Linkedin Learning - Scrum: The Basics Flashcards

1
Q

What is the start of the agile manifesto?

A

we are uncovering better ways of developing software by doing it and helping others do it.

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2
Q

Better than PROCESSES and TOOLS are…

A

INDIVIDUALS and INTERACTIONS.

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3
Q

Better than COMPREHENSIVE DOCUMENTATON is…

A

WORKING SOFTWARE.

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4
Q

Better than CONTRACT NEGOTIATION is…

A

CUSTOMER COLLABORATION

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5
Q

Better than FOLLOWING A PLAN is…

A

RESPONDING TO CHANGE.

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6
Q

Fail Fast really means…

A

Learn Fast.

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7
Q

Who prioritizes the backlog?

A

The product owner

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8
Q

Sprints can last between __ and __ weeks but ___ weeks is recommended.

A

Sprints can last between 1 and 4 weeks but 2 weeks is recommended.

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9
Q

In an agile environment, which of the three variables which is typically fixed becomes flexible (and what are the other two?)

A

Scope becomes flexible.

Cost and Time are still fixed.

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10
Q

Of the scrum master and product owner, who is typically employed by the client?

A

The Product Owner

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11
Q

When should retrospectives be held?

A

At the end of each sprint.

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12
Q

Who maintains the product vision?

A

The product owner

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13
Q

Who protects the team and its process?

A

The scrum master

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14
Q

Who removes roadblocks?

A

The scrum master

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15
Q

Who acts as a spokesperson for the team?

A

The scrum master

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16
Q

Who keeps the team working at a sustainable pace?

A

the scrum master

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17
Q

Who reviews the team’s work?

A

the Product Owner

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18
Q

Who interacts with stakeholders?

A

the Product Owner

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19
Q

Who is the full-time business representative for the project?

A

The Product Owner

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20
Q

What is the ideal team size? Plus or minus how many?

A

Seven, plus or minus two members.

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21
Q

What’s a T-shaped skill?

A

Someone has deep knowledge in one area and broad knowledge in several.

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22
Q

What’s the definition of an MVP?

A

When a product has been developed just enough to get user feedback.

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23
Q

What’s another term for gold-plating?

A

Scope Creep

24
Q

What are the levels of decomposing a vision?

A
  1. Identify Themes
  2. Break themes into features
  3. Break features into user stories.
25
Q

What’s the definition of a user story?

A

A detailed, valuable chunk of work a team can quickly deliver

26
Q

What’s the user story acronym and what does it mean?

A
Independent
Negotiable
Valuable
Estimable
Small
Testable
27
Q

What’s the difference between functional and nonfunctional user stories?

A

Nonfunctional stories support users without directly benefitting them, eg. a developer can upgrade the database to keep the software up to date

28
Q

How do you know if your User Story has been completed?

A

IT must meet the defined Acceptance Criteria and the global “Definition of Done,” eg. For a story on our team to be considered done, it has been code reviewed and all errors fixed.”

29
Q

What is Definition of Done?

A

It is when the minimum requirements have been met for all stories applicable to the scope in question.

30
Q

What’s the difference between and absolute and a relative estimate? What kind of estimates does Agile use and how does that impact commitment?

A

Absolute is numeric and empirical. Relative is like a cake is the same size as a pie. Agile uses relative, which is not a commitment.

31
Q

What’s a roadmap?

A

it’s a guide showing when themes will be worked on during a timeframe.

32
Q

List some example themes for a mobile lunch order app.

A

Profile
Ordering
Payment
Delivery

33
Q

What’s a release plan?

A

Connects the roadmap to the sprints.

34
Q

When do you release work to stakeholders?

A

Whenever is appropriate. You don’t need to do so after each sprint.

35
Q

What is stabilized velocity?

A

It’s when the team knows how many story points they can complete in each sprint.

36
Q

Who attends sprint planning?

A

Developers, SM, and PO. These responsibilities can’t be delegated.

37
Q

What is the forum to clear the air on any questions about specific user stories before committing to them?

A

The question and answer period that is part of each Sprint Planning meeting.

38
Q

What’s an information radiator?

A

It’s anything you post on walls or team sites to help your team understand how what you are working on is going.

39
Q

When posted, the Project Vision, Team Norms, Team’s Definition of Done, Roadmap, and Release Plan are considered what?

A

Information Radiators

40
Q

What’s a burndown chart?

A

It’s a line chart with story points left to complete on the y axis and days on the x axis.

41
Q

What are the three Cs?

A

Collaboration, Communication, and Cadence.

42
Q

How long is daily standup? Can it be shorter or longer?

A

15 minutes. It can be shorter but not longer.

43
Q

What are the 3 questions that are asked of everyone at a daily standup?

A

—What did you do yesterday?
—What are you going to do today?
—Is anything blocking your progress?

44
Q

What happens if there’s a big issue that the dev team can’t fix within a day? What happens after that?

A

It goes to the scrum master. If the scrum master can’t fix it within a day, it goes to the product owner to help solve.

45
Q

How long is the backlog refinement session and when does it typically happen (at what point in the sprint?)

A

30-60 minutes

At the midpoint in the sprint

46
Q

Under what circumstance can user stories change in a given sprint after the sprint has started?

A

User stories associated with a specific sprint cannot be changed once they have been committed to and the sprint has started.

47
Q

What do Scrum Teams use to visually represent their project?

A

Information radiators

48
Q

T/F The Scrum Team must always work their stories in priority order.

A

FALSE

49
Q

Who gives the approval of AC (acceptance criteria?)

A

the Product Owner.

50
Q

At a sprint review, what happens to unaccepted or incomplete work?

A

It is pushed to the next sprint.

51
Q

What is the Demo? Whom is showing what to whom?

A

It’s a meeting where the team shares the product with stakeholders. The latter have the opportunity to deliver praise and feedback.

52
Q

How regularly should you Demo and why?

A

You don’t have to demo after every sprint, but you should do so as often as possible in order to build trust between the team and the stakeholders.

53
Q

Who attends a retrospective?

A

The team only. This is a closed-door meeting.

54
Q

What are the 3 questions to ask at a retrospective and which should be asked first?

A

1 should always be first

  1. What went well?
  2. What did not work well?
  3. What could we improve for next time?
55
Q

How do you take ideas from the retrospective on to the next sprint?

A

You take only 1 or 2 improvement ideas from each retrospective and apply them during the next sprint.