Lecture 9: Quantitative and Qualitative Evaluation Flashcards

1
Q

Why do a user study?

A

To test and compare interfaces, technologies, visualizations, interaction techniques
‣ Test usability (learnability, efficiency, satisfaction,…)
‣ Get user feedback
‣ Refine visual design

A user study can be carried out to answer a specific research question.

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2
Q

Explain Quantative Methods

A

‣ Objective metrics -> Measurements
‣ Use numbers for interpreting data

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3
Q

Explain Qualitative Methods

A

‣ Subjective metrics
‣ Description of situations, events, people, interactions, and observed behaviors, the use of direct quotations from people about their experiences, attitudes, beliefs, and thoughts Upcraft and Schuh 1996
‣ Focused on understanding how people make meaning of and experience their environment or world Patton 2002

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4
Q

What evaluation methods do we have?

A

Controlled experiment
Interviews / questionnaires

‣ Unstructured, structured, semi-structured
Field observation, lab observation
‣ Video / audio analysis
‣ Coding / classification of user behavior
Usability testing
**Algorithmic performance measurement
Log analysis
Crowdsourcing study **
‣ e.g. Amazon Mechanical Turk

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5
Q

What is the Scope of evaluation?

A

**Pre-design **
‣ e. g., to understand potential users’ work environment and workflow
**Design **
‣ e.g., to scope a visual encoding and interaction design based on perception and cognition
**Prototype **
‣ e. g., to see if a visualization has achieved its design goals, to see how a prototype compares with the current state-of-the-art systems or techniques
Deployment
‣ e.g., to see how a visualization influences workflow and work processes, to assess the visualization’s effectiveness and uses in the field
Re-design
‣ e. g., to improve a current design by identifying usability problems

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6
Q

What is Internal Validity?

A

‣ High when tested under controlled lab conditions
‣ Observed effects are due to the test conditions (and not random variables)

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7
Q

What is External Validity?

A

‣ High when interface is tested in the field e.g. handheld device tested in museum
‣ Results are more generalizable to other people or situations

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8
Q

What is the Internal vs. External Validity Trade-off?

A

‣ The more akin to real-world situations, the more the experiment is susceptible to uncontrolled sources of variation

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9
Q

What are some valid sampling strategies?

A

‣ Random sampling (same chance for every member of population)
‣ Representative sampling
‣ Convenience sampling

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10
Q

What are Independent Variables?

A

‣ Manipulated through the design of the experiment
‣ It is “independent” of participant behavior
‣ e.g., gender, age, visualization technique, interface

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11
Q

What are Test Conditions?

A

**‣ Levels, values, or settings for an independent variable
‣ Example: **
* Independent variable: gender
* Conditions: male, female

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12
Q

What are Dependent Variables?

A

‣ Measurements or observations 30
‣ e.g., task completion time, error rate, …

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13
Q

What are Control Variables?

A
  • e.g., room light, noise…
  • If controlled —> more internal and less external validity
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14
Q

What are Random Variables?

not controled

A
  • e.g., fatigue
  • More influence of random variable —> less internal validity
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15
Q

What is Between Subjects Design?

A

‣ Each participant is tested on only one level/condition
‣ A separate group of participants for each condition
* e.g., one group uses Tableau, one Spotfire, one R

Important: randomized assignment of participants to groups

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16
Q

What is Within Subjects Design?

A

‣ Participant is tested on each level/condition
* e.g., participants use all interfaces
* Repeated measurement

17
Q

What are Inferencial Statistics?

A

‣ Using data to reach some conclusion
‣ Make some inference about the characteristics of the larger population (generalization)
* e.g., Interface A is significantly easier to use than Interface B

18
Q

What are Descriptive Statistics?

A

‣ Describing the characteristics of a sample
* e.g., 50% of the participants are female