Literary devices Flashcards

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1
Q

Flat character

A

A character whose personality traits can be described in only a few words (ex. all the kids in The Lesson, besides Sylvia and Sugar)

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2
Q

Round character

A

A character whose personality traits are complex and multi-faceted (Sylvia, Miss. Moore)

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3
Q

Antagonist

A

The person or force that works against the protagonist (ex. wealth gap in society - The Lesson)

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4
Q

Setting

A

Place & time (year, season, time of day) in which a story’s action takes place
Also includes culture, ways of life, shared beliefs (the atmosphere)
Context of place and time

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5
Q

Point of view

A

The mode of narration that an author employs to let the reader “hear” and “see” what takes place in the story or poem
Narrator is a character in the story=first person
Inner thoughts and feelings of multiple characters=third person omniscient
Inner thoughts and feelings of one character=third person limited (A Jury of Her Peers)
No inner thoughts and feelings of characters, like a roving sound camera=third person objective (The Lottery)

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6
Q

Metaphor

A

A figure of speech in which a word or phrase is applied to an object or action to which it is not literally applicable.

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7
Q

Static character

A

A character who stays the same from the beginning to the end (Dee/Wangero the same outlook, despite changing things to be trendy)

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8
Q

Dynamic character

A

A character who goes through a permanent change in moral qualities, personal habits, outlook (Slyvia realizes the significance of the wealth gap)

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9
Q

Protagonist

A

Central character, we care about them and follow their struggle with interest (ex. Sylvia - The Lesson)

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10
Q

Theme

A

A main idea or an underlying message of a literary work that may be stated directly or indirectly

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11
Q

Irony

A

Situation/use of language involving some kind of discrepancy between what is expected and what actually happens

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12
Q

Simile

A

A figure of speech involving the comparison of one thing with another thing of a different kind

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13
Q

Symbol

A

An object or action that signifies something beyond its literal meaning

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14
Q

Foreshadowing

A

Gives the audience hints or signs about what is to come through imagery, language, and/or symbolism. Does not give away the outcome, just suggests it. Used to create suspense, curiosity, or unease

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15
Q

Alliteration

A

The occurrence of the same letter or sound at the beginning of adjacent or closely connected words.

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16
Q

Imagery

A

Visually descriptive or figurative language, especially in a literary work

17
Q

Stock character

A

A personified stereotype, whose nature is familiar to us from prototypes in literature (ex. the private detective, Prince Charming, the damsel in distress), copy and paste character

18
Q

Suspense

A

The quality in a story that makes the reader eager to discover what will happen next (that feeling of being “on the edge of your seat”)

19
Q

5 types of conflict

A

Person vs. Person
Person vs. Environment
Person vs. Self
Person vs. Supernatural
Person vs. Society

20
Q

Personification

A

The attribution of a personal nature or human characteristics to something nonhuman, or the representation of an abstract quality in human form.

21
Q

Tone

A

An attitude of a writer toward a subject or an audience, generally conveyed through the authors diction (choice of words) - ex. happy, sad, angry