Map It Flashcards

1
Q

What is the initial goal when meeting with stakeholders about a performance problem?

A

To get the gist of the performance problem and set up a future meeting to learn more.

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2
Q

What should you find out before the second meeting about a project?

A

If anyone besides the initial contact needs to approve the project or any content.

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3
Q

How do you write a business goal for a project?

A

A measure we already use will increase or decrease by a specific percentage by a certain date as people do a specific action.

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4
Q

Why is choosing a specific audience important when setting a project goal?

A

The goal identifies how the problem is being measured and how you’ll know it’s solved.

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5
Q

What types of goals should be used if the initial goal is too big?

A

Two-tiered goals or smaller intermediary goals if the project spans a long period.

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6
Q

What is the purpose of creating a persona in the project development process?

A

To represent a typical performer and future learner, helping to tailor the project more closely to the audience’s needs.

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7
Q

What are the key environmental factors to consider that affect performance?

A

Tools, time, information accessibility, workplace rewards or punishments, physical and emotional context of the task.

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8
Q

Why is determining the specific, observable actions people need to take crucial?

A

To identify the behaviors that directly contribute to achieving the project’s goal, focusing on actions that are measurable and can be improved.

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9
Q

How should feedback for learning activities be structured?

A

It should be instructive but also intrinsic, requiring learners to reflect on their actions and understand the consequences.

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10
Q

What are the benefits of using branching scenarios in learning activities?

A

They simulate real-life decision-making processes, showing the consequences of choices and allowing for recovery from mistakes.

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11
Q

How do you decide on the format of a learning activity?

A

Based on the need to match or simulate the real-life context, considering the organizational culture and the learners’ control over their learning process.

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12
Q

What is scaffolding in the context of learning activities?

A

Designing activities that increase in difficulty as the learner develops skills, or gradually removing support to encourage independent problem-solving.

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13
Q

Why is it important to test and prototype learning activities?

A

To ensure they effectively address realistic challenges, are engaging, and meet the learners’ needs before full-scale development and implementation.

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