Logic Games Flashcards
What are sequencing games about?
Putting things in order
Sequencing games: can each position have more than one entity?
Yes, unless the game specifies otherwise.
How many questions are there in a logic games section?
~23
How much time will you have per game?
8 minutes
How is loose sequencing different from strict sequencing?
In loose sequencing the entities are sequenced in relation to each other only. And strict sequencing the entities are sequenced in relation to slots. Strict sequencing is more likely to allow more than one entity per slot. Loose sequencing may contain negative positional rules such as “W is not seventh”. Loose sequencing sketches come out of the rules, not the overview.
What is a selection game?
A game where you must select a smaller group out of a larger group of entities that you are given.
What characterizes a matching game?
You are given two sets of entities and must determine which are matched with which.
What characterizes a distribution game?
You have to sort a large group of entities into more than one smaller group. Typically distribution game entities may not fall into more than one subgroup or be used more than once however, subgroups may be empty or have uneven populations.
What are the types of logic games?
Sequencing, Grouping, matching, distribution, and hybrid.
What things can the rules for a sequencing game tell you?
The order in which two or more entities are placed
The number of spaces between two or more entities
The slot(s) in which a given entity can or cannot be placed
What is important about the rules of a loose sequencing game?
It is important to remember that some of the rules will combine as you analyze them.
What questions should one be able to answer about each rule in a logic a game?
What does the rule restrict?
What does the rule leave undetermined?
Is the rule stated in affirmative or negative terms?
If stated affirmatively, can I learn something concrete about its negative implications (or vice versa)?
Can I place the rule directly into the sketch framework?
If not, how can I best draw the rule to account for what it does and does not restrict?
How do you properly parse statements that use the word “unless”?
Negate the statement before the unless, that is your sufficient statement.
What things can the rules for a selection game tell you?
That at least one of two entities must be rejected
That at least one of two entities must be selected
That two entities must be selected or rejected as a pair (one cannot be selected or rejected without the other)
What is the drawing strategy for selection games?
Note down each rule in logic notation and be sure to record each contrapositive as well.