M3000 Flashcards

1
Q

VSS

A

Virtual Space Simulation

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2
Q

CAD

A

Computer aided drafting

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3
Q

How is CAD used to make reverb?

A

TC Electronic (M3000’s manufacturer) uses CAD to virtually build any room or environment and then calculate the algorithm based on the dimensions of that space all within software

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4
Q

VSS algorithm accuracy with CAD

A

CAD allows the algorithms to not be fixed to any one type of room or environment, which makes them more technically accurate

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5
Q

5 things TC’s VSS algorithms are known for

A
  1. Ultimate realism
  2. Accurate early reflections
  3. Smooth diffused fields
  4. Pitch accuracy
  5. Modulation free
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6
Q

Main power switch

A

Found on the rear panel. Kills power to the processor and will erase any unsaved parameters

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7
Q

Balanced XLR Analog Inputs & Output

A

Found on the rear panel. Easily interface with any patch bay

XLR to TT, or XLR to 1/4 TRS

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8
Q

ADAT Tos-link

A

Found on the rear panel. You can select two ADAT channels, process them, and send them out on two different ADAT channels to daisy chain multiple units

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9
Q

Wordclock

A

Found on the rear panel. M3000 will lock to the incoming digital sample rate or the external sync

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10
Q

AES/EBU or S/PDIF

A

Found on the rear panel. Easily interface with anything from a 192 I/O to a Fast Track Pro

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11
Q

MIDI

A

Found on the rear panel. Perform system exclusive MIDI commands

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12
Q

External Control Input

A

Found on the rear panel. Allows you to tap tempo for delay times as well as bypass engines

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13
Q

Power switch

A

Found on the front panel. Serves as a standby. It puts the processor in a sleep mode, and this will preserve enough power to maintain any unsaved parameters.

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14
Q

What is power switch referred to?

A

Hot on/off switch

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15
Q

How to put M3000 into standby & wake up

A

Hold the power switch for 3 seconds and release to put into sleep mode. Tap the switch to wake up

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16
Q

PCMCIA card

A

Allows you to save a maximum of 300 presets. 250 single engine presets, and 50 combined engine presets

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17
Q

Setup column: I/O

A
Input selector
CH (channel)
Mix
Clock/Sample rate
Dither
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18
Q

Input selector

A

Selects input source to be analog or digital as well as what type of digital input

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19
Q

Input selector troubleshooting

A

When all sample rate indicator lights are flashing on the front panel, this means that no clock is present; or the M3000 can’t lock to the incoming clock

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20
Q

CH (channel)

A

Selects which channels the M3000 is using for an input

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21
Q

3 options for CH input

A
  1. STE (stereo): processes left and right inputs
  2. L (left): Processes left only
  3. R (right): Processes right only
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22
Q

CH (channel) troubleshooting

A

If the M3000 is processing only one side of your left and right inputs, check the CH setting

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23
Q

Mix

A

This can be set to 100%, meaning that no direct signal will be present. Or Mix, which will combine the wet and dry signal. In this case the Bypass button will serve as a dry/wet switch

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24
Q

Clock/Sample rate

A

Determines what source the M3000 will use for its digital clock
Internal 44.1 kHz and 48 kHz

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25
Q

Clock/Sample rate Sync

A

The M3000 to lock to an incoming digital sample rate or external sync (word clock)

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26
Q

Clock/Sample rate Clock

A

The M3000 will lock to the selected input format

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27
Q

Clock/Sample rate Digital

A

If using AES/EBU or S/PDIF the M3000 will switch the clock to digital

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28
Q

Dither

A

The M3000 can output dither from 8 through 22 bit resolution

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29
Q

Setup column: Routing

A
Serial
Parallel
Dual Input
Dual Mono
Linked
Preset Glide
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30
Q

Serial

A

Stereo input/output mode where output of Engine 1 feeds the input of Engine 2, and is useful for feeding the output of a dynamics processor from Engine 1 into a time-based processor on Engine 2.
Compressing, gating, or de-essing the signal before sending it into the verb or delay

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31
Q

Parallel

A

Both Engines will work independently and the outputs will be mixed down to left and right, and this is useful when feeding the M3000 with one source, having that signal processed by both Engines independently and then sending to their respective outputs.

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32
Q

What should you not use Parallel with and why?

A

You shouldn’t use it with a stereo source, because of the mult at the input before the Engines and directly after the Engines, it will destroy your stereo image sending your left input to the right output and right input to the left output

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33
Q

Dual input

A

This is a dual mono in and stereo out mode. The only difference between Dual Input and Parallel is the mult at the input. With that absent, this allows the user to get two different effects with separate inputs, only the outputs will be shared

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34
Q

Dual mono

A

The Engines are split into two independent mono effect units. Left feeds Engine 1 right feeds Engine 2

35
Q

Linked

A

The two Engines are linked together. Anything done on one Engine will done to the other (aka stereo)

36
Q

Preset Glide

A

A one time fade between presets. This allows for very smooth transitions when switch from one effect to another. The Glide Time can be set under UTIL/MIDI

37
Q

Analog inputs ranges

A

Consumer range: -16 dBu to 10 dBu

Professional range: -6 dBv to +16 dBv

38
Q

Analog outputs ranges

A

Consumer range: -10 dBu to +16 dBu

Professional range: -16 dBv to +6 dBv

39
Q

Input peak meter (maximum performance)

A

Should read approximately -6 dB to -3 dB

40
Q

Setup Column: Utility/MIDI

Viewing angle

A

Contrast adjustment for the LCD display

41
Q

Setup Column: Utility/MIDI

Glide time

A

This sets the glide time for the incoming preset when routing is set to preset glide

42
Q

Setup Column: Utility/MIDI

MIDI input & output

A

In the MIDI section, you are able to access and setup the MIDI options for the M3000

43
Q

Setup Column: Utility/MIDI

Security

A

This feature allows you to lock the processor. When locked, a pin-code must be entered to unlock it

44
Q

Setup Column: Utility/MIDI

Card

A

This will format and erase the inserted PCMCIA card

45
Q

Setup Column: Utility/MIDI

Memory copy

A

Allows you to copy to and from the card

46
Q

Setup Column: Utility/MIDI

External control in

A

Using a pedal, you can control 4 different features. Engine 1 bypass, Engine 1 + 2 bypass, or tap tempo

47
Q

Engine 1, Engine 2, Combined 1 + 2

Recall

A

The homepage of the M3000 - this display shows the most important parameters for each of the two engines at the same time

48
Q

Engine 1, Engine 2, Combined 1 + 2

Recalling a preset

A

Push recall on engine 1, 2, or 1 + 2. Turn the adjust wheel to scroll through the presets. Load the desired preset by selecting the blinking OK button

49
Q

Engine 1, Engine 2, Combined 1 + 2

Preset index

A

To access, press and hold down the Recall button on either engine 1 or 2. This gives you an overview of the single ROM presets and lets you quickly access the preset you want

50
Q

Engine 1, Engine 2, Combined 1 + 2

Store

A

Pressing store under the engines allows you to save edited presets to the RAM bank

51
Q

Engine 1, Engine 2, Combined 1 + 2

Delete a stored preset

A

Press SHIFT, then STORE under the engine that the preset is on

52
Q

Engine 1, Engine 2, Combined 1 + 2

Edit

A

Use the edit menu to change the parameters of the selected preset

53
Q

Engine 1, Engine 2, Combined 1 + 2

Edit (expert mode)

A

Scroll to the bottom of the edit menu and select OK

*not all presets have an expert mode

54
Q

Engine 1, Engine 2, Combined 1 + 2

Bypass

A

Serves as a complete engine bypass or as a dry/wet switch if the Mix setting is set to mix in the I/O menu

55
Q

Snapshots

A

Four fast Recall keys that are located between the Combined 1 + 2 and the Control Section

56
Q

Snapshots functionality

A

These buttons allow you to quickly switch to your favourite single or combined presets

57
Q

Storing a snapshot

A

Press SHIFT, followed by one of the 4 Snapshot keys

58
Q

Reverb Wizard

A

A search engine that helps you find the optimal factory preset

59
Q

Accessing Reverb Wizard

A

Press SHIFT, then RECALL under then engine you want that preset to be on

60
Q

Using Reverb Wizard

A

Select the application that processor will be used for (music/post). Based on your selection, the M3000 will give you different sources to choose from. Then you choose the size of the reverb. After you’ve chosen all your features, Reverb Wizard will provide a bank of factory presets. Use the adjust wheel to scroll through presets, and select OK when you found what you want. It will be loaded onto the engine you opened the Reverb Wizard on.

61
Q

Control Section

OK

A

Confirms operations and will load selected presets

62
Q

Control Section

Factory presets

A

Factory presets 600:
500 single engine presets
100 combination engine presets

63
Q

Control Section

User presets

A

User presets 300:
250 single engine presets
50 combination engine presets

64
Q

Control Section

Card presets

A

Card presets 300:
250 single engine presets
50 combination engine presets

65
Q

Control Section

Shift

A
Access secondary functions:
Shift + Recall = Reverb Wizard
Shift + Store = Delete Preset
Shift + Snapshot = Stores a Snapshot
Shift + OK = Cancel
Shift + Adjust Wheel = jumps to the top / bottom of the present displayed preset bank
66
Q

Control Section

Cursors

A

Moves between parameters

67
Q

Control Section

Adjust Wheel

A

Sets parameter value and preset numbers

68
Q

Control Section

Tap Key

A

Opens the Tempo menu

69
Q

Tap Tempo key parameters

A
Reverb - decay parameter
Delay - delay time
Chorus - speed
Flanger - speed
Phaser - speed
Tremelo - speed
70
Q

Dynamic Morphing

A

This is when the M3000 continuously switches engines outputs, based on the input level and threshold set by user
This allows for quick, seamless changes of an effect

71
Q

Access dynamic morphing

A

Select EDIT under the Combined engine section. Dynamic morphing is only available when routing is set to Parallel

72
Q

1-2 Dynamic Morphing direction

A

Engine 1 will be active while the input is below the threshold
Engine 2 will be active when the input is above the threshold

73
Q

2-1 Dynamic Morphing direction

A

Opposite of 1-2
Engine 2 will be active while the input is below the threshold
Engine 1 will be active when the input is above the threshold

74
Q

Shift + Recall

A

Reverb Wizard

75
Q

Buttons to access Reverb Wizard

A

Shift + Recall

76
Q

Shift + Store

A

Delete Preset

77
Q

Buttons to delete Presets

A

Shift + Store

78
Q

Shift + Snapshot

A

Store Snapshot

79
Q

Buttons to store a Snapshot

A

Shift + Snapshot

80
Q

Shift + OK

A

Cancel

81
Q

Buttons to cancel

A

Shift + OK

82
Q

Shift + Adjust wheel

A

Jumps to bottom or top of the present displayed preset bank

83
Q

Buttons to jump to top or bottom of the displayed preset bank

A

Shift + Adjust wheel