media influences on aggression Flashcards

1
Q

who studied the effect of computer games?

A

Bartholow and Anderson

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2
Q

what was Bartholow and Anderson’s study?

A

•students either played violent computer games or non-violent ones for ten minutes
•they then all carried out a task where they black white noise at chosen volumes to punish the opponent
•those who played the violent video game selected significantly higher noise bevels compared to non violent

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3
Q

evaluation of Bartholow and Anderson

A

+ independent groups design, no order effects of figuring out the hypothesis
- not tested on ability before entering the study

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4
Q

who else studied computer games and their effect on aggression?

A

•studied 277 juvenile offenders with histories of serious aggressive behaviours such as gang fighting
•they gathered information on aggression and violent computer game playing using unstructured interviews
•the offenders aggressive behaviour was significantly correlated with how often they played violent video games and how much they enjoyed them

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5
Q

evaluation of DeLisi

A

+ in depth, qualitative data acquired
- social desirability bias
- subjective interpretations of aggression
- correlation shows association, not causation

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6
Q

who conducted a study on excessive TV watching?

A

Robertson

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7
Q

what is Robertson’s study?

A

•conducted a longitudinal study to investigate the link between excessive TV watching in childhood and aggression in adulthood
•they found a positive correlation, more TV more aggression
•those who watched the most TV were more likely to be diagnosed with antisocial personality disorder

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8
Q

evaluation of Robertson

A

-participants from New Zealand, issues of generalisation
- correlation does not equal causation
- subjective interpretations of aggression

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9
Q

what was Anderson’s study?

A

•did a meta-analysis of 136 studies which included 3 types of research method (experimental, correlational, longitudinal)
•findings- exposure to violent computer games was associated with increases in aggressive behaviour, thoughts and feelings
•true for males and females universally
•’the effect of violent video gaming on aggression is more than the effect of second- hand smoke on cancer’ - Anderson

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