time.
  5. Accuracy: How accurate your self-concept is compared to reality.
26
Q

Self-Esteem

A

Self-esteem is the positivity of self-concept. It influences behavior and decision-making, especially in consumption.

27
Q

Low Self-Esteem, High Self-Esteem, and Social Comparisons

A
  1. Low Self-Esteem: People with low self-esteem may seek products to build confidence or avoid failure, embarrassment, or rejection.
  2. High Self-Esteem: Confident consumers tend to be risk-takers and may seek products that reflect their individuality, such as custom or unique items.
  3. Social Comparisons: Consumers evaluate themselves by comparing to models in ads, which can either boost or lower self-esteem (Victoria’s Secret “The Perfect Body” campaign caused a backlash for promoting unrealistic beauty standards).
28
Q

Multiple Selves

A

Consumers play different roles in different situations (student, parent, employee, friend) and these roles affect the products and services they choose.

29
Q

Role-Related Consumption

A

Marketers target ads that trigger specific role identities to increase brand recall. For example, Nestle Pure Life uses “Mother Knows Best” to target mothers.

30
Q

Contextual Marketing

A

Ads placed in situations relevant to a specific role can increase consumer engagement.

31
Q

Consumption and Self-Concept

A

The products we buy can either reinforce or reflect our self-concept. For example, someone proud of their Canadian identity may prefer to buy from Canadian brands.

32
Q

Consumption and Self-Concept Theories

A
  1. Symbolic Self-Completion Theory: Consumers use products to complete or fill gaps in their self-definition (teenage boys buy cars to assert their masculinity).
  2. Self-Image Congruence Model: Consumers choose products that align with their self-image or ideal self (people buy products that reflected their desired personality traits).
33
Q

Gender Roles

A

Gender role orientation is the degree to which someone exhibits masculine or feminine traits.
~ Masculinity: assertiveness, dominance, independence, and competitiveness.
~ Femininity: empathy, sensitivity, compassion, and nurturing.
~ Androgyny: A mix of both masculine and feminine.

34
Q

Body Image

A

Body image is a person’s subjective evaluation of their physical self. Body dissatisfaction can lead to negative emotional states, such as depression.

35
Q

Psychographics

A

Psychographics describe consumers based on their psychological attributes such as personality, lifestyles, and values. It provides deeper insights into consumer behavior compared to demographic or behavioral segmentation.

36
Q

Personality

A

Personality refers to a person’s unique psychological makeup, influencing how they respond to their environment and interact with others. It includes motivations, emotions, and behaviors.

37
Q

Brand Personality

A

The set of human traits attributed to a brand, which helps define its image and appeal to consumers.

38
Q

Lifestyles

A

Lifestyles represent patterns of consumption that reflect how individuals spend their time and money, shaped by their activities, interests, and opinions.

39
Q

Values

A

Values are deeply held beliefs about what is good or bad, desirable, or undesirable. They guide consumer choices in buying, using, and disposing of products.

40
Q

Psychographic Segmentation

A

This segmentation method uses psychological, sociological, and anthropological factors to group consumers. It goes beyond simple demographics to create more precise market segments.