LECTURE 6 DESIGN LAYOUT Flashcards

1
Q

Cross-channel offers a different stance from both multi-channel and
cross-media: the single channel might or might not offer a complete entry
point into the ecosystem, but the fact is that most of the users / customers
will not stay in that channel from point A to point Z.

A

Cross-Channel UX

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2
Q

argued that ‘the job of the designer is
now not just to design the device, the software, and the way you interact
with it, but to design the whole experience of the service so it is coherent
and satisfying’. UX has moved from designing a website or an app to do a
single thing to designing a service.

A

Gillian Crampton-Smith (2004)

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3
Q

conceptualized the
development of websites in terms of five elements: strategy, scope,
structure, skeleton and surface.

A

Jesse James Garrett (Garrett, 2003)

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4
Q

a key step in the process of user interface design
that answers the question. It is a theme, notion, or idea with the purpose
of communicating a design vision about a system or product. This is the
part of the system design that brings the designer’s mental model.

A

Conceptual Design

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5
Q

part of the design process after you have a clear
grasp of the problem and your users’ needs.

A

Rapid Prototyping

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6
Q

The mere process of creating hastily
drawn visual depictions of ideas and
concepts

A

sketching

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7
Q

the blueprint for design

A

Wireframes

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8
Q

They’re
supposed to connect the underlying conceptual structure (or information
architecture) to the surface (or visual design) of a website or mobile
app

A

Content to Interactive Wireframe

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9
Q

The interaction modeling and interface options can be put together
concretely

A

wireframing process

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10
Q

originated from making rough specifications for website page design and
resembles scenarios or storyboards

A

Wireframing

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11
Q
  • look like page
    schematics or screen blueprints, which serve as a visual guide that
    represents the skeletal framework of a website or interface
    -It depicts the
    page layout or arrangement of the UI objects and how they respond to
    each other.
    -can be pencil drawings or sketches on a
    whiteboard, or they can be produced by means of a broad array of free or
    commercial software applications.
A

Wireframes

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