Math Flashcards

1
Q

integers

A

counting numbers including negative numbers (but not fractions/irrational numbers)

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2
Q

factor

A

a number that will divide evenly into the number in question

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3
Q

multiple

A

a number that is itself a factor of the number in question

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4
Q

prime number

A

integer whose only factors are itself and 1 (0 and 1 are NOT prime, no such thing as a negative prime)

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5
Q

prime numbers under 30

A

2,3,5,7,11,13,17,19,23,29

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6
Q

divisibility rules

A

1) divisible by 2 if its units digit is divisible by 2
2) divisible by 3 if the SUM of all its digits is divisible by 3
3) divisible by 4 if its last two digits form a number that is divisible by 4
4) divisible by 6 if the its divisible by both 2 and 3
5) divisible by 8 if the last 3 digits form a number divisible by 8
6) divisible by 9 if the SUM of its digits is divisible by 9

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7
Q

order of operations

A
P/E/MD/AS-
parenthesis
exponents
multiplication/division
addition/subtraction
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8
Q

associative law

A

when adding/multiplying a series of numbers you can regroup them however you want

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9
Q

distributive law

A

a(b+c)- = ab + ac and a(b-c) = ab- ac

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10
Q

Rules for exponents

A

1) a^2 = a * a
2) a^2 * a^3 = (aa)(aaa) = a^(2+3) = a^5
3) (a^2)^3 = (a
a)(aa)(aa) = a^(23) = a^6
4) a^2/a^3 = a
a/aaa = 1/a = a^(2-3) = a^(-1)
5) 15^12 - 15^11 = 15^11(15-1) = 15^11(14) CANT JUST SUBTRACT, FACTOR

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11
Q

more rules for exponents

A

1) raising a fraction between 0 and 1 to a power greater than 1 results in a SMALLER fraction
2) a negative number raised to an EVEN power because POSITIVE, a negative number raised to an ODD power remains NEGATIVE
3) a number raised to a negative power = 1 over the number to the positive power (ie. 2^-2 = 1/2^2)
4) a number raised to the 0 power = 1 0^0 = undefined
5) a number to the 1 power = the number itself

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12
Q

square root rule

A

1) when ETS asks for square root of 16 they want 4, not -4
2) multiply/divide like normal; multiply/divide the bases, then deal with the square root sign
3) can’t add/subtract unless the bases are the same, if the bases are different estimate their values and then add

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13
Q

square roots to know

A

square root 1 = 1
square root 2 = 1.4
square root 3 = 1.7
square root 4 = 2

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14
Q

Quadratic equations- 3 types

A

1) (x+y)(x-y) = x^2 - y^2
2) x^2 + 2xy +y^2 = (x+y)^2
3) x^2 - 2xy + y^2 = (x-y)^2

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15
Q

how to solve quadratic equations

A

F- first
I- inside
O- outside
L- last

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16
Q

steps to solve quadratic equations

A

1) separate the x^2 into (x )(x )
2) find the factors of the 3rd term that when added/subtracted give the 2nd term
3) figure out the +/- for the terms, they have to yield the middle term when added/subtracted and the last term when multiplied
4) if a number answer is required, set whole equation = 0; solve; set each ( ) = 0 and solve for x

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17
Q

reducing fractions

A

factor top and bottom and then cancel, or divide by factors that are common to both
* you can ONLY reduce across a multiplication sign

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18
Q

adding/subtracting

A

must have same denominator
bowtie method:
1) multiply the denominators together to get a common denominator
2) multiply the denominator of each fraction by the numerator of the other one
3) add/subtract those numbers
4) reduce if necessary

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19
Q

decimals–> %, %–> decimal

A
.01 = 1/100 = 1%
.1 = 1/10 = 10%
.2 = 1/5 = 20%
.25 = 1/4 = 25%
.333 = 1/3 = 33 1/3%
.4 = 2/5 = 40%
.5 = 1/2 = 50% 
.6 = 3/5 = 60%
.66 = 2/3 = 66 2/3%
.75 = 3/4 = 75%
.8 = 4/5 = 80%
1.0 = 1/1 = 100%
2.0 = 2/1 = 200%
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20
Q

percentage change

A

percentage change = (difference/original) * 100

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21
Q

average

A

average = total/# of things

*as long as you have 2 out of 3 you can solve

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22
Q

standard deviation rule

A

68-96-100 - percentages of data points that fall 1, 2 and 3 standard deviations from the mean

23
Q

rate

A

distance amount/(time*rate)

*as long as you have 2 out of 3 you can solve

24
Q

the 3 angles inside a triangle add up to

A

180 degrees

25
Q

the 4 angles inside any 4 sided figure add up to

A

360 degrees

26
Q

a circle contains

A

360 degrees

27
Q

when 2 lines are perpendicular to each other their intersection forms…

A

4 90 degree angles

28
Q

vertical angles- angles across from each other when 2 lines intersect,

A

are ALWAYS equal

29
Q

when 2 parallel lines are intersected by a 3rd line, big and small angles are formed

A

big angles = big angles, and small angles = small angles

any big + small angle = 180 degrees

30
Q

equilateral triangle

A

all 3 sides equal, so all 3 angles = 60 degrees

31
Q

isosceles triangle

A

2 of the 3 sides are equal, so 2 of the angles are equal

32
Q

in any triangle the longest side is opposite…

A

the largest angle, and vice versa

33
Q

3rd side rule

A

the length of any one side of a triangle must be less than the sum of the other two sides, and greater than the difference between the other two sides (to solve add two sides, then subtract, the third side must lie between those two numbers, but not equal to either)

34
Q

area of a triangle

A

A = 1/2bh (divide into 2 triangles to find h)

35
Q

pythagorean theorm

A

in a right triangle the hypotenuse^2 = a^2 + b^2

36
Q

a square divided in 1/2 makes 2 right isosceles triangles…the angles =?

A

a 90 degree angle, and two 45 degree angles

37
Q

the side ratio of a right isosceles triangle is…

A

x : x : x*square root of 2

38
Q

30-60-90 triangles

A

when you cut an equilateral triangle in half it has a 90 degree, a 60 degree, and a 30 degree angle

39
Q

the side ratio of a 30-60-90 triangle is…

A

x : x*square root of 3 : 2x (if you see a triangle where one side is 2x, or there is a square root of 3 anywhere, you know it is a 30-60-90 triangle)

40
Q

area of a parallelogram

A

a = bh (where h is a line drawn perpendicular to the base)

41
Q

circumference of a circle

A

2pir or pi*d

42
Q

area of a circle

43
Q

arc of a circle

A

an angle is formed by two radii, the number of degrees of that angle divided by 360 = fraction of the circumference that the arc is

44
Q

slope

A

y=mx+b or rise/run

45
Q

coordinate system quadrants

A

counterclockwise starting at top right - 1, 2, 3, 4

46
Q

volume of a cylinder

A

(pi*r^2)(h)

47
Q

surface area of a cube

A

total of the areas of each side (find each area and then add)

48
Q

probability

A

of possible outcomes that satisfy conditions/# of total possible outcomes

49
Q

probability of A AND B

A

prob A * prob B

50
Q

probability of A OR B

A

prob A + prob B

51
Q

factorial (ie. 6!)

A

equal to that number times every positive whole number smaller than that number down to 1

52
Q

permutation

A

arrangement of things in a particular order (figure out how many slots you have, write down the number of options for each slot, multiply)

53
Q

combination

A

a group where order doesn’t matter (figure out how many slots you have, fill in the slots like permutation, divide by the factorial of the # of slots, cancel out before solving)

54
Q

groups

A

T = G1 + G2 - B + N where G1 and G2 are groups, B is members in both groups and N is members in neither group, T is total