MIL Flashcards

1
Q

the ability to access, analyze, evaluate, and create media for humans

A

media literacy

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2
Q

the ability to locate evaluate and use effectively the needed information

A

information literacy

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3
Q

ability of menstrual responsibility use technology tools and gaining information

A

technology literacy

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4
Q

five components of information literacy

A

identify, find, evaluate, apply, acknowledge

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5
Q

people discovered fire, develop papers from plants, and for people stools with stone

A

pre-industrial age (before 70’s)

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6
Q

people use the power of steam, develop machine tools, establishing products, and manufacturing of various products

A

industrial age (1700’s to 1930s)

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7
Q

the invention of transistor are shared in the electronic age

A

punch cards

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8
Q

the internet paved way for faster communication and the creation of social network

A

information age

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9
Q

types of media

A

print media, broadcast media, film / cinema, video games, new media

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10
Q

digital media that are interactive, incorporate two way communication and involving some form of computing

A

new media

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11
Q

forms of electronic communication such as websites through which people create online communities to share information, ideas, personal message.

A

social media

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12
Q

ability to transform different kind of media into digital code which is then accessible by a range of devices

A

media convergence

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13
Q

is the local knowledge that is unique to a given culture or society

A

indigenous knowledge

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14
Q

old controlled and managed by indigenous people in order for them to develop and produce culturally appropriate information in the language understood by the community

A

indigenous media

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15
Q

the place where books, magazine, and other materials as videos are available for people

A

library

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16
Q

wide variety of information

A

internet

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17
Q

pertains the technical and symbolic ingredients are codes in conventions that media and information professional may select and use

A

language

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18
Q

codes, conventions, format, symbols, and narrative structure that indicate the meaning of the message to an audience

A

media language

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19
Q

comes from the french word meaning ‘type or class’

A

genre

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20
Q

our system of signs, which create meaning.

A

codes

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21
Q

two categories of codes

A

technical and symbolic codes

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22
Q

are all ways in which equipment is used to tell the story in a media text, for example the camera work in a film.

A

technical code

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23
Q

extreme wide shot, wide shot, medium shot, medium close up, close up, extreme close up

A

busy camera shots

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24
Q

two shot, cut away, over the shoulder, point of view, selective focus, arc shot

A

advance camera shots

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25
Q

eye level, high angle, low angle, bird side view, worms eye view, slanted

A

camera angles

26
Q

show what is beneath the surface of what we see

A

symbolic codes

27
Q

music is both technical and symbolic.
is it true or false

A

true

28
Q

use of language and textual layout

A

written codes

29
Q

the information sent from source to receiver

A

message

30
Q

league of consumers for home a media message was conducted as well as anyone else is exposed to the message

A

audience

31
Q

people engage in the process of creating and putting together media to make a finished media product

A

producers

32
Q

libraries, archives, museums, internet, and other relevant information providers.

A

other stakeholder

33
Q

are the generally accepted ways of doing something

A

conventions

34
Q

in the media context, refers to a standard or norm that acts as a rule governing behavior

A

convention

35
Q

first location of mind such as invention, literac,y and artistic works: design and symbols

A

intellectual property

36
Q

is the global forum for intellectual property, services, policy information and cooperation

A

world intellectual property organization

37
Q

a legal device that use the creator of literacy, artistic, musical or other creative work the sole right to publish and sell that workm

A

copyright

38
Q

an exclusive right granted for an invention

A

patent

39
Q

is a sign capable of distinguishing the goods or services of one and two pieces from those of other enterprises.

A

trademarks

40
Q

an industrial design constitutes the ornamental or aesthetic aspect of an article

A

industrial design

41
Q

our sites used on goods that have a specific geographical origin and pocesses quality

A

geographical indications and appellations of origin

42
Q

means you can use copywriting material without a license only for certain purposes

A

fair use

43
Q

is an american and profit organization devoted to expanding the range of creative works available for others to build upon legal and to share

A

creative commons

44
Q

you must credit the creditor in order to use, copy or share the content

A

attribution

45
Q

you can’t make a profit from the content

A

non-commercial

46
Q

you can’t change the content

A

no derivative works

47
Q

you can change the content, but you have to let other people use your new work with the same license as the original

A

share alike

48
Q

an act or sense of using a close limitating the language in touch of another author without authorization

A

plagiarism

49
Q

bullying that takes place online or using electronic technology such as cellphones, computers

A

cyberbullying

50
Q

the excessive use of computers to the extended of enterprise with daily life

A

computer addiction

51
Q

an economic inequality between groups in terms of access to, use for, or acknowledge of ict

A

digital divide

52
Q

is a feedback technology advantage of user sets of touch by applying force

A

haptice technology

53
Q

by combining ‘hard sensors’ information such as where you are and the conditions around you combine with ‘soft sensors’

A

contellectual awareness

54
Q

not only you can voice and all recognition but to be used to confirm a person’s identity

A

voice and tone recognition

55
Q

this future technology will be useful to, for example local councils. gps.

A

intelligent routing devices

56
Q

measures eye position and movements which are analyzed through computer application

A

eye tracking technology

57
Q

lie detection

A

law enforcement

58
Q

identifying suspicious behaviors before to catch terrorist before they strike

A

airport security

59
Q

recording monitoring and analyzing consumer behavior to ‘tailor’ a marketing to individuals

A

retail

60
Q

assisting people disabilities of paralysis to communicate the improve mobility

A

healthcare

61
Q

using screen icons and link here or gaze there

A

human computer interaction

62
Q

technology that can display image directly into our readiness when it blocking our site is being developed

A

internet glasses