Lecture 6: Perception Flashcards
What is perception?
Perception is how we recognise, organise and make sense of ewhat we hear, smell etc
Perception involves manipulation of sensory infomation but it also involves linking these sensations to representations
What is the relationship between perception and reality?
Do we percieve the world as our eyes really see it or does our mind interpret the world?
Is perception the passive receipt of signals in the nervous system or is it actively shaped by learning, memory and expectation
Gibson’s (1966,1976)
Bottom up
Distal object –> Informational medium –> Proximal stimulation –> Perceptual object
How to study anomalies of perception
Psychologists study anomalies of perception to understand how we make sense of our sensations
- When do sensations become representation?
- What are the (physical) requirements for sensations to form a mental representation?
- The point of recognition is called a percept- the point at which the mind forms a mental representation
Perceptual illusions
- Perceptual illusions suggests that what we sense (with our sensory organs) is not necessarily what we percieve (with our minds)
- Our minds must be manipulating infomation to create mental representations
- Artists and Architects use optical illusions to construct realities
Gestalts theory of visual perception
- The world and it’s objects provide all the necessary information we need to perceive things
- Anti-cognitive theory→ we don’t need higher cognitive processes to mediate between our sensory experience and our perception
- Distal object stimulate eyes via the informational medium, this consistent experience causes a perceptual object
Flows only one way to the bottom up
Gibson argues that in the real world all we need is sufficient contextual information (built up over time) to make perceptual judgement - Developed in Germany around the 1920s
- How we organise complex visual array into groups
law of Pragnanz
- we tend to percieve visual arrays in the simplist way
- we tend to organise disparate elements into a stable and coherent whole
Gestalt principles
Figure ground: some aspects of a scene stand out (figure) while other recede (ground)
- Grouping of objects according to proximity and simularity
- Emergence: is the process of complex pattern formation from simpler rules
- Continuity: prefer continous representation over discontinous
- closure: tendency to close up object that are not actually closed
- Multisability: is the tendency of ambiguous perceptual experiences to pop back and forth unstably between two or more alternative interpretations
- Reification is the constructive or generative aspect of perception, by which the experienced percept contains more explicit spatial infomation than the sensory stimulus on which it is based
Invariance is the property of perception whereby simple geometrical objects are recognised independent of ration, translation and scale; as well as several other variations such as elastic deformations, different lighting and different component features
Cognitive perspcective
From a cognitive psychological perspective, perception is not ‘seeing’ a cat
- Rather, it is the subjective experience of our mental representations of the cat produced by our (conscious) brain
- Therefore, symbols, concepts, percepts and other kinds of mental (e.g. of cats) are neural correlates of what we perceive as real
Everything we see is perceived by sensory information, which evokes a mental representation → becoming a persept
There are two different views on how we percieve the world
- bottom up theories
- Top down theories
Bottom up processing: Gibson
- Also known as Ecological perception
- Opposed to asscociationism
- Perception is based on proximal stimulus only
- We do not need higher cognitive processes to mediate between our sensory experience and our perceptions (externally driven attention)
- The real world provides sufficient infomation to make percptuaol judgement
Optic flow patterns provide important infomation about movement
- Flow of the optic array provides infomation about the perceiver’s movement either towards or away form a particular point
Invariant features offer important cues about the enviroment
- Textures expand and contract according to whether you are moving towards or away from an object
- The flow of texture and perspective is invariant, ie let always occurs in the same way as you move around an object
- Texture gradient gives the apperance of depth
- Linear perspective- parallel lines appear to converge as they recede into the distance
Gibson’s 3 main components
- Optic flow patterns
- Invariant features
- Affordances
Gibson’s centeral concept: Affordances
What an object means for us is determinded by its physical characteristic
- The quality of an object ‘affords’ certain actions
- Affordances are cues in the enviroment that aid perceptions
What are the two cues from the enviroment that aid perceptions?
- Perceptual constancy
- Depth cues