Literary Devices Flashcards

1
Q

Connotation

A

The meaning that a word suggest or implies.

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2
Q

Dialect

A

The language in particular district, class, or group of persons.

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3
Q

Dynamic Characters

A

A Character who’s attitude or opinion changes during the course of the story, usually as a result of a catalyst.

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4
Q

Allusion

A

A reference to do something which the reader is likely to be similar.

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5
Q

Antagonist

A

The character in opposition to the protagonist or hero; the opponent.

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6
Q

Catalyst

A

Someone or something that causes a change in the character (essential in describing the dynamic character).

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7
Q

Cause/Effect

A

Cause = what happens Effect = the result

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8
Q

Climax

A

The highest point of tension in a story.

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9
Q

Conflict

A

A struggle between two opposing forces.

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10
Q

figurative language

A

A word or phrase that DOES NOT HAVE ITS NORMAL EVERYDAY LITERAL MEANING. There are a few different ways to use figurative language, including (metaphors, similes, personification and hyperbole).

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11
Q

Flashbacks

A

Remembering past events.

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12
Q

Foreshadowing

A

The use of clues that suggest what will happen in the story.

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13
Q

Genre

A

The type of writing that is classified by technique, tone, length or context.

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14
Q

Hyperbole

A

A description that is exaggerated for emphasis.

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15
Q

Idiom

A

A common phrase made up of words that can’t be understood by there literal meanings.

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16
Q

Imagery

A

Descriptive language that appeals to the senses (sight, hearing, taste, smell and touch).

17
Q

Inference

A

Using information that you already know and combining it with what you are reading to guess what will happen.

18
Q

Motivation

A

Something that causes a character to act.

19
Q

Tone

A

The authors attitude towards his subject.

20
Q

Personification

A

Figurative language in which poets gibe an animal, object, or idea human quality’s.

21
Q

Plot

A

The events that occur in a story.

22
Q

POV (point of view)

A

Who’s is telling the story.

23
Q

Irony

A

The difference between what appears to be and what really is.

24
Q

Metaphor

A

A comparison not using like or as.

25
Mood
The feeling created in the reader by a story or poem.
26
Onomatopia
A word that represents the sound it makes.
27
Protagonist
Another word for the main character.
28
Pun
A plat on words, often humorous, that uses words that have similar or identical sounds but very different meanings.
29
Setting
The time and place.
30
Simile
A comparison using like or as.
31
Speaker
The voice behind the poem-the person we imagine to be saying the poem out loud.(not the poet)
32
Stereotype
Judging someone by looks and not actions.
33
Symbol
A concrete or physical object stands for an idea.
34
Theme
The message the author is trying to teach the reader (often about life, it can be why the author wrote the story).
35
Characterization
A description of characters personality not looks.