midterm Flashcards

1
Q

c1 Psychology

A

the study of the mind, brain and behavior, that spans multiple levels of analysis

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2
Q

c1 Levels of analysis

A

the lower levels refer to the biological influences, specifically those components in the brain of molecules turning into brain structures. In comparison, the higher levels include social and cultural influences within the mind, including our thoughts, feelings and emotions.

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3
Q

c1 5 challenges of psychology

A
  1. human behaviour is hard to predict
  2. psychological influences are rarely independent of each other
  3. individuals have different thoughts, feelings, personalities, and behaviours.
  4. we are heavily influenced by other people
  5. behaviour is heavily shaped by culture
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4
Q

c1 why can’t we trust common sense

A

our intuitive understanding of ourselves and the world can often lead to errors.
- common sense can be used in some situations, but shouldn’t be relied on.

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5
Q

c1 Naive Realism

A

we see the world precisely as it is (seeing is believing). perceptions are often right but sometimes they are wrong e.g. we tend to ignore conflicting views of others

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6
Q

c1 case study critical thinking

A
  • Uri Geller was exposed on live TV.
  • Still active; many who believed he had powers still believed he had power despite of the evidence (Belief Perseverance)
  • People who believe in his powers are more likely to look for evidence of him having powers than looking up evidence against it (like the video we saw (Confirmation Bias)
  • What is most likely, that he bends spoons with his mind, or that he uses magic tricks? (Occam’s Razor)
  • Saying that one can bend spoons with the mind is an extraordinary claim. Does the evidence as strong as the claim? (Extraordinary claims require extraordinary evidence)
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7
Q

c1 belief perseverance

A

tendency to stick to initial beliefs even when evidence contradicts them e.g. even though numerous studies show vaccines don’t cause autism 1/3 parents believe they do.
- science as safeguard against bias

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8
Q

c1 Confirmation bias

A

tendency to seek, interpret and remember information that confirms your own pre-existing beliefs.
- tend to search for evidence for what we believe - mother of all biases

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9
Q

c1 confirmation bias case study

A
  • Giving out the same horoscope reading to different people, they all identify with it because it is so broad that there is bound to be something that relates to their personality.
  • Online mediums – providing a general reading “In the next 118 days you will experience a transit”
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10
Q

c1 Occam’s razor

A

entities should not be multiplied beyond necessity – the simplest idea is most likely correct

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11
Q

c1 pseudoscience

A

set of claims that seem scientific but are not e.g. astrology

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12
Q

c1 warning signs of pseudoscience

A
  • overuse of ad hoc immunising hypotheses = loophole people use to protect from being wrong e.g. psychics saying energy has to be right to perform
  • lack of self-correction = rarely updated or proven wrong e.g. astrology same for 4000 years
  • over reliance of anecdotes = often uses secondhand accounts
  • finding comfort in our beliefs
  • emotional reasoning fallacy = using emotions to guide in evaluation of whether claim is true or not.
  • bandwagon fallacy = assuming something is true because a lot of people believe it
  • not me fallacy = belief we don’t make same mistakes as other people
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13
Q

c1 why we should care about pseudoscience

A
  • Opportunity costs (what we give up): pseudoscientific treatments for disorders such as those mentally can take place over effective treatments, meaning individuals are paying more and more to get worse e.g. 1/3 of depressed people receive treatment
  • Direct harm: pseudoscientific treatment can sometimes cause immense harm to individuals both physically and psychologically.
  • Inability to think scientifically as citizens: it takes away our ability to think scientifically, which is essential to all aspects of life e.g. educated decisions on climate change, vaccine safety.
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14
Q

c1 pull to pseudoscience

A

PATTERNICITY = we see/find patterns even when there is no pattern
- We compile patterns into our memory and then when we are thrown into similar situations, we connect the dots and say something happened.
- Case study: coin toss, even though it looks like at times there is a sequence, it is completely randomized
- We look for patterns because it makes learning easier, allows us to predict and expect what is coming e.g. jumping when a leaf scratches your neck.

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15
Q

c1 six principles of scientific thinking

A
  • RULING OUT RIVAL HYPOTHESES: Before believing something, we must make sure other explanations have been disproved. Do ghosts exist?
  • CORRELATION VS. CAUSATION: refers to the inability to legitimately deduce a cause-and-effect relationship between two events or variables solely on the basis of an observed association or correlation between them. a correlation between two things doesn’t demonstrate a casual connection between them.
  • FALSIFIABILITY: questioning whether something can be disproven e.g. saying all crows are black can be disproven by one white crow
  • REPLICABILITY: ask whether independent investigators have replicated findings that support a claim
  • EXTRAORDINARY CLAIMS: asking whether there is a vast amount of evidence for an extraordinary claim?
  • OCCAM’S RAZOR: The simplest explanation is most often the correct one.
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16
Q

c1 scientific skepticism

A

approach of evaluating all claims with an open mind but insisting on persuasive evidence before accepting them
- Unwilling to accept claims purely based on authority
- Skeptics evaluate claims on their own time and won’t accept anything as truth until they’ve reviewed a high standard of evidence.

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17
Q

c1 critical thinking

A

set of skills for evaluating all claims with an open-minded and careful fashion

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18
Q

c1 theoretical frameworks of psychology

A
  1. Structuralism
  2. Functionalism
  3. Behaviorism
  4. Cognitivism
  5. Psychoanalysis
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19
Q

c1 great debates of psychology

A
  • Nature v nurture: are our behaviors attributable mostly to our genes (nature) or to our rearing environments (nurture)
  • Free will v determinism: how much are our behaviors freely selected rather than caused by factors outside our control.
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20
Q

c1 psychology affecting our lives

A
  • Basic research: how the mind works
  • Applied research: how we use basic research to solve real world problems
  • Many people are unaware of the impact of psychology on our lives
  • Psychology can be done for the sake of new knowledge (basic research)
  • Research can also be used to solve real-world problems (applied research) e.g. applied behavioral analysis
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21
Q

c2 case study - linda problem

A
  • Linda is 31 years old, single, outspoken, and very bright. She majored philosophy. As a student, she was deeply concerned with issues of discrimination social justice, and also participated in anti-nuclear demonstrations. Which is more probable?
  • Linda is a bank teller.
  • Linda is a bank teller and is active in the feminist movement.
  • It is more probable that she is a bank teller, because that is one thing as oppose to two – more likely
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22
Q

c2 heuristics

A

mental shortcut or rule of thumb that helps us to streamline our thinking and make sense of the world.
- better safe than sorry
e.g. prefrontal lobotomy “this person seems to be improving, so it must of worked”

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23
Q

c2 research designs

A

systematic techniques developed by scientists to harness the power of analytical thinking. This is because it forces us to look at alternative explanations on findings, that our intuitive thinking overlooks (e.g. friends protecting us from misguided snap judgements).

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24
Q

c2 hindsight bias

A

knew-it-all-along) = perceiving past events as being more predictable than they actually were

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25
Q

c2 two modes of thinking

A
  • Intuitive learning: First impressions are often surprisingly accurate (snap judgements, quick and reflexive thoughts)
  • Analytical thinking: used whenever we’re trying to reason through a problem of figure out a complicated concept (slow and reflective)
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26
Q

c2 reliability and validity

A
  • RELIABILITY (consistency) = consistency or accuracy of a measurement e.g. similar scores over time
  • VALIDITY (accuracy) = whether a measure actually measures what it claims to be measuring
    When we acquire complex habits/skills, we start off analytical and then progress to intuitive
  • E.g. when we learn to drive a car, it is highly analytical learning the rules and technical components, but over time we intuitively know when to turn, slow down etc.
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27
Q

c2 pitfalls in experimental design

A
  • PLACEBO EFFECT = improvement resulting from the expectation of improvement e.g. diluted substances that claim to cause the body to heal itself (pseudoscientific alternative medicine).
  • NOCEBO EFFECT = harm resulting from the expectation of harm
  • THE EXPERIMENTER BIAS = occurs when researchers hypotheses lead them to unintentionally bias a study’s outcome.
  • DEMAND CHARACTERISTICS = cues participants pick up that generate guessing on the experiment
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28
Q

c2 methods scientists use to protect themselves from error

A
  • Naturalistic observation
  • Case studies
  • Correlational designs
  • Experimental designs
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29
Q

c2 ethical issues in research design

A
  • Informed consent: all participants should decide whether or not they want to be a part of an experiment, this doesn’t have to apply to some cases such as naturalistic observation. To adhere to this rule, testers will allow participants the opportunity to leave at any time/provide a contract with guidelines.
  • Protection from harm and discomfort
  • Deception and debriefing
  • There is an institutional review board that is protecting individuals from any harm
  • Institutional review board IRB
  • Case study: Tuskegee experiment – not informing individuals that they had syphilis
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30
Q

c2 statistics

A
  • Central Tendency (Mean, Mode, Median)
  • Standard Deviation (Variance)
  • Statistical Significance (p < .05)
  • Can we lie with statistics?
  • Peer Review
31
Q

c3 central nervous system

A

part of nervous system that contains brain and spinal cord that controls mind and behavior.

32
Q

c3 six sections of the central nervous systems

A
  • Cortex = analyzes sensory information and helps to perform complex brain functions like reasoning and language
  • Basal ganglia = structures in forebrain that help to control movement
  • Limbic system = emotional center of the brain, plays a role in smell, motivation and memory
  • Cerebellum = balance and coordination (little brain)
  • Brain stem = structure that connects cerebrum of brain to spinal cord and cerebellum – responsible for regulating most of the body’s automatic functions that are essential for life.
  • Spinal cord = long, tube-like band of tissue that connects brain to lower back
33
Q

c3 peripheral nervous system

A

nerves in the body that extend outside the central nervous system
- Somatic nervous system: voluntary behavior
- Autonomic nervous system: involuntary behavior, occurs automatically

34
Q

c3 neurons

A

nerve cells specialized to communicate with each other
- About 100 billion neutrons in the human brain
- About 160 trillion connections

35
Q

c3 components of a neuron

A
  • CELL BODY/SOMA = contains nucleus, where proteins are manufactured
  • DENDRITES = tree like, they receive information
  • AXONS = send information
  • AXON TERMINALS = end of axons that make synaptic contacts with other nerve and effector cells
  • NEUROTRANSMITTER = chemical messenger
36
Q

c3 neurotransmitters

A
  • Chemical messengers specialized for communication from neuron to neuron
37
Q

c3 most common neurotransmitters

A
  • Most common are glutamate and GABA
  • GLUTAMATE = excites neurons
  • GAMMA (gamma-aminobutyric acid) = inhibits neurons
  • ACETYLCHOLINE = plays role in arousal, selective attention and memory
  • MONOAMINE NEUROTRANSMITTERS = norepinephrine (plays role in fight or flight response), dopamine (evokes pleasure, satisfaction and motivation), serotonin (learning, memory, happiness, sleep, sexual behavior and hunger).
  • NEUROPEPTIDES = chemical messengers made up of small chains of amino acids that are synthesized and released by neurons. Endorphins are an example (role in pain reduction)
38
Q

c3 psychosomatic drugs

A

taken by individuals suffering from mental and physical illness’
- Anti-anxiety drugs: increase GABA activity
- Antidepressants: increase serotonin levels
- Narcotic drugs like morphine and heroin, reduce pain levels: target endorphins

39
Q

c3 neural plasticity

A

ability for neural networks to change through growth and reorganization.
- Brain change through early development: new dendrites, axons and synapses
- PRUNING = mass death of neurons in late adolescence, getting rid of old information that is not necessary anymore to keep brain functioning at a high rate (70%).
- NEUROGENESIS = new neurons in adult brains

40
Q

c3 synapses

A

connect neurons in brain to neurons in rest of the body: neurons to muscles

41
Q

c3 case study phineas gage

A
  • American railroad construction foreman who survive having a large iron rod through his head
  • It destroyed much of his brains left frontal lobe – changing his personality and behavior from then on.
  • Provided insight into how the brain controls personality
42
Q

c3 parts of the brain

A

CORTEX = Brains outermost layer of nerve cell tissue (also called gray matter)
- FRONTAL LOBE = coordination, motor planning, language and memory
- PARIETAL LOBE = touch integrates with vision
- TEMPORAL LOBE = auditory, language and autobiographical memory.
- OCCIPITAL LOBE = visual information

43
Q

c3 prefrontal cortex

A

part of frontal lobe responsible for thinking, planning and language.

44
Q

c3 limbic system

A

emotional center of the brain, plays a role in smell, motivation and memory
- THALAMUS = relay station (sensory information goes through here)
- HYPOTHALAMUS = emotion and motivation (hunger, thirst, temperature and sexual motivation)
- AMYGDALA = fear, excitement and arousal – also plays role in conditioning
- HIPPOCAMPUS = several memory functions including spatial memory

45
Q

c3 the brain stem

A

structure that connects cerebrum of brain to spinal cord and cerebellum – responsible for regulating most of the body’s automatic functions that are essential for life.
- MIDBRAIN = movement, tracking visual stimuli and reflexes triggered by sound
- CEREBELLUM = balance and coordination (little brain)
- PONS = connect cortex with cerebellum
- MEDULLA = basic functions e.g. heartbeat and breathing

46
Q

c3 somatic and autonomous nervous system

A
  • Somatic nervous system conveys information between central nervous system and body – controlling and coordinating voluntary movement
  • Autonomous nervous system – controls involuntary actions e.g. emotions
    Sympathetic division: arousal
    Parasympathetic division: rest
47
Q

c3 endocrine system

A

network of glands that release hormones into the bloodstream.
- Hormones are different to neurotransmitters (carried through blood vessels)
- System of glands releasing hormones – regulates emotion
Pituitary gland (master gland) – controlled by hypothalamus
Oxytocin: reproductive functions – maternal and romantic love, influences trust levels
Adrenal glands – tissue on top of kidneys that work during states of emotional arousal
Adrenaline and cortisol (cortisol = stress hormone)
- Cortisol regulates blood pressure and cardiovascular function, as well as the use of proteins, carbohydrates and fats
Sexual reproductive glands
Testosterone and estrogen

48
Q

c3 cerebrum

A

largest part of the brain that is composed of the left and right hemisphere. It performs higher functions like interpreting touch, vision and hearing as well as speech, reasoning, emotions, learning and fine control of movement.

49
Q

c3 left hemisphere v right hemisphere

A
  • Lateralization = cognitive function that relies more on one side of the brain than the other
  • Can people be either left brained (logical) or right brained (creative)
50
Q

c3 genotype v phenotype

A

GENOTYPE V PHENOTYPE = genetic material passed between generations (directly inherited from parents) as oppose to the observable characteristics or traits of an organism (influenced by the genotype and environmental factors).
- Gene v meme

  • GENOTYPE = genetic makeup – the set of genes transmitted from our parents to use.
  • PHENOTYPE = set of observable traits shaped by environmental influences e.g. parenting
51
Q

c3 heritability

A

percentage of the variability in a trait across individuals that is due to genes.
- Heritability has historically been estimated from studies of twins. Identical twins have almost no differences in DNA, fraternal twins share on average 50%.

52
Q

c6 learning

A

change in an organisms behavior or thought as a result of experience

53
Q

c6 habituations

A

simplest form of learning (getting used to things)

54
Q

c6 classical conditioning

A

behavior procedure where unconditional stimulus is paired with neutral stimulus, leading to a conditioned response.
- Occurs in three stages: acquisition, extinction and spontaneous recovery
- Making associations between stimuli
- Involuntary
- Discovered by Ivan Pavlov – rang bell and fed dogs

55
Q

c6 acquistion

A

learning there is an association – first stages of learning, when a response is established.
- Stimuli should be close in time and space
- Gets stronger from each pairing up to a certain point
- In classical conditioning, this is when the stimulus evokes the conditioned response.

56
Q

c6 extinction

A

when conditioned stimulus is repeatedly presented without unconditioned stimulus

57
Q

c6 spontaneous recovery

A

extinct conditioned response reappears when conditioned stimulus is present again

58
Q

c6 renewal effect

A

reemergence of conditioned response when returning to place where it was acquired

59
Q

c6 generalisation and discrimination

A
  • STIMULUS GENERALIZATION = process by which stimuli similar to conditioned stimuli elicits response e.g. dogs hearing sound similar to metronome
  • STIMULUS DISCRIMINATION = opposite of generalization; discriminating between similar stimuli e.g. seeing tornado on tv and reaction, then tornado in real life and reaction.
60
Q

c6 conditioned stimulus

A

eventually trigger a desired response – ringing of bell

61
Q

c6 conditioned response

A

automatic response from training to an ordinarily neutral stimulus – salivation

62
Q

c6 case study - little albert

A
  • Demonstrated how classical conditioning could be used to create a phobia
  • Acquisition of fears and phobias
  • Presented rat and child not scared. Made bang when presenting rat, association became made between both, developing phobia.
63
Q

c6 operant conditioning

A

learning controlled by the consequences of the organisms behavior
- Strength of a behavior is modified by reinforcement or punishment and an association is made between a behavior and a consequence.

64
Q

c6 law of effect

A

stimulus followed by a behavior resulting in a reward, then more stimulus more likely to be repeated in the future

65
Q

c6 insight

A

suddenly getting the reward, grasping the underlying nature of the problem

66
Q

c6 B.F skinner

A
  • American behaviorist (approach to understanding human/animal behavior)
  • Father of operant conditioning
  • Based work on law and effect – but substituted word reward with reinforcement
  • Electronically recorded animal responses and printed put graph of the animal’s activity
  • Skinner box typically contained a bar that delivers food when pressed, a food dispenser and often a light that signals when reward is forthcoming.
  • Skinner studied the operant behavior of rats, pigeons, and other animals and maped out their responses to reward
67
Q

c6 reinforcement and punishment

A
  • POSITIVE REINFORCEMENT = stimulus added: more likely to do the same in the future
  • NEGATIVE REINFORCEMENT = stimulus removed: more likely to do the same in the future
  • POSITIVE PUNISHMENT = stimulus added: less likely to do the same in the future
  • NEGATIVE PUNISHMENT = stimulus removed, less likely to do the same in the future
  • Focus on consequence, getting punched can be reinforcing instead of punishing
68
Q

c6 reinforcement

A

any outcome that strengthens the probability of a response. Skinner found the term reward imprecise because it doesn’t tell us how the organisms behavior changes in response to the reward.

69
Q

c6 three key concepts in operant conditioning

A

reinforcement, punishment and discriminative studies

70
Q

c6 punishment

A

any outcome that weakens the probability of a response
- Positive punishment = if it involves administering a stimulus that organism wants to avoid e.g. shock
- Negative punishment = taking away a stimulus that the organism wants e.g. taking toy

71
Q

c6 discriminative stimulus

A

any stimulus that signals the presence of reinforcement e.g.. snapping at dog, signal that if it approaches it will receive reinforcement

72
Q

c6 partial reinforcement v continuous reinforcement

A

SCHEDULES OF REINFORCEMENT = pattern of delivering enforcement
CONTINUOUS REINFORCEMENT = we reinforce a behavior every time it occurs
PARTIAL REINFORCEMENT = reinforce responses some of the time

73
Q

c6 superstitious behavior

A

Arises when the delivery of a reinforcer occurs close in time with an independent behavior, accidentally reinforcing /punishing and increasing the likelihood of it happening again.
- Case study skinner: pigeon thought that certain movements were making food arrive, but it was completely randomized – accidental temporal closeness between whatever the pigeon was doing and the arrival of the food.

74
Q

c6 biological influences on learning

A
  • Conditioned taste aversion = learned association between the taste of a particular food and illness, making the person think that the food is causing the illness.
  • Preparedness and phobias = explains why certain associations are learned more readily than others e.g. phobias related to survival like heights, snakes etc
  • Instinctive drift = tendency of some trained animals to refer back to instinctual behaviors