MIL-STD-709D Flashcards

1
Q

This form will describe what markings and colors on ammunition are intended for.

A

MIL-STD-709D

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2
Q

Ammunition void of all energies such as propellant fill and primer.

A

Inert Ammo

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3
Q

Ammo which contains two or more chemicals that remain separated until use. Not lethal or explosive until mixed on demand or by shock.

A

Binary Munitions

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4
Q

A chemical that produces temporary irritation or disabling effects when in contact with the eyes, skin, or when inhaled.

A

Riot Control Agent

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5
Q

An agent that produces temporary physiological or mental effects, or both, which will render individuals incapable of concerted effort in the performance of
their assigned duties.

A

Incapacitating Agent

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6
Q

Tier I - Silver Tip

A

Dummy

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7
Q

Tier I - Green

A

Ball (FMJ)

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8
Q

Tier I Red

A

Tracer

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9
Q

Tier I - Orange

A

Tracer

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10
Q

Tier I - Black

A

Armor Piercing

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11
Q

Tier I - Blue

A

Short Range Training

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12
Q

Tier I - Purple

A

Dim Tracer

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13
Q

This ammo is invisible to the naked eye but can be seen with night vision.

A

Dim Tracer

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14
Q

Tier I - .50 Cal Gray/Red

A

Armor Piercing/Incendiary/Tracer

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15
Q

Tier I - .50 Cal Gray/Green

A

Armor Piercing/Incendiary

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16
Q

Tier I - .50 Cal Gray/Purple

A

AP/Incendiary/Dim Tracer

17
Q

Tier II - Yellow

A

High Explosives

18
Q

Tier II - Brown

A

Low Explosives

19
Q

Tier II Gray ⅙

A

Toxic chemical, incapacitating, or riot control agent.

20
Q

Tier II - Dark Red

A

Identifies riot control agent filler

21
Q

Tier II - Dark Green

A

Identifies a toxic chemical agent

22
Q

Tier II - Violet

A

Incapacitating Agent Filler

23
Q

Tier II - Black ⅓

A

Armor defeating ammo

24
Q

Tier II - Silver

A

Counter-measure ammo. Radar echo, leaflets

25
Q

Tier II - Light Green 1

A

Identifies screening or marking smoke ammunition.

26
Q

Tier II - Light Red

A

Incendiary ammo, or highly flammable material.

27
Q

Tier II - White

A

Illuminating Ammo

28
Q

Tier II - Orange

A

Ammo used for tracking and recovery tests. Ex: underwater mines or torpedoes

29
Q

Tier II - Bronze/Gold/Brass

A

Inert Ammunition designed for activities other than practice.