Lit Elements/Devices and Short Stories Flashcards

1
Q

protagonist

A

main character
interaction with world drives story
not necessarily good

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2
Q

antagonist

A

opposes main character
interaction with protagonist drives story
not necessarily bad
not necessarily a person

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3
Q

static characters

A

stay the same throughout story

conflict of story doesn’t motivate change in character

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4
Q

dynamic characters

A

change over course of story

conflict affects a fundamental change in character

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5
Q

exposition

A

beginning of story

characters and setting established

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6
Q

rising action

A

conflicts introduced

tension builds

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7
Q

climax

A

peak of story

main event/ action

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8
Q

falling action

A

leads towards the end

things “calm down”

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9
Q

resolution

A

end of story

doesn’t have to solve conflict

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10
Q

setting

A

tells where
tells when
informs the plot and help make things happen

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11
Q

external conflict

A

problem that character faces that is outside themselves
don’t have control
environment/war/society/illness/economic

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12
Q

internal conflict

A

problem that character faces that is inside themselves
within their control
feelings/decisions/thoughts
internal-external connection
internal and external can happen at the same time
one conflict can cause the other

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13
Q

person vs person

A

conflict between 1 person and another person

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14
Q

person vs nature

A

conflict between 1 person and nature/animals

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15
Q

person vs society

A

conflict between 1 person and group of people

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16
Q

person vs technology

A

conflict between 1 person and technology

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17
Q

person vs self

A

conflict between 1 person and their thoughts

internal conflict

18
Q

first person POV

A

I, me

19
Q

second person POV

A

you

20
Q

third person POV

A

he, she, it , proper noun

21
Q

third person subjective POV

A

focus on one person in story and only knows their perspective

22
Q

third person omniscient POV

A

told in light of 1+ characters

we know multiple viewpoints

23
Q

theme

A

main idea or message of text

courage/loyalty

24
Q

what is a lit element vs device

A

element: aspect of text
device: technique author can use to provide depth

25
Q

irony

A

occurrence that happens that is unexpected or contradictory

26
Q

dramatic irony

A

when the reader knows what is going to happen but the characters don’t

27
Q

mood

A

feeling the reader feels while reading

suspense/joy

28
Q

tone

A

attitude of narrator (author) to story

serious/formal/informal

29
Q

symbolism

A

object that represents an idea

gives bigger picture to story

30
Q

allusion

A

reference to famous person/place/event/idea/thing

adds depth to text

31
Q

foreshadowing

A

when the author gives hints to what might happen next

32
Q

irony in ASIAD/Lottery

A

Margot had been the one wanting to see the sun most but didn’t

Tessie didn’t think much about the lottery but soon did when she got picked

33
Q

mood in ASIAD/Lottery

A

you feel bad for margot when she didn’t see the sun

you don’t think the lottery is bad until the end, before that you feel pretty fine

34
Q

tone in ASIAD/Lottery

A

made the rain sound really bad while we don’t mind it here

made the lottery not sound bad until the end

35
Q

symbolism in ASIAD/Lottery

A

rain=margot sadness?
closet=long rain?

box=town?

36
Q

allusion in ASIAD/Lottery

A

Ohio?

?

37
Q

define perfunctory

A

performed as a routine, hasty

38
Q

define petulantly

A

showing irritation or annoyance

39
Q

define stoutly

A

bold, firm or forceful

40
Q

boisterous

A

noisy, energetic, rowdy