Midterm Review Terminology Flashcards

1
Q

Figurative language

A

Language that isn’t literal (including metaphors, similes, personification, etc.)

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2
Q

“Show, don’t tell”

A

When an author reveals something with an image, action or line of dialogue instead of directly telling the reader. Ex) Tim was mean vs. Tim pushed the old lady aside and laughed to himself.

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3
Q

Zoom in

A

Giving the reader a moment-by-moment version of a narrative, like a slow motion scene in a movie

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4
Q

Deus ex machina

A

The Latin term for an ending that feels like it’s a “cheat” to the reader because an outside force sweeps in out of nowhere and saves the day.

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5
Q

Internal conflict

A

A conflict that takes place WITHIN a character. The character has two competing goals, for example, and a “battle” rages within the character over what decision to make.

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6
Q

External conflict

A

A conflict between a character and an outside force (another character, or nature, or society, etc.)

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7
Q

Foreshadowing

A

When an author subtly hints at what will happen later in the story.

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8
Q

Media res

A

The Latin term for starting a story in the middle of the action. We learned that this is the most effective way to start a narrative.

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9
Q

Characterization

A

The way the author reveals a character’s personality to the reader.

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10
Q

Direct characterization

A

When an author directly TELLS the reader the character’s personality. (ex: Eliot was untrustworthy.) This is usually less effective than indirect characterization.

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11
Q

Indirect characterization

A

When the author SHOWS the reader the character’s personality with an action, image or line of dialogue. This is usually more effective than direct characterization because readers “believe it when they see it.”

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12
Q

Flat

A

A character who is only characterized by one or two traits. (Ex: the funny guy)

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13
Q

Round

A

A complicated, realistic character with many different traits (sometimes even contradictory ones).

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14
Q

Static

A

A character that stays the same over the course of the story.

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15
Q

Dynamic

A

A character who changes as the story progresses.

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16
Q

Foils

A

Two characters who are opposites in key ways.

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17
Q

Protagonist

A

The hero, the character that the reader is rooting for.

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18
Q

Antagonist

A

The villain, the character who opposes the main character or gets in his/her/their way.

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19
Q

Theme

A

A message that the reader infers from a story.

20
Q

“Words of the Wiser”

A

A clue authors sometimes use to point at theme– they set up one character as the wise character and then essentially speak themes through that character’s dialogue.

21
Q

Voice

A

When a writer (or character’s) personality comes through in a piece of writing. It’s the author’s (or character’s) “fingerprints” on the writing.

22
Q

Style

A

It’s not what the author writes, it’s HOW they write (for example, the type of words they use, whether they use long, flowing sentences or short, choppy, direct sentences, etc.)

23
Q

Diction

A

Word choice

24
Q

Tone

A

The emotion/attitude you can infer behind the author/speaker’s words. (Ex: you might say that a letter to the editor of the Viking Saga has an angry, sarcastic tone.)

25
Q

Mood

A

The emotion the author creates in the audience.

26
Q

Denotation

A

The basic dictionary definition of a word. (Two words with the same denotation mean basically the same thing, but they might feel very different.)

27
Q

Connotation

A

The feelings and associations we have with words (which don’t always make their way into the dictionary). “Slim” and “skinny” have the same denotation, for example, but “slim” feels like a complement whereas “skinny” feels like an insult.

28
Q

Allusion

A

A reference to an outside source

29
Q

Motif

A

An idea or concept that appears again and again in a work of literature but in slightly different ways. “Falling” becomes a motif at the end of Catcher, for example.

30
Q

Universal symbol

A

A symbol (aka meaningful object) with an agreed-upon meaning within a culture (like a wedding ring).

31
Q

Contextual symbol

A

A symbol (aka meaningful object) that only has its meaning in that SPECIFIC context (like the red hat in Catcher, since red hats don’t have that meaning in the world outside that book).

32
Q

Hyperbole

A

Exaggeration

33
Q

Understatement

A

Expressing something with less magnitude than called for– minimizing it. (Ex: Destroying a car and then saying “it’s just a scratch.”)

34
Q

Juxtaposition

A

Putting two things side by side

35
Q

Subconscious

A

The thoughts, feelings and urges that lie “beneath the surface” in our brains. We’re not consciously aware of them.

36
Q

Defense mechanism

A

A way that our brains subconsciously protect us from something difficult or painful to face.

37
Q

Displacement

A

Taking out our frustrations, feelings, and impulses on people or objects that are less threatening. (We commonly refer to this when we say something like “Don’t take it out on me!”)

38
Q

Sublimation

A

redirecting an unacceptable desire into a creative act or other acceptable behavior. Ex) A woman who takes up kick-boxing in order to deal with her anger issues.

38
Q

Repression

A

hiding one’s desires and fears in the unconscious– “Selectively forgetting about whatever is troubling” (Lynn 211)

38
Q

Projection

A

placing one’s unacceptable or unworthy desires or fears onto another, taking unacceptable qualities or feelings and ascribing them to other people.
Ex) A little boy makes fun of weak classmates because deep down he’s worried he’s not strong.

39
Q

Acting out

A

extreme behavior that takes the place of expressing difficult feelings or emotions. Ex) A child throwing a temper tantrum and kicking a chair when he feels guilty.

40
Q

Denial

A

refusing to accept one’s unacceptable desires or fears, or refusing to accept a traumatic event.Ex) A drug addict who refuses to acknowledge his addiction.

41
Q

Intellectualization

A

avoiding one’s desires and fears by analyzing and rationalizing them – instead of feeling them. Ex) A man has just been diagnosed with a terminal illness. He responds by focusing on learning everything about the disease like it’s a science project, but he does so to avoid distress and remain distant from the reality of his situation.

42
Q

Regression

A

reverting to younger, childish behaviors as a way of coping. Ex) A stressed out teenager begins sucking her thumb.

43
Q

Id

A

your “inherited instinctive impulses.” In other words, it’s pure desire. If the id were in control, you’d punch someone and steal his sandwich if it looked tasty to you.

44
Q

Ego

A

That part of the mind which is ruled by the “reality principle.” The ego helps keep impulses by the id under control. Often the ego responds and controls the id in order to avoid unpleasant consequences, such as being punished. The ego says, “Wait, if I punch that guy and try to take his sandwich, he might punch me back, or I might get a detention, or people might stop liking me because they’ll say I’m mean.”

45
Q

Superego

A

A Freudian term for that aspect of the psyche which has internalized parental and social prohibitions or ideals early in life and imposes them as a censor on the wishes of the ego. In other words, it’s your conscience. The super-ego says, “I shouldn’t punch that guy for his sandwich. It’s not the right thing to do.”