Midterm Flashcards
Kondratieff cycle
intervals of high economic growth followed by slow growth
conventional wisdom and why wrong:
people thought no jobs were being created, but they were just small business entrepreneurial
entrepreneurial management
way company is run: exploration of new opportunities for satisfying human wants and needs
Global Entrepreneurship Monitor Project
measures level of entrep activity, uniform definitions and data collection, however it is comparing activity in developed and developing countries, necessity entrep has no effect on economic development while opportunity entrep has pos and sig effect,
necessity entrep
few other options, subsistence jobs, manual labor, farming, artisinal, not creating jobs and value
opportunity entrep
identifying needs, goal centered, growth, resources available, passion
ratio of opportunity over necessity is most important
to measure economic growth
economic history of us
big business growth during industrial revolution, economists focused on equilibrium, 1970s everything in downturn lost jobs, but these were made up and more by women and baby boomers, 1975-85 small business growth not all high tech
general national framework conditions
openness, gov, financial markets, r&d, infrastructure, management, labor markets, rule of law, going from phase 1 to phase 2
entrepreneurial framework conditions
risk capital, r&d transfer, education and training, internal market, openness, access to physical, infrastructure, cultural norms, country encouragement w skills and motivation of people themselves
policy implications for zoltan acs article
less developed: focus on firms, employing people, large business
developing countries: strong commitment to education, strengthen roots for entrep
developed: higher ed, strengthen tech transfer, university level
design thinking
integrative, iterative, different perspectives, immediate feedback, efficiency,
personal profile of design thinker
empathy, integrative thinking, optimism, experimentalism, collaboration
elements of design thinking
ideation, inspiration, implementation
human centered design
looking for a need, based on observation, human error, move from expert centric to user centric
sources of innovation
through experience, seeing others, sensing needs etc
bug lists
noticing problems that bug you, mental or jot down
work arounds
people who compromise or use something a different way to solve their own problem
observation and extreme users
understand the people who use certain products and why they use them
causal reasoning
established company, has resources info customers etc, goal and apply resources towards it, max profits, prediction and planning, competitive analysis
effectual reasoning
start ups, means (who are, who know, what know), affordable loss, lemonade principle, crazy quilt, flexible
affordable loss
expend little money, lose less
lemonade principle
open to surprises, life gives you lemons
crazy quilt
made w whatever resources already have, no order
managerial thinking
causal, selecting between given means to achieve predetermined goal
strategic thinking
effective causal, generating new means to achieve pre-determined goal
entrep thinking
effectual, imagining possible new ends using given set of means
suicide quadrant
new market new product, where traditional marketing techniques are ineffective but entrepreneurs should flourish
sustaining innovation
makes incremental improvements, high end market, causal reasoning, info exists
disruptive innovation
effectual reasoning, below low end of market, low resources, but emerges into something better and bigger
principles of disruptive innovation
customers dont want it, high risk, doesnt meet growth needs, no info, tech, flawed business model, customer/stakeholder disatisfaction