Literary Devices Flashcards

1
Q

Setting

A

Refers to both the time and place in which the events of the story take place

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2
Q

Protagonist

A

The main character of the story

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3
Q

Antagonist

A

The chief enemy of the protagonist

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4
Q

Conflict

A

The central source of tension in a story

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5
Q

Verbal Irony

A

Occurs when a speaker says one thing but means another

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6
Q

Situational Irony

A

Occurs when the expected outcome does not occur or the opposite happens instead

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7
Q

Dramatic Irony

A

Occurs when the audience knows something that the character does not

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8
Q

Symbol

A

Something that stands for more than itself

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9
Q

Climax

A

The highest point of action in a story

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10
Q

Suspense

A

Techniques used by the author to keep readers interested in the story and wondering what will happen next

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11
Q

Simile

A

A direct comparison using like or as

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12
Q

Alliteration

A

The repetition of the same sounds or similar sounds at the beginning of words or stressed syllables

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13
Q

Personification

A

Giving human characteristics to inanimate objects

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14
Q

Tone

A

Expresses the authors attitude toward his/her subject

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15
Q

Mood

A

The atmosphere or feeing created by a literary work

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16
Q

Allusion

A

A brief reference or hint which could refer to historical characters, another text, pop culture, events, or mythology

17
Q

Metaphor

A

An indirect comparison between two things

18
Q

Foreshadow

A

Hints at future events

19
Q

Imagery

A

Visually descriptive or figurative language to appeal to our physical senses

20
Q

Hyperbole

A

Exaggerated statements or claims not meant to be take literally

21
Q

Theme

A

The overall message or idea in a story

22
Q

Plot

A

The main events of a novel presented in an interrelated sequence

23
Q

Malapropism

A

The mistaken use of a word in place of a similar sounding one

24
Q

Point of View

A

From who the story is being told

25
Q

Rising Action

A

A series of relevant events that build suspense, interest, and tension leading up to the climax

26
Q

Falling Action

A

The part of the story after the climax

27
Q

Resolution

A

The solving of the main conflict of the novel

28
Q

Pun

A

A joke exploiting the different meanings of a word or words that sound alike but mean different things