MIL Long Quiz Flashcards
Legal, Ethical, and Social Issues in Media and Information
- Copyright
- Fair Use
- Plagiarism
- Netiquette
- Digital Divide
- Social Media
- Addiction
- Cyberbullying
- Virtual Self
- Trademark
- It is a legal word used to express the ownership rights that authors and artists have to their creative works.
Copyright
2 words to form Netiquette
Internet + Etiquette
act of using someone else’s work, ideas, or words without proper acknowledgment, presenting them as your own.
Plagiarism
2 types of plagiarism
Sources not cited
Sources are cited but still plagiarized
legal doctrine that allows limited use of copyrighted material without the owner’s permission for purposes such as criticism, comment, news reporting, teaching, scholarship, or research
Fair use
The law covers issues such as the scope of rights, infringement penalties, and procedures for registering and enforcing intellectual property rights in the country.
RA 8293
occurs when someone uses, distributes, or reproduces a copyrighted work without permission from the copyright owner, violating their exclusive rights.
Copyright Infringement
Intellectual Property Code of the Philippines,” is the law that governs intellectual property rights in the Philippines.
RA 8293
- It prevents unauthorized or uncredited use and helps to preserve the value of the owner’s work.
Copyright
Internet + Etiquette=
Netiquette
Computer-generated space allowing interaction in three dimensions
3D environment
“Anti-Bullying Act of 2013” in the Philippines
RA 10627
Represents objects with height and width but no depth; (e.g. drawings, paintings, and digital images)
2 dimensional (2D)
Devices worn on the body for various functions
Wearable technology
Online courses accessible to unlimited participants worldwide.
Massive Open Online Course (MOOC)
refers to the gap between individuals, communities, or countries that have access to modern information and communication technologies and those that do not, often due to socioeconomic, geographic, or educational disparities.
Digital Divide
3 Main Factors of Digital Divide
- Access to Technology
- Digital Literacy
- Socioeconomic Factors
Current and Future Trends in Media and Information
- Massive Open Online Course (MOOC)
- Wearable Technologies
- 3D Environment
- Paperless Society
- Artificial Intelligence
“Don’t do unto others what you don’t want done unto you.”
Netiquette: The GOLDEN Rule
Power of Media and Information
Business Strategy
Banks of the Future
Health Care and Public Health
Netiquette: The GOLDEN Rule
“Don’t do unto others what you don’t want done unto you.”
- Data Privacy Act is legislation that aims to protect individuals’ personal information in the Philippines. Enacted in 2012, it establishes guidelines for the collection, storage, and processing of personal data, ensuring transparency, accountability, and the rights of data subjects.
Netiquette: Data Privacy Act of 2012
an individual’s online identity and persona, shaped by their interactions, representations, and behaviors in digital environments, which may differ from their real-world self.
Virtual Self