Lesson 12 Flashcards

1
Q

A _ is a highly structured yet versatile process. It quickly brings an idea from conception to a prototype that you can test with real users in five days.

Developed by _while working at Google Ventures (GV), this method draws on a range of design thinking and agile development techniques.

A

Design sprint
Jake Knapp, John Zeratsky, and Braden Kowitz

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2
Q

Who’s involved in a design sprint?

A

Facilitator‍
Product owner‍
UX Designer‍
Developer
Marketer
Subject matter expert

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3
Q

This team member leads the design sprint and guiding the team through the process. They are typically experienced in running design sprints and are skilled in keeping the team focused and on track.‍

A

Facilitator‍

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4
Q

This person handles the overall vision and direction of the project. _ are advocates of the customer. They also make sure that the project aligns with the organization’s goals and values.‍

A

Product owner‍

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5
Q

This team member creates the visual and interactive designs of the product, such as sketches, wireframes, and prototypes. _also work closely with the product owner to ensure that the design aligns with the overall vision.‍

A

UX Designer‍

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6
Q

‍The _ builds the product and works closely with the designer to ensure it’s developed according to the design specifications.‍

A

Developer

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7
Q

‍This person develops a marketing strategy for the product and ensures it’s positioned correctly in the market.‍

A

Marketer

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8
Q

‍This individual has specialized knowledge or expertise relevant to the project. You might bring them in to provide insights or expertise that can inform the design process.

A

Subject matter expert

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9
Q

5 stages of the design sprint process

A

Understand the problem
Sketch the solution of the problem
Decide on the best solution
Build a prototype
Test with target user or customer

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10
Q

Key principles your team can learn from a design sprint

A

Focus on the user‍
Collaboration
‍Iterative approach
Rapid prototyping
Data-driven decisions‍
Timeboxing

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11
Q

A design sprint emphasizes understanding the needs of the user and developing solutions that address their problems. By focusing on the user, you’ll create solutions that are more likely to be successful.‍

A

Focus on the user‍

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12
Q

‍A design sprint brings together people from different disciplines and encourages them to work together to create solutions. By collaborating, you can benefit from diverse perspectives and expertise.‍

A

Collaboration

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13
Q

‍A design sprint involves creating prototypes and testing them with users. This iterative approach lets you and your team quickly refine your ideas based on user feedback.‍

A

Iterative approach

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14
Q

‍A design sprint emphasizes creating quick, low-fidelity prototypes to test ideas. By prototyping early and often, you can quickly identify what works and what doesn’t.‍

A

Rapid prototyping

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15
Q

A design sprint involves testing prototypes with real users and gathering data to inform decision-making. By using data to decide, you can make more informed choices and create better solutions.‍

A

Data-driven decisions‍

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16
Q

‍A design sprint is a time-bound process typically lasting five days. Timeboxing the process can create a sense of urgency and encourage your team to work quickly and efficiently.

A

Timeboxing

17
Q

Preparing for your first design sprint

A

1.Recruit your team members
2.Gather information about the problem and your users
3.Set a clear goal
4. Choose a facilitator to lead the sprint
5. Choose a location
6. Set aside time
7. Recruit test participants in advance

18
Q

FOUR PHASE OF USER-CENTERED DESIGN

A

Understand concept of use
Specify user requirements
Design solution
Evaluate against requirements

19
Q

is an approach that involves a group of individuals working together to create and develop solutions to complex problems.

A

Collaborative design

20
Q

is a process that helps designers, developers, and creative professionals manage changes and iterations to their work throughout the design process.

A

Design version control

21
Q

Collaborative design challenges

A

Multiple designers work on the same file
Feedback gets lost
Developers and stakeholders are not in the loop
Work gets lost
Nobody knows what is final

22
Q

and save it in the same place with slightly different names — messy copy conflicts guaranteed.

A

Multiple designers work on the same file

23
Q

because it goes back and forth in email or Slack and isn’t documented properly so that the whole team can access it.

A

Feedback gets lost

24
Q

— they have no clue what has changed in the latest version.

A

Developers and stakeholders are not in the loop

25
Q

because of spotty internet, unorganized folders, or poor communication.

A

Work gets lost

26
Q

because there are endless (non-final) final versions of a file.

A

Nobody knows what is final

27
Q

Why does version control matter?

A

Work with your team on the same files
View your teammates’ work-in-progress
Export ready design specs
Restore
Let others know what has changed and why
View the entire version history