midterm Flashcards

1
Q

the process of giving new life to something, of restoring something

A

dictionary definition of recreation

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2
Q

expenditure of time intent to gain more refreshment, break from monotony & a diversion from daily routine, a positive change from stereotypical lifestyles & involves active participation in some entertaining activity (physical), anything stimulating & rejuvenating for an individual, following an itinerary

A

recreation

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3
Q

the productive, creative, comprehensive use of free times

A

dictionary definition of leisure

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4
Q

a quality of experience or free time spent away from business, work, job hunting, domestic chores, education, as well as necessary activities such as eating & sleeping, doing things on your own

A

leisure

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5
Q

values derived from recreation

A

mental health, physical health & growth, emotional stability, social fitness, psychological awareness

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6
Q

why is it important to enjoy positive leisure or recreational activities?

A

gives you opportunity to be creative, express your basic needs, & be real self; all work & no play makes a person dull, sick, unbalanced, & unhappy; people who correctly balance work & play are more productive & tend to be in better physical, mental, social, & emotional health; people who are disciplined, well-organized, & have life goals well in mind have better chances of being successful; will help to build a long , stress free, balanced life

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7
Q

types of recreational activities

A

physical, social, cultural, intellectual (all interconnected)

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8
Q

categories of tourism operators

A

transport, accommodation, attractions, travel services, entertainment, experiential, business related operators

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9
Q

essential to functioning of tourism industry, facilitate travel, shape destination choices, impact overall travel experience

A

transport operators (airlines, cruises, taxis/rideshare, car rentals, motorcycles, etc.)

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10
Q

transport operators key impact

A

accessibility, destination choice, customer experience

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11
Q

transport operators negatives

A

overbooking/tourism, harmful/damaging to environment, costs/over-pricing

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12
Q

integral to tourism industry as they provide the places where tourists stay during their trips, shape overall travel experience, contribute to local economies, play pivotal role in destination development & sustainability efforts

A

accommodation operators (timeshares, resorts, motels, bed & breakfast, lodges, boutique hotels, airbnbs, hostels, etc.)

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13
Q

accommodation operators key impact

A

accommodation choices, tourist experience, destination development, online booking platform

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14
Q

accommodation operators negatives

A

scammers/security

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15
Q

create primary reasons for tourists to visit specific destinations, contribute economically, culturally, educationally to destination’s appeal, impact extends to various stakeholders w/in tourism ecosystem

A

attraction operators (tourist spots, amusement parks, festivals/events, cultural hubs, national parks, etc.)

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16
Q

attraction operators key impact

A

tourist draws, length of stay, destination development, visitor experience

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17
Q

attraction operators negatives

A

expenses

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18
Q

essential in facilitating & enhancing tourism experience for travelers, contribute to industry’s growth by providing convenient, customized, expertly planned travel solutions

A

travel services operators (travel agent/agency, tour operators, foreign exchange, etc.)

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19
Q

travel services operators key impact

A

travel planning & booking, convenience & efficiency, risk management

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20
Q

significantly influence tourism industry by creating & managing attractions that draw tourists & contribute to overall appeal of a destination, play a pivotal role in economic development, cultural promotion, overall tourism experience

A

entertainment operators (festival operators, stadiums, theaters, concerts, etc.)

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21
Q

entertainment operators key impact

A

cultural & arts promotion, educational opportunities

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22
Q

transformative impact on tourism industry by offering travelers unique & meaningful experiences that align w/ interests & values, contribute to diversification of tourism offerings, promote sustainability, provide opportunities for cultural exchange, personal growth, community development

A

experiential travel operators (medical tourism, etc.)

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23
Q

experiential tourism operators impact

A

diverse offering, personalization, local engagement, adventure & wellness

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24
Q

serve the specific needs of corporate travelers & organizations, contribute to industry’s economic growth, assist in travel risk management, promote efficient & cost-effective business travel practices

A

business related operators (conventions, M.I.C.E [meetings, incentives, conventions, exhibition], etc.)

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25
Q

business related operators key impact

A

corporate travel management, meetings & conferences, traveler convenience, incentive travel

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26
Q

revenue generation, job creation, economic diversification, tax revenue

A

economic impact of tourism sectors as a whole

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27
Q

transportation & infrastructure

A

infrastructure development impact of tourism sectors as a whole

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28
Q

cultural exchange, preservation, social interaction, education & awareness

A

cultural & social impact of overall tourism sectors as a whole

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29
Q

conservation, sustainable practice

A

environmental impact of tourism sectors as a whole

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30
Q

descriptors of distinctive forms of tourist consumer behaviour; reflect different motivations, interests, styles of travel on part of tourists

A

tourist typologies

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31
Q

least adventurous tourists, remain encapsulated in an “environmental bubble”, divorced from host community as they remain primarily in hotel complex

A

organized mass tourist (Eric Cohen Model 1972)

32
Q

similar to organized mass tourists, utilize facilities made available by tour operator, have some control over own itinerary

A

individual mass tourist (Eric Cohen Model 1972)

33
Q

arranges his or her trip alone, attempts to get off beaten track, such tourists will still have recourse to comfortable tourist accommodation

A

explorer (Eric Cohen Model 1972)

34
Q

shun contact with tourist & tourist establishments & identify with host community, will live with locals & adopt many of the practices of that community

A

drifter (Eric Cohen Model 1972)

35
Q

limited numbers looking for discover & involvement with local people

A

explorer (Valene Smith Model 1977)

36
Q

special individually tailored visits to exotic places

A

elite (Valene Smith Model 1977)

37
Q

desire to get away from crowds

A

off-beat (Valene Smith Model 1977)

38
Q

visit with peculiar objectives such as physical danger or isolation

A

unusual (Valene Smith Model 1977)

39
Q

steady flow traveling alone or in small organized groups using some shared services

A

inicipient mass (Valene Smith Model 1977)

40
Q

general packaged tour market leading tourist enclaves overseas

A

mass (Valene Smith Model 1977)

41
Q

mass travel to relaxion destinations which incorporate as many standardized western facilities as possible

A

charter (Valene Smith Model 1977)

42
Q

natural attraction typology

A

beaches, caves, rock faces, rivers & lakes, forests, wildlife

43
Q

man-made but not originally designed primary to attract visitors attraction typology

A

cathedrals & churches, architecture monuments, archaeological sites & objects, historic parks & gardens, relics of technology, steam railways, reservoirs

44
Q

man-made & purpose-built to attract tourists attraction typology

A

theme parks, amusement parks, open air museums, heritage centrers, marinas, exhibition centers, garden centers, factory tours, safari parks, leisure centers, casinos & spas, recreation centers, picnic sites, museums & galleries

45
Q

special events attraction typology

A

sporting events, art festivals, fairs & markets, traditional customs, religious festivals, historical anniversaries

46
Q

positive impacts of tourism

A

jobs created, more money for the country, local traditions & customs kept alive b/c tourists enjoy traditional shows, money from tourists can be used to protect natural landscape, new facilities for tourists also benefit locals, greater demand for local food & crafts

47
Q

negative impacts of tourism

A

jobs often seasonal & poorly paid, most money goes out of area to big companies not locals, culture & traditions change as outsiders arrive, damage to natural environment, overcrowding & traffic jams, prices increase in local shops as tourists often wealthier than local population

48
Q

signifies impact which it creates in terms of social changes in lives of local people, improvements in infrastructure, lifestyle changes, etc; indictors: socio-cultural awareness, push factors, pull factors

A

social & cultural impact

49
Q

could have quantified in terms of monetary benefits & overall economic development of society; indicators: foreign exchange revenue, tax revenue, income jobs

A

economic impact

50
Q

the impact on nature & surrounding areas; indicators: climate change, urban environmental quality, biodiversity, cultural landscape, forest & water

A

environmental impact

51
Q

a process by which interest & desire to take part in sport may be created in those who are currently indifferent to the message of sport; or by which those now not taking part but well disposed may be provided with appropriate opportunities to do so; or by which those currently taking part may be enabled to do so with meaningful frequency & greater satisfaction enabling participants at all levels to achieve their full potential

A

sports development

52
Q

history & evolution of physical development

A

primal times: move for your life (BCE), neolithic times: crop culture (BCE), ancient times: prepared for war, renaissance times: fresh start, modern times

53
Q

primal times, neolithic times, ancient times

A

no knowledge about what they’re doing

54
Q

renaissance times

A

gaining knowledge, studying/learning about human anatomy

55
Q

modern times

A

1) physical fitness (external): the body, 2) general fitness (internal): health, 3) specific fitness: how we work on our-selves/our body

56
Q

main components of fitness

A

muscular strength, body composition, flexibility, speed of velocity, muscular endurance, cardiovascular endurance

57
Q

occupation health & safety policy procedures

A

emergency situation plan, first aid plan, ground & venue checklist

58
Q

all sport & recreation workplaces should:

A

commit to OHS, plan to worm safely, consultation, develop OHS procedures for staff to follow, incident notification, inform & train workers & volunteers, monitor & review OHS policies & procedures

59
Q

sports fitness & rec workplaces must provide:

A

safe workplace & safe ways of working, equipment & tools in safe condition, safe & hygienic facilities, information, training, supervision of all workers, a process for consulting with workers

60
Q

emergency plans

A

procedures outlining response to various emergencies, testing of emergency plans, training & instruction for workers

61
Q

1st aid for all sports fitness & rec workplaces to provide:

A

first aid equipment, trained first aiders, signage indicating where first aid is located

62
Q

providing safe facilities:

A

safe entry & exit points, cleaning & maintenance schedules, providing adequate space, adequate lighting, adequate ventilation, protection from dangerous weather

63
Q

recording & reporting procedures for OHS incidences:

A

an overview of what happened, when, location, description of incident, who was involved, actions taken to deal with incident & by who, who is reporting incident

64
Q

hazard identification & risk management

A

substitute hazards with something safer, isolate hazards from people, use engineering controls

65
Q

role in OHS as a staff memeber:

A

understand emergency situation procedures, access & follow manufacturer instructions for potentially dangerous equipment

66
Q

the process of determining the organizations goals & objectives & selecting a course of action to accomplish them within the environment inside & outside of the organization

A

planning

67
Q

4 major phases to recreational planning:

A

pre-design phase, design phase, development phase, actualization

68
Q

pre-design objective:

A

prepare a design program which describe objective of park plan in experiential & physical terms

69
Q

steps of pre-design phase:

A

1) determine activities to be offered, 2) consider activity experience orientation for each activity, 3) prepare activity analysis for each activity, 4) prepare synthesis of complete pre-design package, 5) document into organized design program

70
Q

design objective:

A

document recommended physical arrangement of park object in conformance with design program

71
Q

steps of design phase:

A

1) establish deign objectives from design program, 2) site analysis, 3) develop alternative concept plans, 4) evaluation of alternatives/recommendation of primary concept plan, 5) refinement of concept, 6) preparation of general development plan

72
Q

development phase

A

preconstruction document, construction constructing, project construction

73
Q

requires merging of complimentary park management processes of planning, control, & evaluation

A

actualization

74
Q

control documents are tools & media of this process

A

plan

75
Q

document may define or establish standard

A

control

76
Q

based on control & affects plans

A

evaluation