MOBOARD Flashcards
Advance
The distance a vessel moves in its original direction after the helm is put over
Apparent Wind
The speed and true direction from which the wind appears to blow with reference to a moving point.
Circle Spacing
The distance in yards between successive whole numbered circles. Unless otherwise designated, it is always 1000 yards.
Cone of Course
Mathematically calculated limits, relative to datum, within which a submarine must be in order to intercept the torpedo danger zone
Course
Direction of actual movement relative to true north
Datum
The last known position of an enemy submarine at a specified time. (Lacking other knowledge this is the position and time of torpedoing)
Direction
The position of one point in space relative to another without reference to the distance between them
Direction of Relative Movement
(DRM) the direction of movement of the maneuvering ship relative to the reference ship; the direction of the relative movement line
Distance Circles
Circles concentric to the formation center, with radii of specified distances, used in the designation of main body stations in a circular formation. Circles are designated by means of their radii, in thousands of yards from the formation center. Thus, circle 5 is a circle whose radius is 5000 yards from the center, while circle 7.2, is a circle 7200 yards from the formation center
Distance is Relative Movement
(MRM) the distance along the relative movement line between any two specified points or times
Fictitious Ship
An imaginary ship, presumed to maintain constant course and speed, substituted for a maneuvering ship which alters course and speed
Formation Axis
An arbitrarily selected direction from which all bearings used in the designation of main body stations in a circular formation are measured. The formation axis is always indicated as a true direction from the formation center
Formation Center
The arbitrarily selected point of origin for the polar coordinate system, around which a circular formation is formed. It is designated station zero
Formation Guide
A ship designated by the OTC as guide, and with reference to which all ships in the formation maintain position. The guide may or may not be at the formation center
Geographical (navigational) plot
A plot of the actual movements of objects (ships) with respect to the earth
Limited Lines of Approach
Mathematically calculated limits, relative to the force, within which an attacking submarine must be in order that it can reach the torpedo danger zone
Maneuvering Ship
Any moving unit set up in the problem except the reference ship
Missile Danger Zone
An area which the submarine must enter in order to be within maximum effective missile firing range
Range
Distance between ships
Reference Ship
The ship to which the movement of others is referred
Relative Distance
(MRM) The distance along the relative movement line between any two specified points or times
Relative Movement
The motion of one ship relative to another
Relative Movement Line
The locus of positions occupied by the maneuvering ship relative to the reference ship
Relative Plot
The plot of the positions occupied by the maneuvering ship relative to the reference ship
Relative Vector
A velocity vector which depicts the relative movement of an object (ship) in motion with respect to another object (ship), usually in motion
Relative Wind
The speed and relative direction from which the wind appears to blow with reference to a moving point.
Screen Axis
An arbitrarily selected direction from which all bearings used in the designation of screen stations in a circular formation are measured. The screen axis is always indicated as a true direction from the screen center
Screen Center
The selected point of origin for the polar coordinate system, around which a screen is formed. The screen center usually coincides with the formation center, but may be a specified true bearing and distance from it
Screen Station Numbering
Screening stations are designated be means of a station number, consisting of four or more digits. The last three digits are the bearing of the screen station relative to the screen axis, while the prefixed digits indicate the radius of the distance circle in thousands of yards from the screen center
Speed of Relative Movement
(SRM) the speed of the maneuvering ship relative to the reference ship
Speed Triangle
The usual designation of the vector diagram when scaled in knots
Station Numbering
Positions in a circular formation (other than the formation center) are designated by means of a station number, consisting of four or more digits. The last three digits are the bearing of the station relative to the formation axis, while the prefixed digits indicate the radius of the distance circle in thousands of yards. Thus station 4090 indicates a position bearing 90 degrees relative to the formation axis on a distance circle with a radius of 4000 yards from the formation center. Station 10.2340 indicates a position 10200 yards from the formation center bearing 340 degrees relative to the axis
Timeline
A line joining the heads of two vectors which represent successive courses and speeds of a specific unit in passing from an initial to a final position in known time, via a specified intermediate point. This line also touches the head of a constructive unit which proceeds directly from the initial to the final position in the same time. By general usage this constructive unit is called the fictitious ship. The head of its vector divides the time line into segments inversely proportional to the times spent by the unit on the first and second legs. The time line is used in two course problems
Torpedo Danger Zone
An area which the submarine must enter in order to be within maximum effective torpedo firing range
Transfer
The distance a vessel moves perpendicular to its initial direction in making a turn
True Vector
A velocity vector which depicts actual movement with respect to the earth
True Wind
True direction and force of wind relative to a fixed point on the earth
Vector
A directed line segment representing direction and magnitude
Vector Diagram
A graphical means of adding and subtracting vectors. When the vector magnitude is scaled in knots, this diagram is usually called Speed Triangle
Velocity Vector
A vector the magnitude of which represents rate of movement; a velocity vector may be either true or relative depending upon whether it depicts actual movement with respect to the earth or the relative movement of an object (ship) in motion with respect to another object (ship)
Wind Direction
The direction from which the wind blows
Wind Speed
The rate of motion of air
CPA
Closest Point of Approach
CWC
Composite Warfare Commander