Lesson 4: Quality Tools and Idea Generation Flashcards

1
Q

Are essential instrument used in various industries to improve processes, enhanced product quality and ensure customer satisfaction.

A

Quality Tools

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2
Q

indicates start or finish

A

Oval

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2
Q

Different quality tools

A

Flow Charts, Check or Tally Sheets, Pareto Chart, Fishbone Diagram, Scatter Diagram, Histogram, Control Chart

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3
Q

Are visual representation of processes, widely used in multiple fields to document, study, plan, improve and communicate often complex processes in clear, easy-to-understand diagrams,

A

Flow Charts

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4
Q

indicates input or output

A

Parallelogram

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5
Q

indicates decision point

A

Diamonds

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6
Q

indicates processes

A

Rectangle

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7
Q

indicates flow of direction

A

Arrows

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8
Q

A simple tool used for collecting and organizing data in a systematic manner. Typically consists of a table/form with predefined categories or criteria relevant to the task or processes being observed.

A

Check or Tally Sheets

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9
Q

A tool identified by Italian researcher named Wilfredo Pareto, popularized by Joseph Juran.

A

Pareto Chart

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10
Q

Also called as fishbone or Ishikawa diagram. It is a tool that identify and present all possible causes of a particular problem or effect.

A

Cause and Effect Diagram

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11
Q

Indicates problem or effect

A

Head

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12
Q

It is a horizontal line that points the effect

A

Spine

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13
Q

It is the main categories of potential causes

A

Major branches

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14
Q

Indicates specific causes within category

A

Sub-branches

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15
Q

It is a tool that uses cartesian coordinates to display values for two variables for a set of data useful for identifying the relationship. It is commonly used in statistics, economics, and social sciences.

A

Scatter Diagram

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15
Q

Scatter Diagram can be used in specific scenarios like:

A

a. Exploring relationship between variables
b. Detecting correlation
c. Identifying patterns
d. Comparing variables
e. Hypothesis testing
f. Quality control

(EDICHQ)

16
Q

It is a bar chart that graphs the frequency of occurrence of continuous data and is useful tool for displaying, summarizing, and analyzing data.

16
Q

Indicates frequency or counts of data that corresponds to bins interval.

17
Q

Characteristics of Histogram

A
  1. Bins
  2. Bars
  3. Continuous data
  4. Shape
17
Q

It is the data that can take any value.

A

Continuous data

17
Q

Indicates range of values divided.

18
Q

There are (3); Normal distribution, __, and Bi-Modal distribution

19
Q

Benefits of Histogram

A
  1. Visual representation of data distribution
  2. Identification of outliners and anomalies
  3. Simplifies complex data
  4. Educational and communicative value

(VISE)

20
It is a process-behavior chart, used in quality control to monitor and control a process. It is one of the (7) basic tools that is recognized in quality management and is widely used.
Control Chart (Shewhart Chart)
21
Benefits of Control Chart
a. Process understanding - provides insights in process behavior b. Early detection - helps identify errors early c. Continuous improvement - facilitate ongoing monitoring and improvement d. Decision making - provide factual basis (PECD)
21
(2) Interpretation of Control Chart
In-control Out-of-Control
22
Types of Control Chart
1. X-bar and R Chart - mean and range 2. X-bar and S Chart - mean & standard deviation 3. P Chart - defective item in a process 4. NP Chart - defective item in a sample 5. C Chart - " in a count of defect per unit 6. U Chart - " accommodates varying sample sizes (XXPNCU)
22
Components of Control Chart
1. Data Points - values obtained 2. Central Line - average or mean 3. Upper Control Limit - threshold above 4. Lower Control Limit - threshold below 5. Control Limit - set a plus or minus (DCULC)
23
Methods of Generating Idea
- brainstorming - mind-mapping - brain-writing - scamper technique - role playing - story-boarding - synectics
24
Also known as the "blue-sky thinking"; generate ideas to explore various possibilities within group setting. (Quantity over Quality)
Brainstorming
25
It is a diagram of representing tasks, words, concepts, or items linked or arranged around central concept or subject.
Mindmapping
26
It is an alternative method for brainstorming. It is for rapid idea generation that reduced pitfalls. (No conversation)
Brainwriting
27
SCAMPER Technique means: (Problem-solving and creative thinking)
Substitute - replacing product to another Combine - merging two elements Adapt - adjust the product or idea (borrowing idea from another) Modify - change the aspect of product Put to another use - think of new ways Eliminate - remove parts of product that is unnecessary Reverse - look at the product from different perspective
28
Components of Mind-mapping
1. Central idea - main concept or idea 2. Branches - main subtopics or key points 3. Keywords - triggering association and recalls information 4. Sub-branches - additional details and examples 5. Image and symbols - can make it more engaging and memorable (CBKSI)
29
It is developed in 1950s by George M. Prince and William JJ Gordon. It taps a subconscious mind and foster a collaborative environment.
Synectics
30
Key Principles and Techniques of Synectics
1. Analogies and Metaphors - using direct, personal, symbolic and fantasy analogies 2. Diverse Group Dynamics - bringing together individuals with same background to contribute to the company 3. Facilitation - train facilitator guides the group to the synectics process encouraging open communication 4. Creative Problem Solving - encouraging participants to suspend judgments and embrace ambiguity. 5. Stages of the Synectic Process
31
What are the stages of synectics process?
a. Problem Identification b. Idea Generation c. Idea Development d. Evaluation and Implementation
32
It is a method in which acting out a different character out of persona is the main task.
Role-playing
33
It is a method in which it outline a narrative sequence of your idea. (Comic Strip or Animation)
Story-boarding
34
It came from the word "synectikos"; to bring different or irrelevant things together. (Using analogies and metaphors)
Synectics
35
It is a collaborative creation and development of ideas.
Idea Generation