LITERARY PRACTICE Flashcards

1
Q

CONTEXT (3 types)

A

the circumstances that form the setting for an event, statement or idea and in terms of which it can be fully understood (historical, social and political)

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2
Q

DISCOURSE

A

the form of how something is told by whom to whom

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3
Q

STORY

A

the context of what is told

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4
Q

STORY ….WHILE THE PLOT….

A

STORY is a sequence of events WHILE THE PLOT is about how those events are connected

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5
Q

HETERODIEGETIC AND HOMODIEGETIC NARRATOR

A

1) doesn’t belong to the world of characters
2) belongs to the story

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6
Q

INTERIOR MONOLOGUE

A

it quotes the character’s thoughts

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7
Q

ANACHRONIC COMBINATION OF THE STORY (2 other definitions)

A

ANACHRONIC COMBINATION OF THE STORY (non-chronological)- narrator interrupts the present chronology of the story and connects it to the FUTURE BY FLASHFORWARD (PROLEPSIS) and to the PAST BY FLASHBACK (ANALEPSIS)

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8
Q

SYMBOL

A

an object, character, action or other element that stands for something else, often a complex idea or concept. it adds depth and layers of meaning to a text beyond its literal interpretation
(can have many meanings)

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9
Q

CONVENTIONAL AND LITERARY SYMBOLS

A

1) widely recognized and understood across cultures or within a specific context e.g. red rose-love/romance
2) specific to a particular work or author and may carry unique meaning within that context

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10
Q

METAPHOR

A

interaction between two concepts which transfer meanings e.g. Our eyes are the windows to the soul

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11
Q

METONYMY

A

replaces a concept by another that is closely related to it e.g. White House~President

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12
Q

SYNECDOCHE

A

the part for the whole or the whole for the part e.g. Tom got some new wheels/new car

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13
Q

PERSONIFICATION

A

transform things and abstract concepts into human agents e.g. The sun kissed me when I was taking a picture

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14
Q

EUPHEMISM

A

a polite word or expression that is used to refer to things which refer to the things e.g. big bone/fat

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15
Q

HYPERBOLE (exaggeration)

A

it involves making something seem more intense or significant than it really is to grab attention e.g. I could sleep for a year

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16
Q

VERBAL AND SITUATIONAL IRONY

A

1) what is said is the opposite of the literal meaning e.g. sarcasm
2) describes a complete difference between what is expected to happen and the actual outcome

17
Q

ALLEGORY

A

symbol which usually have one fixed meaning

18
Q

ANAPHORA

A

repetition of the word at the beginning of the sentence

19
Q

EPIPHORA

A

repetition of the word at the end of the sentence

20
Q

REPETITION

A

something that is repeated

21
Q

OXYMORON

A

phrase which consist of contradictory of words referring to opposite meanings e.g. organized chaos

22
Q

LITOTES

A

figure of speech when u express something by negating its opposite e.g. not bad-good

23
Q

ONOMATOPEIA

A

we form a word by utilizing sounds e.g. bark, meow

24
Q

SIMILE

A

it’s like a metaphor but we use linkers ‚as’ or ‚like’ e.g. your eyes are like stars

25
Q

EXTRAORDINARY PROTAGONIST

A

main character in a story who possesses exceptional qualities or experiences remarkable events e.g. Harry potter

26
Q

MAIN CHARACTER

A

protagonist

27
Q

OPPOSITE CHARACTER

A

antagonist

28
Q

THE 3 ACT STRUCTURE

A

PROTASIS-BEGINNING
EPITASIS-MIDDLE
CATASTROPHE-END

29
Q

THE 5 ACT STRUCTURE

A

ACT 1 PROLOGUE- CHARACTERS AND SETTING (introduction)
ACT 2 CONFLICT
ACT 3 RISING ACTION & CLIMAX (turning point of the play)
ACT 4 FALLING ACTION (the story is going to an end)
ACT 5 DENOUEMENT (final outcome of the drama, problem is solved)

30
Q

SETTING

A

time, place, physical surrounding

31
Q

STAGING

A

specific realization of setting on stage

32
Q

DIALOGUE

A

verbal exchanges between characters

33
Q

MONOLOGUE

A

character speaks to oneself, relating thoughts and feelings (addresses to more characters on stage)

34
Q

SOLILOQUY

A

kind of monologue in which character speaks to oneself and audience only

35
Q

ASIDE

A

short comment by one character towards the audience (unheard by other characters)

36
Q

STAGE DIRECTIONS

A

an instruction indicating movement, tone, sounds etc

37
Q

TRAGEDY ACCORDING TO ARISTOTLE

A

kind of story where a noble character (king or a hero) makes a mistake due to a flaw they have. This mistake leads to a chain of events that ends in a catharsis. People watching or reading these stories can feel strong emotions and learn important lessons about life and choices