logic and computers chapter 2,3,4 Flashcards
This is what all objects in an Alice world have.
C- Primitive methods
The primitive move method requires two arguments. What are they
A-The first argument is direction; the second argument is distance (or amount)
When programmers execute a method, this is what they commonly say they are
doing.
D. Calling the method
This is a piece of information that a method requires in order for it to execute.
A. Argument
This is a method that only objects of a specific class have.
B. Custom
This is the naming convention in which monkey see is written.
C. camelCase
This is the naming convention in which WhiteRabbit is written.
A. PascalCase
This is the naming convention in which object names and method names should
be written.
C. camelCase
This is the naming convention in which class names are written.
A. PascalCase
This is a way of writing out the steps of an algorithm in English
B. Pseudocode
This is a graphical diagram that depicts the steps in a diagram.
D. Flowchart
This is a mistake that does not prevent the program from running, but causes it
to produce incorrect results.
C Logical error
This is a note of explanation that is inserted into a program.
A. Comment
This is a structure that causes a group of instructions to be executed simultaneously.
A. Do together
This is a structure that causes a group of instructions to be executed in the order
that they appear inside the structure.
D. Do in order