Lecture 7 - New Product Development Flashcards

1
Q

What the defines a product replacement?

A

45% of all new product launches.
Revision and improvements to existing products, repositioning of existing products, cost reductions or redesigned products so they will cost less to produce.

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2
Q

What defines additions to existing lines?

A

25% of new product launches.
New products to add to the companies existing product lines.
Weetabix - Oatabix.

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3
Q

What defines new product lines?

A

Around 20% of all new product launches.
Represent the move into a new market.
(Mars launching ice cream brands)

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4
Q

What defines new to the world products?

A

Around 10% of the new product launches.
They create entirely new markets.
(This could include video games consoles or MP3 players)

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5
Q

What are the seven stages to new product development?

A

Idea generation, screening, concept testing, business analysis, product development, market testing, commercialisation, new product.

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6
Q

New project strategy 3 steps?
Drummond et al.
IM-IM-IN

A

Product improvement/modification - maintain competitive position in existing market and adapt to appeal to other markets.
Product imitation - capitalising in the initiative of others (own brands)
Product innovation - new ideas to replace or provide diversification

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7
Q

The innovation continuum

A

Continuous Innovation - no new consumer behaviour required.
Dynamically Continuous Innovation - some adaptation in consumer behaviour.
Discontinuous Innovation - complete change in consumer behaviour.

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8
Q

Features of a proactive approach to new product development..

A
  • Sets out to find new ideas and commercialise them early.
  • Strong R&D, consumer research and market awareness.
  • Willingness to take risks, enterprise culture.
  • Joint ventures.
  • Expensive and time consuming.
  • No guarantees of success, needs to place in strong product portfolio.
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9
Q

Features of a reactive approach to new product development..

A
  • Responding to what others do.
  • Happy to let others take the risk.
  • Enters the market when other opportunities arise.
  • Avoids launch errors and uses experience to extend the tech.
  • Emphasis on application and design engineering.
  • Create new segment at lower end of market.
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10
Q

Internet’s effect on NPD…

A
  • Disintermediation - Buy straight from manufacturer, feedback too.
  • Dematerialisation - Digital media affecting companies and consumers. (Radio-DAB-Free iPhone app)
  • Visuality vs. Functionality - Visual criteria important, decisions based on looks and branding.
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11
Q

Six features of the product adoption process…

A

Divisibility- tried on limited basis.
Relative Advantage- value added in comparison to comp.
Perceived Risks- cost in money and pride if decision is wrong.
Compatibility- fits with consumer wants/needs/attitudes.
Complexity- user friendly, quicker adoption rate.
Communicability- ease of communicating benefits.

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