Midterm 1 Flashcards

1
Q

DEFINING MOTOR SKILL

MOTOR SKILL: The ability to bring about some end result with _____ ______ and _____ energy or time

A

Maximum
Certainty
Minimum

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2
Q

KEY “FEATURES” OR “OBJECTIVES” OF MOTOR SKILL:

  1. ______ certainty of goal _______ (reliably execute)
  2. _______ energy costs of _______ (physical and mental)
  3. ______ the time used
A
Maximize 
Achievement
Minimize 
Performance
Minimize
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3
Q

3 CRITICAL COMPONENTS OF A MOTOR SKILL:

  1. ________ relevant ______ features
  2. Deciding what to do and _____ and _____ to do it to _____ goal
  3. Producing organized muscular activity to ______ movement and achieve goal
A
Perceiving
Environmental 
Where
When
Achieve
Generate
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4
Q

CLASSIFYING SKILLS

OPEN LOOP SKILL: Environment is ______ and unpredictable during action

CLOSED LOOP SKILL: Environment is _______ and predictable during action

A

Variable

Stable

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5
Q

CLASSIFYING SKILLS

DISCRETE SKILL: Typically ____ actions, well defined beginning and end

SERIAL SKILL: Composed of several _____ skills strung together

CONTINUOUS SKILL: Repetitive or ______, with no beginning and end

A

Brief
Discrete
Cyclical

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6
Q

ASSESSING DISCRETE SKILLS

ACCURACY: How close on is to the ____ value or goal (bias)

PRECISION: How repeatable or ______ one is (variability)

A

True

Reproducible

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7
Q

MOTOR PROGRAM THEORY

MOTOR PROGRAM: A set of motor commands that defines the essential details of a movement, with minimal (or no) __________ of sensory _______

MOTOR PROGRAM COULD DETERMINE: muscles to use; _____ of muscle activations; _____ of muscle contractions; etc.

A

Involvement
Feedback
Order
Force

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8
Q

MOTOR PROGRAM THEORY

GENERALIZED MOTOR PROGRAM: A motor program whose output can vary along certain dimensions to produce novelty and ______ in movement (defines pattern of movement, rather than specific movement)

A

Generalization

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9
Q

VARIANT FEATURES (aka “surface features”): Input parameters to a generalized motor program that can change can include:

  1. Speed of movement (_____ _____)
  2. Movement ________
  3. Effectors (____ and muscles used)

INVARIANT FEATURES: Input or output parameters of a generalized motor program that ____ ___ change

EVIDENCE (WRITING)

Similar shaped profiles (invariant features) despite different limbs and muscles (variant features)

A

Movement Time
Amplitude
Limbs
Do Not

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10
Q

CRITICS OF THE GENERALIZED MOTOR PROGRAM

DYNAMICAL SYSTEM THEORY: Stereotyped similarities of movement patterns are not represented in motor programs, but rather emerge _____ due to the complex mechanics of the person and _______ (ROBOT WALKING AND DEAD FISH SWIMMING)

A

Naturally

Environment

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11
Q

SPEED-ACCURACY TRADEOFF

Movements can be made quickly at the cost of ______ or accurately at the cost of ____

FITT’S LAW: Predictive model of the tradeoff between accuracy and speed in human reaching. Discovered the relationship between movement _____, _____ and movement time.

MT = MOVEMENT TIME
A = MOVEMENT AMPLITUDE
W = TARGET WIDTH
a = SLOPE
b = Y-INTERCEPT
A

Accuracy
Speed
Amplitude
Accuracy

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12
Q

FITT’S LAW is _____

Y-INTERCEPT = ______ _____

A

Linear

Reaction Time

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13
Q

WHAT EXPLAINS FITT’S LAW

ODERLY RECRUITMENT OF MOTOR UNITS (AKA HENNEMAN’S SIZE PRINCIPLE): Smallest motor units _____ _____, then larger (____ to ____ twitch)

A

Recruited
First
Slow
Fast

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14
Q

SENSORIMOTOR TRANSFORMATIONS

The brain transforms sensory inputs into motor outputs (commands) through _________ ________

SENSORIMOTOR TRANSFORMATIONS CAN BE

SIMPLE
I.e. tendon-jerk reflex, sensory inputs cause motor output ______, without intervention of high brain _____

COMPLEX
I.e. voluntary reaching movement, requires _____ sensorimotor transformations

A

Sensorimotor Transformations
Directly
Centers
Multistage

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15
Q

INPUTS TO A “COMPLEX” SENSORIMOTOR TRANSFORMATION

SENSORY INPUTS INCLUDE

EXTRINSIC INFORMATION about the state of the world (i.e. spatial location of target via _____ or _____)

INTRINSIC INFORMATION about the state of our body (i.e. kinematic and kinetic information about our body)

KINEMATIC INFORMATION: Position, ______, ______ of the body, without reference to the forces that cause them

KINETIC INFORMATION: Forces ______ or ______ by our body

A
Visual
Auditory 
Velocity
Acceleration
Generated
Experienced
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16
Q

STAGES OF A “COMPLEX” SENSORIMOTOR TRANSFORMATION

  1. LOCATED TARGET AND END-EFFECTOR (cup and hand): Localized in space relative to some ____ of the ____ like head or arm (egocentric space)
  2. PLAN END-EFFECTOR TRAJECTORY (hand path): Determine ______ and ______ the end-effector must move to target
  3. INVERSE KINEMATIC TRANSFORMATION: Calculate the ___ trajectories that will achieve the desired end effector ____
  4. INVERSE DYNAMIC TRANSFORMATION: Calculate the set of joint _____ or muscle activities that will achieve the desired joint _____
A
Part
Body
Direction
Distance
Joint
Trajectory
Torques
Trajectories
17
Q

INTERNAL MODELS

INTERNAL MODEL: Internal representations or “neural maps/circuits” of the relationship between sensorimotor ____ and _____

INVERSE INTERNAL MODEL: Calculates motor ____ from ____ inputs

FORWARD INTERNAL MODEL: Calculates _____ inputs from motor ___

EFFERENCE COPY: Copy of descending motor command passed to forward model that acts as a neural stimulator of the musculoskeletal system moving in the ______

A
Inputs
Outputs
Outputs
Sensory
Sensory
Outputs
Environment
18
Q

WHAT CAUSES ERRORS IN MOVEMENTS

SENSORY NOISE (on input side) Limits accuracy with which we can estimate location of target and limb (how near the estimate is to the _____ _____), and limits precision (how accurate the estimate is when _____)

MOTOR NOISE (on output side): Limits the accuracy and precision with which we _______ our muscles

INACCURACIES IN INTERNAL MODELS: Errors can also arise from inaccuracies in internal models that compute sensorimotor ________

A

True Value
Repeated
Contract
Transformations

19
Q

FEEDFORWARD CONTROL

It does not used _______ feedback

A

Sensory

20
Q

FEEDBACK CONTROL

Uses ______ feedback to correct movements

A

Sensory

21
Q

TYPES OF FEEDBACK CONTROL

BAND-BANG CONTROL
If e <=0: Furnace ___
If e >0: Furnace ___

A

Off

On

22
Q

STAGES OF MOVEMENT PLANNING

  1. STIMULUS IDENTIFICATION (perception): Stimulus is recognized and identified. A sensory stage, where analyzing environmental info (i.e. from vision, audition, touch, kinethesis, smell) “assemble” this info, _____ a representation of stimulus
  2. RESPONSE SECTION (decision): Selecting what response to take (i.e. pass vehicle, slow down, avoidance maneuver). Transition between Sensory ____ and movement _____
  3. MOVEMENT PROGRAMMING STAGE (action): Preparing the motor system to generate the desired response (retrieve and organize a motor program)
A

Output
Input
Output

23
Q

NUMBER OF STIMULUS-RESPONSE ALTERNATIVES

SIMPLE REACTION TIME: A reaction-time situation in which there is only one possible _____ and one possible ______ (start sprinting)

CHOICE REACTION TIME: A reaction-time situation in which there is multiple possible ______ and _______ possible responses (in a car and see an animal)

HICK’S LAW: Predictive model of relationship between choice reaction tine and ______ of stimulus-response alternatives

RT=Reaction time
N=S-R alternatives
a=slope
b=y-intercept
As Log2(N) goes up by 1, N doubles
A
Stimulus
Response
Stimulus
Multiple
Number
24
Q

CENTRAL RESOURCE CAPACITY THEORY: One central source of attentional resources, for which all all activities ________

A

Compete

25
Q

MULTIPLE RESOURCE CAPACITY THEORY: Several resources for attention, each source has a _____ capacity

A

Limited

26
Q

ATTENTION IN STIMULUS IDENTIFICATION

PARALLEL PROCESSING: 2 streams of information enter system at the same time and are processed _______ if not, can complete for resources

INATTENTION BLINDNESS: Fail to perceive _____

SUSTAINED ATTENTION: Attention can wain with ________

A

Separately
Stimuli
Time

27
Q

ATTENTION IN RESPONSE SELECTION

AUTOMATIC PROCESSING: Open loop, fast, automatic, low attentional demands, unconscious performance, “expert”

CONTROLLED PROCESSING: Closed loop, slow, deliberate, high attentional ______, conscious performance “novice”

A

Demands

28
Q

PERSPECTIVES ON SENSATIONS

SENSORY PHYSIOLOGY: Examines the neural consequences of a stimulus - how the stimulus is transducer by sensory _______ and ______ by the brain

PSYCHOPHYSICS: Relates the physical properties of stimuli to sensations

A

Receptors

Processed

29
Q

PSYCHOPHYSICAL LAWS OF PERCEPTION

STEVEN’S LAW: Relationship between stimulus strength and the intensity of the sensation received by the subject

S=Stimulus Strength
I=Intensity of the Sensation

S0= threshold amplitude of the stimulus (lowest stimuli that can be _______ defected)

Determining the “stimulus threshold” is not all or none

PSYCHOMETRIC FUNCTION: Defines the relationship between the amplitude of stimuli and probability of _______ by the person

Often threshold amplitude of the stimulus (S0) is set at ____% detection

A

Reliably
Detection
50

30
Q

SENSORY CODING
Sensory firing rates encode stimulus ______ and ______

SLOWLY ADAPTING: Responds as long as pressure is applied to skin (firing rate is proportional to magnitude of pressure)

RAPIDLY ADAPTING: Responds mainly when pressure is applied and removed (firing rate proportional to the rate at which pressure is applied)

A

Magnitude

Timing

31
Q

SOMATOSENSORY

EXTEROCEPTION: Sense I’d direct interaction with the external world as it impacts the body (______ sensors)

PROPRIOCEPTION: Sense of oneself, awareness of our posture and movements of our own bodies (________ sensors)

INTERCEPTIONS: Sense of the function of the major organ systems of body and its _______ state

All mediated by one class of sensory of sensory neutrons: DORSAL ROOT ______ NEURON

A

Touch
Proprioceptive
Internal
Ganglion

32
Q

SOMATOSENSORY: TOUCH

MEISSNER CORPUSCLE (RA1)

  • Superficial layers of skin
  • Adapt rapidly to constant stimulation
  • Detect: pressure, initial _____, slippage,stroking, low frequency ____

MERKEL CELLS (SA1)

  • Superficial layers of skin
  • Adapt slowly to constant stimulation
  • Detect: pressure, textures, _______ to edges, corners, points

PACINIAN CORPUSCLE (RA2)

  • Deep layers of skin
  • Large receptive field
  • Adapt rapidly to constant stimulation
  • Detect: high frequency ________

RUFFINI ENDINGS (SA2)

  • Deep layers of skin
  • Large receptive field
  • Adapt slowly to constant stimulation
  • Detect: skin ______
A
Contact 
Vibration
Sensitive 
Vibrations
Stretch
33
Q

HIGH-LEVEL VISUAL PROCESSING

Retina -> _____ nerve -> primary visual ______
->
Dorsal stream -> posterior parietal cortex (visually guided ______) (subconscious)

Ventral stream -> inferior _____ cortex (object identification) (conscious)

A

Optic
Cortex
Movement
Temporal