midterm/final Flashcards
Choose the statement that best describes CO2 and greenhouse gasses
They are naturally occurring gasses that exist in nature, but industrialization and deforestation have made them too abundant which warms the planet.
The Anthropocene Age is:
6th mass extinction on the planet caused by human beings
Choose the following that does NOT result from climate change:
Diversification of wildlife
Cultural cognition and reasoning is:
How we understand and interpret information, decide what we trust, based on our culture and community influences, that help us make complex decisions
The four forms of distrust are:
Focused on how we interpret complex information and whether we are apt to believe it
Critical thinking is:
Analysis and evaluation of a problem without judgement
Only trained designers can engage in critical or design thinking:
False
Reflective practice refers to:
The process of looking at a problem from several angles, testing to see the appropriate solution, making a lot of mistakes as we test ideas, and learn as we go
Traditional thinking and systems thinking are different because:
While traditional thinking is about known cause and effect, system thinking is more focused on root causes.
Finding out a system’s function or purpose is one of the hardest but most important part of solving any problem
True
Social Darwinism refers to the concept in the Industrial Revolution that suggested
The poor deserved to be poor because they came from lower class and deficient races
Choose the only FALSE statement from the following about the Industrial Revolution
Early industrialists knew that it was only a matter of time before we would run out of resources so they used all they could as quickly as they could
The Hannover Principles are:
Guidelines to think about when producing or selling products and encourage a sense of responsibility amongst designers
The two cycles that help define a Circular Economy are:
Biological Cycle and Technical Cycle
The Circular Economy is simply defined as:
One in which waste does not exist
Fashion Design generally innovates within the categories of:
Craft, Art, Function
What is the process of anticipating what a consumer might need or want before they know it?
Problem Setting
Slow design is adapted from the slow food movement that began in Italy
True
Zero Waste refers to managing pattern placement only
False
Product Service Systems refers to:
Services that surround a product and help to reinforce the use and experience of the product
Fashion is a representation of both cultural belonging but also defines the multiple groups we want to be identified with, so fashion is about defining our individuality while also helping us blend into a group.
True
Time in fashion is no longer linear because:
Designers repeat styles and trends constantly so that everything becomes timeless, Styles that meant something in the past, no longer refer to the same thing, yet designers refer to the past to evoke a general feeling, The internet does not differentiate between the past and the present; we see things from the past at the same time we see the present, Trends are so fast that consumers can’t keep up
Place no longer is relevant because:
Fashion designers must appeal to all markets globally at the same time
Fast fashion does not make good long term business sense because:
We spend less money on more stuff and eventually lack of resources and consumer expectations will be cost prohibitive.
What is a strategy of producing consumer goods that rapidly become obsolete and require replacing? This is achieved by frequent changes of design, termination of the supply of spare parts, and the use of non-durable materials.
Planned obsolescence
Discussions around craft and technology relate to sustainability because:
We can think about who and how clothing is made, how fast it is made, and how much we might pay for it.
Technology has enabled:
Homogenization of manufacturing, thus making clothing affordable and profitable
Craft is often used to suggest:
Something that is more authentic