Level One Flashcards

0
Q

Posture

A

Position of the body

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1
Q

Alignment

A

The stacking of body parts
Head- heaviest part rests on neck, straight over spine
Spine- erect and lengthened
Hips- directly over feet
Shoulders- squared over hips
Pelvis- keystone of skeletal system, held straight no tipping
Feet- bear weight of body, avoid pronation(in) and supination(out)

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2
Q

Placement

A

Carriage of weight which is critical for efficient and effective movement

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3
Q

8 Articulations of the spine

A

Forward, Back, Side R, Side L, Twist R, Twist L, Spiral R, Spiral L

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4
Q

Cat and Dog to Contract and Release

A

Primary contract and release, strengthen the back, more balance on all four, connections to balance in standing alignment

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5
Q

Forms of stretching

A

Static- holding in lengthened position to relax muscles, gravity assistance
Ballistic- bouncy movements, momentum used to stretch
PNF (proprioceptive neuromuscular facilitation)-contract and release of muscle

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6
Q

Common errors in feet lying on stomach

A

Rolling in/out

Equal or unequal turnout

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7
Q

Jazz definition

Father of Jazz Dance

A

Rhythmic stylized dancing conceived in America from African roots

Jack Cole

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8
Q

Characteristics of African Dance

A

1) bare feet, flat footed favors gliding, dragging, or shuffling steps
2) typically from a crouched position, knees flexed and body bent at waist.
3) imitates animals
4) is centrifugal(away from center), exploding outward from hips
5) great importance on improvisation
6) performed to a propulsive rhythm, which gives it a swinging quality

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9
Q

Types of Jazz

A

Classic Styles: Jack Cole, Mattox, Luigi, Gus Giordano, Phil black
Ethnic Forms: Afro-Cuban, Latin, African, Tahitan, Oriental, Mid-Eastern
Lyrical: influenced by European ballet and American Modern Dance
Musical Theater: musical comedy and vernacular forms
Contemporary: influenced by ballet, modern, jazz, and other world dances
Freestyle: mixture of many styles
Hip hop and other street dance

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10
Q

Goals of a Jazz class

A
  • Develop performance qualities, style and ability to communicate the meaning of movement
  • develop dance technique alignment centering
  • develop neuromuscular coordination
  • improve movement memory
  • improve dance fitness strength flexibility and endurance
  • develop focus concentration and stamina to match the requirements of daily rehearsals and performances
  • motivate and inspire the love for the creative process
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11
Q

Elements of a Jazz Dance Class

A

Pre-Warm up(Alignment Exercises) roll down
Warm Up
General large muscle groups (large muscle, small, strength/balance flexibility, endurance, isolations)
Specific Skill Development(jazz box)
Short Combos, neuromuscular coordination
Longer Combos and Choreography
Improvisational Studies
Cool down
Reverence

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12
Q

Seven Movements of dance

A
Elancer- to dart 
Plier-to bend
Tourner- to turn
Etendre-to stretch
Relever-to rise
Glisser-to glide
Sauter-to jump
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13
Q

Isolations

How to start?

A

Shoulders before neck(kinesiological factors, cervical neck area)
Polycentrics(more than one ISO at a time) neuro coord
Full range of motion
Isolations are sensations-feel them

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14
Q

Types of Shoulder isolations

A

Raise up and down

Roll front and back

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15
Q

Important aspects of head isolations

A
Focus eyes to develop spotting skills
Understand the center position
Raise and lower the head
Turning head from side to side
Inclining or tilting the head side to side
16
Q

Hip isolations

Most important

A

Use of plie

Hips move side to side single or as triplets

17
Q

Arm isolation standard jazz port of Bras

A

Jackknife
Folded
V position
Jazz Second

18
Q

Rib Isolations

A

Approach from cat and dog position
Sitting back on both heels
Diamond sit

19
Q

Funk of Rock walk

A

Walk with hips side to side

20
Q

Techniques in Spinal Curve an Unundulation/wave

A

Key body parts:head, spine, pelvis, rib cage, and attention to desired leg alignment
Concept of contract
Distance between chin and chest must remain the same. Shoulders over hips. Check alignment by relieve. Concept of release

21
Q

Sitting Warm Up Positions

A
Diamond
Pike 1st Position
Straddle 2nd position
Back cobra stretch
Modified abdominal work
22
Q

Center Floor Full Body Warm Ups

A

Round Over Round Up, successional spine movements
Flat Back(bent knees in level one)
Grand plié with various forced arch pos
Lateral stretch from floor and standing
Lower back stretch and strengthen(cat back and dog back in squat)

23
Q

Leg Warm Up

A
Demi plié.
Releve
Saute
Forced arch
Tendu dégagé/stretch flex action
Parallel to turned out passé (add develope at intermediate)
Battlements
24
Battlements for level 1
From floor Advanced from tendu Swing battement Walking battement
25
Turns and techniques for level one
``` Spotting understand Pivot turn Skitter turns in 1/4 Saute in 1/4 Echappe sauté in 1/4 Cross turn Paddle turn Three step turn Lunge soutenue Pas de Bourne turn Prep for pirouette ```
26
Jumps for level one
``` Saute from 2 feet Echappe sauté Parallel passé sauté Arabesque sauté Assemble Tuck jumo from 2/1 ```
27
Basic locomotor for level one
Beginning Hop,skip,leap,jump Step dig w/coordinating ex, plié straight , straight plié ex Paddle step to chasse Paddle turn, pivot turn, Echappe sauté, passé, tuck jump Middle Progressive step bc, turning step bc, flick kick bc, grapevine, chasse bc, chasse front/bk, 3 step turn, box step, jazz square, forward break to back break(mambo), pas de Bouree, step battement Advanced level one Chasse pas de Bouree dessous, chasse pas de Bouree en tournant, chaine turn, parallel sauté passé step bc, scissor step
28
Basic walk
Get it on -Level One
29
Walks that utilize the use of hips
Funk(no opposition) - level One Jojo, relieve plié style funk walk - one/two Cuban(opposition) -two Shoulder(usually in opposition) two Pelvic, popcorn, pinch (parallel feet) two/three Rib(opposition) 2/3 Fosse hip hop 2/3
30
Walks from vernacular
``` Swing vernacular Shortie George( low level) 1/2 Truckin( buzz finger) 1 Suzie q( grind foot or heel) 1 Sugar( twist out) 1 Stash ( twist in) 2/3 Follies (high level and twist in) 2/3 Camel( hunch back) 2/3 Flick kick or bounce( quick develope) ``` ``` Character, musical theater, and descriptive walks Low level( west side story) 1 Cat 1 High level 2 Strut( personal) 2 Chaplin1/2 Cagney, George m 2/3 Lunge elancer 2 Twinkle( hips and other body parts) 2/3 Spider ( arm and legs) 2/3 Trench 2/3 ``` ``` Vintage Killing time 1 Get it on 1/2 Let it roll 1/2 Pivot pounce 1/2 Freeze 1/2 Gaze the fog 2/3 Picking cherries 1/2 Eating cherries 1/2 Scare crow 1/2 Black bottom 1/2 Boogie 2/3 Jump back jack 2/3 Spank the baby 2/3 Texas tommy 2/3 Lindy syncopated box 2/3 ```
31
Learning outcomes for level one
``` Discussion of content and process Learning behaviors Isolation technique from a pure segregated approach Specific skill development Performance and projection Walk study Lindy study ```