Memory and Learning Flashcards

1
Q

What is an instinct?

A

A genetically hard-wired behaviour

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2
Q

What is sensitisation?

A

A period of increased responsiveness and awareness following arousal by a novel stimulus.

Animals more likely to become sensitised when already negatively aroused.

The opposite of habituation.

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3
Q

The two types of non-associative learning:

A

Habituation

Sensitisation

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4
Q

The two types of associative learning:

A
Classical conditioning
Operant conditioning (or instrumental conditioning)
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5
Q

What is sensory adaptation?

A

Short term learning, for example no longer feeling clothes on skin. The learning is lost, and is therefore not habituation.

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6
Q

What is operant extinction?

A

When a response declines due to no longer being rewarded.

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7
Q

What are the 2 types of imprinting?

A
  1. Filial imprinting - becoming attached to a mother figure

2. sexual imprinting - a change behaviour which affects choice of future sexual partners

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8
Q

What is insight learning

A

Novel behavioural associations such as the sudden production of a new adaptive response.
Not the result of trial and error learning.

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9
Q

Explicit memory

A

Effortless recall

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10
Q

Implicit memory

A

Having to work to recall past events

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11
Q

What is operant conditioning?

A

An association between a behaviour and consequence

First designed and studied by BF Skinner

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12
Q

What is classical conditioning?

A

Learning that one event predicts another which causes an instinctive response

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13
Q

What is contingency (in training)?

A

The way in which two events co-vary, or the extent one event predicts another

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14
Q

What is contiguity (in training)?

A

The closeness of two events either in time (temporal contiguity) or space (spatial contiguity)
Ie time between an event and reward
(effectively communicating)

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15
Q

What is latent inhibition?

A

When a third event is introduced to an existing relationship of 2 events, the 3rd event is not learned or predicted as easily.

Example: A car ride is associated with going to the park for a dog, when on an occasion the car ride leads to a vet visit, the dog doesn’t associate the car ride with a vet visit suddenly, due to the existing relationship between the car and the park.

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16
Q

What is an ‘Extinction Burst’?

A

When a learned behaviour intensifies before it starts to disappear due to an absence of desired outcomes.

17
Q

What is ‘gentle punishment’?

A

A punishment of low intensity which can be habituated .

18
Q

What is Stimulus Discrimination

A

The use of clearly identifiable cues that predict when reinforcement is available

19
Q

What is continuous reinforcement?

A

When a behaviour is reinforced at every occurance

20
Q

What is an intermittent schedule of reinforcement

A

When a behaviour is only reinforced sometimes

21
Q

What is differential reinforcement?

A

When a behaviour is only rewarded for the best attempts or most desired versions of the behaviour

22
Q

What is a discriminative stimuli?

A

Signals or cues that indicate the behaviour wanted. Ie verbal or visual commands.

23
Q

What is counter conditioning?

A

When an animal is conditioned to perform a behaviour incompatible with a ‘problem’ or undesired behaviour

24
Q

The absence of an expected reward is a form of what?

A

Punishment

25
Q

What is shaping a behaviour

A

Rewarding exact segments of a behaviour to reach an overall goal

26
Q

What are the 3 D’s in training?

A

Distance, Duration, and Distraction

These should be increased in training one at a time to help generalisation

27
Q

Definition of Cognition

A

mechanisms by which an individual acquires, processes, stores, and acts upon information; it includes learning, memory, and decision-making

28
Q

What are executive functions?

A

Executive functions are a set of cognitive processes that are involved in the monitoring and control of cognition, including the steps necessary to obtain goals. Executive functions include attention, cognitive inhibition, working memory, cognitive flexibility, and planning; they are based on prefrontal cortical function in humans and other mammals

“mentally playing with ideas”