Manikin carry DQ codes Flashcards

1
Q

Not completing the event in accordance with the event description or general rules

A

DQ001

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2
Q

A competitor or team absent from the start of an event shall be disqualified.

A

DQ004

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3
Q

A competitor or team may be disqualified if a competitor, team, or handler is deemed to have
competed unfairly. Examples of “competing unfairly” include:
* committing a doping or doping-related infraction.
* impersonating another competitor.
* attempting to defeat the ballot or draw for events or positions.
* competing twice in the same individual event.
* competing twice in the same event in different teams.
* purposely interfering with a course to gain advantage.
* jostling or obstructing another competitor handler so as to impede his or her progress.
* receiving physical or material outside assistance (other than verbal or other direction).

A

DQ002

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4
Q

A competitor re-entering the water after completing his or her leg of the relay

A

DQ50

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5
Q

Abuse of officials may result in disqualification from the competition.

A

DQ006

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6
Q

Activities that result in wilful damage to the venue sites, accommodation sites or the property
of others will result in disqualification of the individuals involved from competition.

A

DQ005

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7
Q

All competitors who start (i.e., commence a starting motion) before the starting signal has
been given shall be disqualified.

A

DQ010

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8
Q

All teams shall be made up of four individuals, comprising of at least one male and at least
one female

A

DQ102

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9
Q

Assistance from a third competitor during the exchange between the incoming and outgoing
competitors.

A

DQ039

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10
Q

Competitors may not be permitted to start in an event if they are late reporting to the
marshalling area.

A

DQ003

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11
Q

Competitors shall not take assistance from the pool bottom except where specifically allowed

A

DQ008

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12
Q

Delaying the start, for wilfully disobeying an instruction, or for any other misconduct taking
place at the start.

A

DQ106

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13
Q

Not finishing or completing the event in the same lane in which he or she started.

A

DQ201

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14
Q

Entering the water during a heat for which they are not entered

A

DQ203

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15
Q

Failing to follow the instruction of a Marshall or Official may result in disqualification.

A

DQ105

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16
Q

Failure of a competitor to remove jewellery that may pose a risk to any competitors,
spectators, actors, or officials

A

DQ104

17
Q

Failure of a competitor to wear an appropriate swimming hat may result in disqualification.

A

DQ103

18
Q

Failure to touch the finish wall/edge.

A

DQ015

19
Q

Failure to touch the wall during the turn.

A

DQ014

20
Q

Leaving the starting block/releasing contact with the turning wall/edge/starting block before
the previous competitor has touched the wall/edge.

A

DQ41

21
Q

Leaving the water after an event before permission is given by the official.

A

DQ009

22
Q

Not having the manikin in the correct position before the top of the manikin’s head passes the
5m line.

A

DQ20

23
Q

Obstructing another Team or Competitor.

A

DQ202

24
Q

One competitor repeating two or more legs of the event.

A

DQ040

25
Q

Pace-making, providing feedback on positions of other teams, attempting to influence or
coach an athlete during the race

A

DQ205

26
Q

Relay Team is not the same Competitors who took part in the SERC.

A

DQ206

27
Q

Releasing the manikin before the next competitor has grasped it (i.e., one hand of
each competitor must be in contact with the manikin).

A

DQ043

28
Q

Releasing the manikin before touching the turn wall/edge or finish wall/edge

A

DQ021

29
Q

Swimwear must conform to FINA standards.

A

DQ101

30
Q

Taking assistance from any pool fitting (e.g., lane rope, steps, drains or underwater hockey
fittings) when surfacing with the manikin – not including the bottom of the pool

A

DQ017

31
Q

The manikin changing hands: * before or beyond the designated changeover zone * before
the incoming competitor touches the pool wall.

A

DQ042

32
Q

Using an incorrect carrying technique.

A

DQ019

33
Q

Using sticky, tacky, or adhesive substances (liquid, solid or aerosol) on hands or feet, or on
the manikin or rescue tube to improve grip or push off the bottom of the pool.

A

DQ007